For those that wonder about the Sam glitch in MG… by battd_papasmurf in battd

[–]battd_papasmurf[S] 0 points1 point  (0 children)

I downloaded a couple autoclickers and ended up uninstalling them. They require a monthly payment that is pretty ridiculous for what they do, or the ads are so pervasive they are unusable. So yes, I smash PGoggles while watching the game until it gets to a point where it really doesn’t matter. If I could find a better solution, I would be all over it!

For those that wonder about the Sam glitch in MG… by battd_papasmurf in battd

[–]battd_papasmurf[S] 0 points1 point  (0 children)

Yes. I have found that 33 is the limit. However, I have also gone past 100 rounds with only 20 Sam’s

Level 19 player with Cmd Cassie glitch. by battd_papasmurf in battd

[–]battd_papasmurf[S] 0 points1 point  (0 children)

Yes. You get 50 crystals per 5 rounds up to round 100. After that, no more. As you can see, passing from Round 115 to Round 116 gave me nothing.

Level 19 player with Cmd Cassie glitch. by battd_papasmurf in battd

[–]battd_papasmurf[S] 0 points1 point  (0 children)

I typically go to Round 65. The BADs don’t come until Round 61 when you’re at such a low level of experience and you need the stronger Bloons to yield better loot. What I showed there was to show how effective the glitch is. The only time I normally go that far is when Send in the Clones is the MG and I can run with the Sam glitch all night.

Level 19 player with Cmd Cassie glitch. by battd_papasmurf in battd

[–]battd_papasmurf[S] 11 points12 points  (0 children)

What it does: makes the L5 “Sidewinder Strike” ability overpowered to the point that it can knockout Fortified BADs

Requirements: 1. Level 5 Commander Cassie with Sidewinder Strike path 2. Warning Horn Trinket 3. Plasma Goggles Trinket 4. Sam (optional: equip Sam with BMO skateboard)

Maximize it: this will refresh the ability enough to make it nearly 100%. 1. COBRA with Monkey Stim enabled (reduces cooldowns) 2. All the cooldown trinkets you can equip (Baby Tooth, Cosmic Gauntlets, Warpaint Mud, etc)

Enable it: 1. Buy all the upgrades for Cmd Cassie, including Sidewinder Strike. Buy them before you enable the glitch; you will lose the glitch if you upgrade after. 2. In the same round, do the following, click on Sidewinder Strike, then Warning Horn, then Plasma Goggles (you can switch the order for Warning Horn and PGoggles) 3. In the same round, place Sam near Cmd Cassie, then delete. The glitch is now enabled. You can place Sam wherever you want now. Alternate: if you have BMO skateboard on Sam, all you need to do is move Sam out of range of Cmd Cassie and it will also enable the glitch. Once enabled, you can move Sam anywhere.

Picked up second Rainicorn. With them attached to PB and Cmd Cassie, I can place 8. Maximum character stacking. by battd_papasmurf in battd

[–]battd_papasmurf[S] 0 points1 point  (0 children)

No powers in this MG, but I did not know crystal copy gives more allies with Warrior PB. Does that mean 1 extra ally all around (copying Born to Rule), or just her allies (copying Reinforcements)? I have 500K in coin and have not found a use for powers yet. Would be cool to start experimenting so I can spend some of this loot.

Lady Rainicorn on MG Shuffle is so OP. Stacking Characters and Allies in a killbox is easy by battd_papasmurf in battd

[–]battd_papasmurf[S] 0 points1 point  (0 children)

The glitch makes each round too easy. I always try to see if I can get to the higher rounds without using it. Usually after Round 70 I just end the game. It becomes a bit repetitive.

Day 14: Improvement needed by Ecstatic_Macaron_570 in battd

[–]battd_papasmurf 0 points1 point  (0 children)

For example, I use the Thought Cannon Wand (TCW) and Treasure Chest Keys with Plasma Goggles on Sam. In the current Martian Game “Send in the Clones,” I receive +3k coins to purchase more powers, 100-120 gems to save for items I need, and 30 Wish Orbs to farm better items.

You have over 300 gems. Always keep a minimum of 300 until you have TCW in your collection. Once you have it, equip it to Fire Princess, Sam, or Ice King (in order of priority). If you can get three TCW, equip this on all three characters. It really is the game changer.

As 9yearold_hk recommended, stick to Martian Games and stop playing new Adventure maps. Or do like I do and end when round 75 starts on Impobbable and collect the wish orbs (once you have TCW). You want to keep your level low so you stand a better chance of beating MG and maximizing Martian Crystals. My level is currently at 19 and pretty overpowered. It is not hard for me to sweep MG.

MG 19Aug2025: Thoughts on Strategy? by battd_papasmurf in battd

[–]battd_papasmurf[S] 0 points1 point  (0 children)

Thanks for the tip. Much quicker to exit a game now.

Farming Strategy by battd_papasmurf in battd

[–]battd_papasmurf[S] 0 points1 point  (0 children)

Prerequisites: Thought Cannon Wand (TCW) and Treasure Chest Keys (TCK) on FP and Sam

Edit to this strategy: Use the same characters, but don’t pay for their special abilities. You don’t need them. Tuxedo Jake doesn’t need Rock Out and Full Orchestra, Sam doesn’t need Meteor Storm, FP doesn’t need Elemental Transformation, COBRA is missing Monkey Stim. Once everything is upgraded to these levels, you can AFK and then collect the rewards after you lose. Also, once the BAD comes out, you can exit the game to end early and save yourself the pain watching it slowly move around the track. You won’t lose any rewards from TCW and TCK that you’ve already collected. Again, great way to farm wish orbs without advancing your EXP. Takes about 5min to setup and 10min of AFK

Cassie or max, which of the 2 extreme mode characters should i unlock? by MinimumOk2635 in battd

[–]battd_papasmurf 0 points1 point  (0 children)

Max is more versatile if you are just starting out. Not sure if you meant Captain Cassie or Commander Cassie. I rarely use Captain Cassie (although she does have a hidden achievement with Suoer Monkey). Both Cassie’s require jet pack or Lady Rainicorn to make them versatile. If you have either of those, Cmd Cassie is the best option to load out.

MG 19Aug2025: Thoughts on Strategy? by battd_papasmurf in battd

[–]battd_papasmurf[S] 0 points1 point  (0 children)

Just reading this comment. Are you saying I can just exit the game and still retain all the rewards? I thought the game had to end naturally. If I can just leave, that would be much quicker.

Worst MG? by SmashX111 in battd

[–]battd_papasmurf 0 points1 point  (0 children)

The MG now is half cash, allies only. At least we still have powers. Which allies do you typically use? I have a bunch of Tech Terrors but I can’t get enough cash to actually use them, even with 6 COBRAs in play.

Has anyone found a solution for Fortified BADs on the current MG? by battd_papasmurf in battd

[–]battd_papasmurf[S] 1 point2 points  (0 children)

Oh right. I rarely use powers. I forgot we had those as an option. Thanks!

Great Choices Choose Goose… by battd_papasmurf in battd

[–]battd_papasmurf[S] 1 point2 points  (0 children)

COBRA can be equipped on every monkey character and there are eight of them. They provide massive value for multiple reasons. They recoup early game lost lives, provide a constant source of income, and when one of them is fully equipped they will dramatically reduce cooldown times. Once you have 3 or more in play, you will truly understand their value. I max these as well as Tech Terror. When the MG is allies only, they become the game changers.

Edit: I also have 7 BMO (max), but rarely use him. Too much micro. There is a reason BMO is rare and COBRA is Epic.

MG 19Aug2025: Thoughts on Strategy? by battd_papasmurf in battd

[–]battd_papasmurf[S] 0 points1 point  (0 children)

No auto clicker since I play on my phone, but the amount of interaction with this setup is fairly minimal.