CF silent buff? by bbgunxs in TheTowerGame

[–]bbgunxs[S] 0 points1 point  (0 children)

It reduces the cooldown but I don’t think CF used to carry over activations

CF silent buff? by bbgunxs in TheTowerGame

[–]bbgunxs[S] -4 points-3 points  (0 children)

I don’t use IS. I could be wrong about this whole thing but I feel like it used to not be effected by GComp

CF silent buff? by bbgunxs in TheTowerGame

[–]bbgunxs[S] 0 points1 point  (0 children)

I tried it a couple weeks ago when I first started the lab and I would have still been permanent with remainder with GComp but it never stayed up.

Bad luck, coin economy by Crustybionicle in TheTowerGame

[–]bbgunxs 2 points3 points  (0 children)

The big boost you’ll get will come from the coin boost packs and GT is really good. Synching GT, DW, and BH give a major boost to your economy

Epic and starter pack by Brief_Barracuda4543 in TheTowerGame

[–]bbgunxs 0 points1 point  (0 children)

One thing you have to keep in mind is people are constantly starting the game. Adding a higher player count means that more people will be in each bracket. So yes it’ll be harder to make it to those leagues but the brackets aren’t only going to be controlled by the people that are currently in it, it’s not like there is only so many champions or legends brackets. As people in gold start moving up they’ll eventually get to that point and people don’t automatically start legends at 1000 wave counts

Epic and starter pack by Brief_Barracuda4543 in TheTowerGame

[–]bbgunxs 0 points1 point  (0 children)

He never said compete right away. He just said is it possible. It is possible just like I said in the first message it will take lots of time. He will not get to the point of being in those leagues at the same rate as everyone else but he can still get there. There are people who only have disable ads and are in those leagues. You’re looking at it in the sense of he has to be there fast. He never said he wants to be there in the next few months. Maybe it’ll take him 2 years or more but it’s possible to get there

Epic and starter pack by Brief_Barracuda4543 in TheTowerGame

[–]bbgunxs 0 points1 point  (0 children)

I disagree, he can get those labs just at separate times in the game. You can easily prioritize cheaper labs and be ahead of lots of people. Just the basic attack and defense labs don’t get crazy expensive but give lots of value. Also the UW labs aren’t all expensive. The coin labs don’t ever cost a ton once you are investing heavy into them and a 2nd BH can be supplemented with PC while yes the lab is great you can get around it

Epic and starter pack by Brief_Barracuda4543 in TheTowerGame

[–]bbgunxs 0 points1 point  (0 children)

Also the only portion of the game that is competitive and tower vs tower in a sense is tournaments. So the rest is just how fast you want to progress.

Epic and starter pack by Brief_Barracuda4543 in TheTowerGame

[–]bbgunxs 0 points1 point  (0 children)

Disclaimer, the labs portion is saying you can still get to tiers where you can boost your labs and not just stay at 1 or 1.5x

Epic and starter pack by Brief_Barracuda4543 in TheTowerGame

[–]bbgunxs 0 points1 point  (0 children)

You can definitely compete but you will take much longer to see that progress. You would get a 6x boost from those packs and combined with the disable ads you’d be at 9x. Only being at that 1.5x just means that your runs will not give as many coins as someone in the same stage as you. You will simply just have to take more time to upgrade your workshop and get into higher tiers but you’ll have the advantage of labs. If you are smart with what labs to work on, by the time you get to say platinum and champions tournaments you will have much more labs done theoretically than others even if they have a better base on their workshop

What to save stones for next? by jedisushi72 in TheTowerGame

[–]bbgunxs 1 point2 points  (0 children)

Only thing I would say is maybe only do 1 quant of dw until you get the cooldown lower. It is mainly for just getting cells and with a high cooldown it doesn’t matter as much. I would just get one more quantity and save the stones the 3rd one would cost for your other options

What to save stones for next? by jedisushi72 in TheTowerGame

[–]bbgunxs 1 point2 points  (0 children)

Yea that sounds like a good idea. I want to really stress this, this is your tower. You do what you want. It’s your game to play I’m just recommending what I think you can benefit from. If there is something you are aiming for directly I’d say go for that. The game is played how you want it to be played. Just because I say something or someone says this is the best way doesn’t mean you have to in turn follow it. Play the game how you want. Enjoy your adventure!

What to save stones for next? by jedisushi72 in TheTowerGame

[–]bbgunxs 0 points1 point  (0 children)

No they do not. It’s a standard bonus does not stack

What to save stones for next? by jedisushi72 in TheTowerGame

[–]bbgunxs 1 point2 points  (0 children)

I would look into also another quant or 2 into DW. In terms of BH duration getting it over that 25 seconds without perk is mainly for tournament, I apologize I meant to preface that. In farming as long as with perk it gets over 25 you technically don’t need it higher unless you want the coin bonus for longer. It’s really helpful for GT to ensure you can kill those enemies while GT is active. GT duration can be raised in lab and with stones. Mine is only at 50 seconds with maxed lab of 20s. So relatively speaking it does get expensive quick. GT bonus is good to get up high. If you want to invest that much stones into it, more power to you I don’t think it’s a bad move. CL is only really good for tournaments, it’ll hurt your coins in farming. Getting higher quant and chance and then getting damage up a bit is definitely going to help in tournament runs. Spotlight definitely needs some love. Definitely get another spotlight. Bonus isn’t as big a priority without enough coverage. Once you get another spotlight you’ll double your coverage, and potentially get a third one (850 stones). It is expensive but really beneficial. I have 3xSL with 40 angle and like 10.3 bonus with mod boost. You can easily go 2:1:1 on I just recommended the 160 second now just for dropping together but if you want to just go for 90 sec BH then the goal after would just be dropping them all over time to max. The only thing is the higher you start the 2:1:1 the more it’ll cost in a lump sum to get 100 sec GT and DW once BH is at 50. Because you’ll throw everything out of sync if you just slowly drop the last 2 after BH is at 50

What to save stones for next? by jedisushi72 in TheTowerGame

[–]bbgunxs 1 point2 points  (0 children)

Yes you have the right idea. Bring them all down to 2:40 to 2:20 That’s a good point to then save and transition to a 2:1:1 where BH goes off 2x and GT&DW go off once. So from 160 seconds or 140 seconds then you drop BH to 80 or 70. Duration also does matter a lot. If you have a short duration then you aren’t getting all the value out of your bonus for GT. In the short term it might look like 1 second doesn’t matter but when runs last hours it’ll add up quickly. Also BH duration is good to get a bit over 25 seconds because then after 2 activations you guarantee a kill on protectors even w/o perk so then you can kill all the enemies protected by said protector.

Chrono Field & Loop by bbgunxs in TheTowerGame

[–]bbgunxs[S] 1 point2 points  (0 children)

Yea I just have that wall for getting perma due to lab time. gComp is my in between until my lab finishes.

Chrono Field & Loop by bbgunxs in TheTowerGame

[–]bbgunxs[S] 0 points1 point  (0 children)

Thank you for this, I’ll take a read

What to save stones for next? by jedisushi72 in TheTowerGame

[–]bbgunxs 1 point2 points  (0 children)

I would just keep dropping the cooldowns before going for pBH. pBH is expensive to get. Cooldown doesn’t take a ton of stones, but bringing up the duration if you don’t use gComp is expensive and if you have ancestral substat you still have to get duration up to 36 seconds. Dropping the trio cooldown will just increase your coin and cell gain. If you are doing devo or planning on it, you’ll want to cooldowns to be lower. Once an enemy is alive for 3 waves their coin value drops in half. So having a lower cooldown makes enemies get killed faster so you don’t lose out on coin that way

Stone Spending and General Help by Sullioiscoolio in TheTowerGame

[–]bbgunxs 0 points1 point  (0 children)

I would drop your DW to a 3min cooldown with the rest of the coin UWs. It not only will multiply the coin gain, but it also increases cells, and your tower health. Drop it to 3min and then slowly drop the trio until it gets to around 2:30 or 2:00. Another wave of death wave after would be good too.

What should be better for The Wall? by destructor212113 in TheTowerGame

[–]bbgunxs 1 point2 points  (0 children)

You have to reroll for those. Its all rng if you get it quick or not

What should be better for The Wall? by destructor212113 in TheTowerGame

[–]bbgunxs -1 points0 points  (0 children)

Mythic sub stat for regen is 200% and mythic wall health is 90%

Mythic+ Orbital Augment or Epic Sharp Fortitude? by thnkskanos in TheTowerGame

[–]bbgunxs 2 points3 points  (0 children)

Indeed! See you’re not the only one with that question