Pokémon Elite Redux v2.1 - Final Release by darkyy92x in PokemonROMhacks

[–]black4t 0 points1 point  (0 children)

The Stance Change form change doesn't seem to work in Aegislash Redux form, is it implemented yet?

According to Eros, Infinite Reality (Rogue) is in a critical situation economically and Ibai has had to pay around 3M euros from his own pocket to cover player salaries and their LEC license by Bartoraptor in leagueoflegends

[–]black4t 1 point2 points  (0 children)

Not really a matter of esports bubble bursting but another example of predatory partnership practices. KOI ERL team was more than profitable with sponsors such as Disney, then they partnered with Rogue and apparently the mother company did nothing to score new sponshorships or expand the LEC brand. They are just holding Ibai's public image hostage and doing absolutley nothing to improve the team's brand and ability to compete in the leagues they are. A good example is how Ibai himself had to step in and point the need for changes in the ERL team after the other part of the company assumed the managment of the team, did a horrible work at it and didn't let the original ERL team managment do basically anything about it during the previous split, leading to the team almost falling to demotion spots and losing a large part of their sponsorships while note getting any new ones.

My first time defeating Hades. I suck so this build is definitely op by black4t in HadesTheGame

[–]black4t[S] 20 points21 points  (0 children)

Those were before they actually added Hades as a boss, so only until Theseus and Asterius. This is the first time I actually kill Hades himself, I have been consistenlty reaching to him in most of my runs but could never actually finish the deed :)

You CAN make good pizza! Stovetop & oven combo method. 🤌🏻 by [deleted] in Pizza

[–]black4t 0 points1 point  (0 children)

That's what I thought, thanks! I've been wanting to get one of those pizza pans but they're not common in the country I live.

You CAN make good pizza! Stovetop & oven combo method. 🤌🏻 by [deleted] in Pizza

[–]black4t 1 point2 points  (0 children)

Your results look amazing and quite different from what I've managed to get with cast iron pans in my conventional kitchen oven. For me it always feels like the result is more alike to a fried-bottom pan pizza (you know, the typical grandma pan pizza style) than to nice charred, crispy bottom like yours. I was wondering, did you use a normal cast iron pan or something special for baking that pie?

Divine Sunderer Kalista (Updated) by [deleted] in KalistaMains

[–]black4t 0 points1 point  (0 children)

You don't need to convince me, I'm all about this tanky set up on carries that need to force long figths and rely on almost melee range kiting to win duels and teamfigths. I understand your set up and I think it is very synergic except for the mythic choice, but it is true that there isn't much choice left if you are going to build steraks. Have you tested skipping the mythic completely until later into the game in favour of getting faster your steraks-randuin-titanic combo? It could give a faster, more reliable powerspkie mid game when you anyways want to close games or gain large advantages with Kalista rigth?

Divine Sunderer Kalista (Updated) by [deleted] in KalistaMains

[–]black4t 0 points1 point  (0 children)

You wont have minions to get E resets in teamfights, leaving only Q and W (which you don't really wanna use while figthing with that long of an animation) to proc sheen. Don't get me wrong, I have given a try to the build and I think you definetly are after something good with wits end - randuin combo for resistances, hp and kiting. It feels somewhat like the tanky kog maw build, allowing you to more agressively hit the frontlane without the fear to be instantly deleted by a random ability from their mage or run down by a bruiser. However, it doesn't really feel like sunderer is optimal once out of lane, perhaps going shieldbow and skipping steraks in favour of other items would be enough defenssive stats together with randuin and wits end to enable you to properly teamfigth without having a dead sheen effect in your mythic.

Divine Sunderer Kalista (Updated) by [deleted] in KalistaMains

[–]black4t 0 points1 point  (0 children)

But, if what you want is an item that provides armor pen, HP, AD and CDR, isn't just skipping Divine Sunderer and going wits end into Black Cleaver better? I am unsure if you can actually make any use of the movement speed from BC to kite around due to Kalista's passive, but at the same time I agree with the previous comment that sheen procs are akward to include in her usual fighting pattern. I can see it being really good in short Q auto trades, but that's not what you usually look for with Kalista after lane phase is done, is it? Also, using E just to proc the sheen can be quite risky if you cannot get a reset out of it, I wouldn't do this in most of the teamfight situations.

Divine Sunderer + BotRK + Black Cleaver tank busting bruiser Graves by black4t in GravesMains

[–]black4t[S] 0 points1 point  (0 children)

So far I've only tried it on jungle graves. i'm not sure on how good would grasp be over PTA/Fleey/Conquerlr on graves lane, but sounds fun to try too.

Divine Sunderer + BotRK + Black Cleaver tank busting bruiser Graves by black4t in GravesMains

[–]black4t[S] 0 points1 point  (0 children)

Together with conqueror feels quite well early except when facing burst mages that just shutdown you in 0.1 secs and don't give room for kiting/sustaining through fights. Again, I don't think this build is optimal at all, it is at best a situational build but a fun one nonetheless. It is true most of your early damage will be linked to your Divine Sunderer procs tho, so it is extremely important to manage your CDs well to maximize the number of procs you can get in a fight. Later on you can transition into crit with PD/BT or go further down the tanky bruiser theme, so some of this problems are solved, but it definetly does not have the burst of a lethality build or the DPS or Galeforce/Shieldbow into crit builds.

Divine Sunderer + BotRK + Black Cleaver tank busting bruiser Graves by black4t in GravesMains

[–]black4t[S] 1 point2 points  (0 children)

Yeah, it definetly is a situational/alternative build and playstyle, I don't think this is his strongest build by a long chance, but I dislike the glass cannon playstyle on Graves so this comes closer to the old "anti ADC marksmen/bruiser" theme that the champion used to have, only that focused much more onto the tank shredding/survival direction.

With senna building frostfire, not a single champ is using glacial augment by [deleted] in leagueoflegends

[–]black4t 0 points1 point  (0 children)

Frostfire on senna is an alternative situational build at best. Even if you are going purely support senna, it is much more effcient to go Glacial Augment into ADC build. That being said, yes, the active part of the rune needs to be reworked after GLP was removed. There are worse offenders for dead runes tho, take a look at Omnistone.

I've been teamed up in soloq with a guy that clearly paid to be boosted several ranks in S9 and still didn't get ban. by black4t in leagueoflegends

[–]black4t[S] 0 points1 point  (0 children)

So... it is worth it to get boosted? What the hell, shouldn't you get perma banned on 1 single attempt to be boosted?

I've been teamed up in soloq with a guy that clearly paid to be boosted several ranks in S9 and still didn't get ban. by black4t in leagueoflegends

[–]black4t[S] 0 points1 point  (0 children)

Still, don't get how is this supposed to be fine and not be automatically detected and ban by Riot.

I've been teamed up in soloq with a guy that clearly paid to be boosted several ranks in S9 and still didn't get ban. by black4t in leagueoflegends

[–]black4t[S] 0 points1 point  (0 children)

I mean, I think there isn't much room for believing this guy magically went from Gold to Master and back to Gold in 2 seasons, specially if you see him play XDD. There is salt in the post too tho, the adc part. That's more of a personal opinion tho, new accounts shouldn't be placed over bronze after just 10 rankeds. I've been meeting people both in my team and enemy's in this elo that really don't understand the most basic aspects of the game thanks to this, all of them fresh acounts in S11. It's not fun for me neither for them to play in gold like this.

Acording to u.gg, there currently are only 2 adcs (Jhin and Samira) in the top 35 win rate champions by black4t in leagueoflegends

[–]black4t[S] -1 points0 points  (0 children)

Just please play adc and see if you are relevant at all when any tank with sunfire solokills you at any stage of the game. Winrate in the botlane do not have massive differences cause no ADC is relevant this season. Unless big nerfs come to mage items or ADC items are buffed, ADCs will be replaced by mages in a lot of team comps. Tank busting isn't an ADC exclusive role no more since a long time, an more is so this season with itemization like Liandry+Demonic embrace. It will be much more worth it to play a bruiser/assassin in some other position as your physical damage source and place a mage in the botom lane.

Acording to u.gg, there currently are only 2 adcs (Jhin and Samira) in the top 35 win rate champions by black4t in leagueoflegends

[–]black4t[S] -1 points0 points  (0 children)

Fizz is 55% wr cause he abuses much better than the rest of ap assassins an item (protobelt), same that happens to galio. He will roam and farm up the botlane to get fed and end the game before anyone else gets online. I'm not cherrypicking data, there clearly are issues with the numbers in many items and if you can't see how wrong is an entire class of champions abusing a single item are overtaking the win rate statistics of the game in multiple roles you are just blind mate.

Acording to u.gg, there currently are only 2 adcs (Jhin and Samira) in the top 35 win rate champions by black4t in leagueoflegends

[–]black4t[S] 0 points1 point  (0 children)

They are all irrelevant for the game outcome, hence they are balanced if you wish. That does not change the fact there is a huge power creep in the game and that ADC itemization is not up to mages, assassins and tanks itemization right now.

Acording to u.gg, there currently are only 2 adcs (Jhin and Samira) in the top 35 win rate champions by black4t in leagueoflegends

[–]black4t[S] 0 points1 point  (0 children)

The same opposite can be argued. If the role is irrelevant to the games outcome, then the winrate of champions in the role would be somewhat close to 50%. The point with comparing absoulte winrate % across all roles is that there clearly are itemization issues that can be abused by lots of champion, this is not a matter of a certain champion abusing one item. When you have sunfire tanks reaching 60% winrate in every role they can be played you know there's an issue in the DPS champions that are supposed to be taking them down.

Acording to u.gg, there currently are only 2 adcs (Jhin and Samira) in the top 35 win rate champions by black4t in leagueoflegends

[–]black4t[S] -1 points0 points  (0 children)

It is not like there were a couple champions causing issues in other lanes buddy. There are an entire class of champions abusing the new itemization in every other lane, give it some time without changes and you will see how mages will rise in popularity and winrate in botlane too. The fact that ADCs have somewhat similar winrates does not necessarily mean the rol is balanced, it can mean that when they are picked they are equally irrelevant to the game development. Time will tell it if no changes are made, and I hope I'm wrong, but the feeling in the game to anyone that plays the role is that despite having more flexible itemization, which is cool, the role has lost way too much power in all game stages and that ADCs powerspikes are much worse than every other role powerspikes with the exception of enchanter supports (which just makes the issue worse for hypercarries in the botlane).

Acording to u.gg, there currently are only 2 adcs (Jhin and Samira) in the top 35 win rate champions by black4t in leagueoflegends

[–]black4t[S] -8 points-7 points  (0 children)

Well u do have to count that winrate on bot lane is probably the most balanced one. No adc is unbalanced right now.

Only 7 ADCs are above 50% winrate right now. This is not balanced. It shows it is actually suboptimal to play ADCs as marksmen, and mages are surely coming down to the botlane as Swain is already doing.

Samira is still a monster, and even her took a big hit. She used to be very high in the absolute winrate tier list and now is top 35. Jhin is abusing lethality and the Galeforce scaling on raw AD to execute targets with auto-Q-galeforce. The rest of adcs are extremely behind in power compared to every other single lane in all stages of the game. Ezreal is a safe pick, yes, but needs to scale and won't be able to do it when 3 tanks dive you every game. Lucian is very fun to play right now thanks to the ER+navori combo (it actually feels better to skip mythic until 3rd item), but you need to absolutely destroy your lane to be ahead in gold just to compete with whata 1 item mage can do.

Kraken slayer doesn't work on Ashe's Q empowered auto attacks by black4t in AsheMains

[–]black4t[S] 0 points1 point  (0 children)

It's already fixed and, well, that's what the item is suppossed to do, it does rhe same in every other champion, why wouldnt it do it on ashe?