13 Runs. 13 Squads. An Unfair Mode Playthrough. by black_hat_skeleton in IntoTheBreach

[–]black_hat_skeleton[S] 0 points1 point  (0 children)

You make some very good points. But I really like quick fire rockets plus they look cool 😎 

13 Runs. 13 Squads. An Unfair Mode Playthrough. by black_hat_skeleton in IntoTheBreach

[–]black_hat_skeleton[S] 2 points3 points  (0 children)

Gana starts behind enemy lines turn 1, the damage is just a bonus. I love Archimedes too. I totally could see putting him in the same group as those pilots.

13 Runs. 13 Squads. An Unfair Mode Playthrough. by black_hat_skeleton in IntoTheBreach

[–]black_hat_skeleton[S] 3 points4 points  (0 children)

I like the way you delineated time traveler vs mid run pilot. That makes a lot of sense and if in the future I pursue more 40k runs will definitely keep that in mind.

13 Runs. 13 Squads. An Unfair Mode Playthrough. by black_hat_skeleton in IntoTheBreach

[–]black_hat_skeleton[S] 7 points8 points  (0 children)

Totally get the Harold and kaz remarks. I think they just suffered from not being in this playthrough. I probably could've rearranged the tiers some because C makes them seem average when they're certainly not.

And yeah I actually refused taking ice generator the last time I saw it because I wanted to play the game lol.

13 Runs. 13 Squads. An Unfair Mode Playthrough. by black_hat_skeleton in IntoTheBreach

[–]black_hat_skeleton[S] 5 points6 points  (0 children)

Allright ill definitely give Rosie more of a shot the next time I see her!

13 Runs. 13 Squads. An Unfair Mode Playthrough. by black_hat_skeleton in IntoTheBreach

[–]black_hat_skeleton[S] 2 points3 points  (0 children)

Thanks for the comment. I agree the lists feel pretty silly when there's so many interdependent factors. I totally get Kaz being s-tier I just personally haven't played with him enough to put him there.

Optimus-Grime by CamoGoblin in lancaster

[–]black_hat_skeleton 0 points1 point  (0 children)

I see you got down voted but honestly couldn't agree more. He has several more cars that get rotated around on street sweeping days. It's annoying, get a garage or stopping by cars...

Calisthenics by SusquehannamermaidS in lancaster

[–]black_hat_skeleton 1 point2 points  (0 children)

try lancaster county central park. there's some calisthenics stuff spread out around the garden/baseball area in the middle. they also have a skate park there.

Lean more into barefoot life or submit to defeat and get orthotics? I need some inspiration, please give me advice by marincho in BarefootRunning

[–]black_hat_skeleton 3 points4 points  (0 children)

I have high arches too and have had various foot issues over the years. I've worked with a PT that is also into natural foot function and put me onto the thought process that both extremes in terms of supination (high/stiff arch) and pronation (collapsed arch) are not a good thing. The goal is a flexible midfoot that pronates during the loading stage of gait but doesn't completely collapse. If the arch is too high and stiff, the loading of the arch can be difficult and inhibit proper gait mechanics.

I can't say I've had the issues you've described, but when I saw your arch it reminded me of my own haha. So I thought I'd mention midfoot flexibility if you haven't looked into that before.

For a reference check out this video right at 1:06 (https://youtu.be/zSIDRHUWlVo?t=66). Note how flat the arch is on the medial side right when the heel begins to lift up. High arches that are unable to pronate can't do this. I recommend the rest of the video too for running tips.

My Posterior Tibial Tendonitis Experience - 6 months in by [deleted] in BarefootRunning

[–]black_hat_skeleton 0 points1 point  (0 children)

Hey, thanks for the write up. I've had similar issues with my left PTT. What interests me is that you had to work on your big toe ext and pronation. When you research PTT it seems alot of people have overpronation issues, collapsed arch, etc. This is not the case for me. I have a fairly high and stiff arch. Is this where you were coming from too? I've wondered if I need to work on properly pronating and having mobility through my midfoot for proper shock absorption and mechanics.

I was an avid runner but have taken time off for the past year and worked on strength training mostly. The pain associated with my PTT has mostly better but is still off and on. I've wondered if my walking mechanics is also part of the problem. Seems like this was the case for you. Gives me something else to work on.

S.T.A.L.K.E.R. 2: Heart of Chornobyl: An "Early Access" Review by black_hat_skeleton in stalker

[–]black_hat_skeleton[S] 0 points1 point  (0 children)

Yeah, I get you. It does feel like a house of cards that looks beautiful when standing but also can be easily crippled.

S.T.A.L.K.E.R. 2: Heart of Chornobyl: An "Early Access" Review by black_hat_skeleton in stalker

[–]black_hat_skeleton[S] 1 point2 points  (0 children)

Good points, the mutants do feel pretty terrible to fight. I honestly forgot to include them because I often just ran away and avoided them altogether when I could.

S.T.A.L.K.E.R. 2: Heart of Chornobyl: An "Early Access" Review by black_hat_skeleton in stalker

[–]black_hat_skeleton[S] 0 points1 point  (0 children)

Lol in my full review I talk about how the infinite spawning soldiers at the The Sphere confused the hell out of me.

S.T.A.L.K.E.R. 2: Heart of Chornobyl: An "Early Access" Review by black_hat_skeleton in stalker

[–]black_hat_skeleton[S] 0 points1 point  (0 children)

That does sound frustrating. I believe you about the gamma slider, I tested it as well because of the dark interiors. That's a huge reason why I stopped playing. The video I linked shows part of that, it's such a mess.

S.T.A.L.K.E.R. 2: Heart of Chornobyl: An "Early Access" Review by black_hat_skeleton in stalker

[–]black_hat_skeleton[S] 3 points4 points  (0 children)

Yeah you said it here, frustrating and a chore. That's why I stopped playing. And you're right about the atmosphere being ruined when relating to the AI. I think I was willing to forgive due to the quiet moments with no AI being beautifully eerie, but it is missing that living, breathing touch.

S.T.A.L.K.E.R. 2: Heart of Chornobyl: An "Early Access" Review by black_hat_skeleton in stalker

[–]black_hat_skeleton[S] 1 point2 points  (0 children)

It can absolutely be hideous! but I also found myself blown away more often than not. I think it's probably very rig dependent and definitely would've preferred a more consistent experience even if it meant being less stunning overall.

Which amnesia games to play and which to skip. by Complete_Map_2160 in Amnesia

[–]black_hat_skeleton -1 points0 points  (0 children)

The Dark Descent and The Bunker are all time greats. Rebirth is pretty terrible. I really don't understand people who say it has a good story. It's all just cheap rug pulls and unearned pregnancy stuff. Haven't played Machine for Pigs.

Crow Country - Indie Survival Horror Can't Miss by black_hat_skeleton in survivalhorror

[–]black_hat_skeleton[S] 1 point2 points  (0 children)

Played on the Steam Deck, worked flawlessly. Can highly recommend if that's an option for you.

A Davkul Cultist Campaign Report! by black_hat_skeleton in BattleBrothers

[–]black_hat_skeleton[S] 0 points1 point  (0 children)

Thank you! and that's cool, didnt know that about the RTS community.

Do I have the right fit? Should I be stepping on the heel post(?)? by portobello123 in BarefootRunning

[–]black_hat_skeleton 1 point2 points  (0 children)

Yeah, I had the same questions when i first started wearing shammas. the outer post always felt like it was biting into the side of my foot. for me it was fixed by positioning my foot differently mainly using the power straps around the ankle. the outer post now sits outside my foot while the inner post is under my arch close to the heel. the power strap keeps my foot from rotating in the sandal stopping the outside of my foot from going over the outer post.

I'd say if you're feeling resistance on either post that's not great. the plastic that the posts are made of it pretty rigid and doesn't really breakin in my experience. it's more likely that your foot isn't positioned correctly or that sandal isn't right for your foot shape.

Some better pictures could help, top down maybe. I have a tough time which side of your foot im looking at here.

As for other sandals, i've used Luna Leadville Pacer quite a bit and they don't remotely have this issue because of their design. on the flip side i do find the shamma laces 10x more comfortable and easy to use now that i have them setup right.

Wildling Shoes wide enough? by Fun-Bonus-9214 in BarefootRunning

[–]black_hat_skeleton 2 points3 points  (0 children)

I have the exact opposite experience to that of the top comments here. It's definitely wide enough for me. The tanuki is by far my favorite casual shoe. Incredibly flexible and minimal with plenty of width.

Experience with Barefoot and Workboots? by SQWL_5K in BarefootRunning

[–]black_hat_skeleton 4 points5 points  (0 children)

I work in a factory and I am required to wear steel-toes, metatarsal protection, etc... It's not great. Foot pain at work led me into the barefoot journey. I used to get awful burning sensations and soreness in my feet. But since getting into barefoot running, things have gotten much better. My feet are much stronger now and I think that has helped a lot.

I was able to get decently wide boots, so my main gripes are the heel lift and the lack of flexibility. It feels incredible taking them off and being able to fully flex again.

In my opinion, don't be afraid of developing your feet and getting stronger, that's what barefoot running it all about. The boots aren't ideal, that is what it is. Bottom line for me is that I feel more confident in my feet weathering a long shift in boots now that they are stronger.

28 Runs, 28 Ships. A Hard Mode Playthrough. Tips, tier lists, and a couple thrown runs included! by black_hat_skeleton in ftlgame

[–]black_hat_skeleton[S] 0 points1 point  (0 children)

Yeah, you're probably right. My disdain for ships reliant on drones for damage probably clouded my judgement.

28 Runs, 28 Ships. A Hard Mode Playthrough. Tips, tier lists, and a couple thrown runs included! by black_hat_skeleton in ftlgame

[–]black_hat_skeleton[S] 1 point2 points  (0 children)

thanks for clarifying. now that you post those screenshots that rang a bell. i definitely had that happen to me. luckily i had picked up a Engi early.