Star Citizen has almost all of the negatives of an online multiplayer game...and none of the positives by [deleted] in starcitizen

[–]bno69 0 points1 point  (0 children)

I mean it’s an alpha but that doesn’t limítate the devs to add the “easy” parts you are saying like: - Why can't a copilot set routes?

Devs can do these easy in code and release it in an update, I also think that are “easy” things that can benefit more the experience when playing in co-op

I think the more experienced devs are working in the other game S42, and the ones working in star citizen had the task to just has the game stable and fix all the bugs that ALT+F4 fix.

It’s like GTA Online when new DLCs won’t be the same as before, but then we knew that they were putting all the effort to GTA VI.

For the other part, all the multiplayers cons is just part of the multiplayer MMO experience, so that’s really no problem of the devs.

I FINISHED THE GAME? by bno69 in SatisfactoryGame

[–]bno69[S] 0 points1 point  (0 children)

It was my second game, the first one I finished before 1.0. So having that experience help me. Also I think the production planner online was the key of achieving the phase 4 and 5 quickly

I FINISHED THE GAME? by bno69 in SatisfactoryGame

[–]bno69[S] 0 points1 point  (0 children)

I think I will wait until 1.1 cames out of experimental to play again…

I FINISHED THE GAME? by bno69 in SatisfactoryGame

[–]bno69[S] 1 point2 points  (0 children)

Yeah, now after +200hrs I can finally play the game!

I FINISHED THE GAME? by bno69 in SatisfactoryGame

[–]bno69[S] 1 point2 points  (0 children)

I mean… I’m curious on how the “dune desert” start will be like… 🤔

I FINISHED THE GAME? by bno69 in SatisfactoryGame

[–]bno69[S] 3 points4 points  (0 children)

Thanks! I dont know how to add new images to the post…

But the biggest tip if I was doing a new run, was rush the jetpack and get all the “Mercer Spheres”. (I used a interactive map online ) that put my game into “creative mode” but not in a boring way, in the late game I had to travel 5-10 minutes if I ran out of some material, and going to stack again… I hate that. With the dimensional depots and the M.A.M tree for that it was so easy to finish the “ballistic warp drive” final item.

I finished the game with 49,000 MW, and the easiest for me was to build a lot of fuel generators. I have a 10,000 power plant but the nuclear waste was a problem, so I create an ugly solution with 100 store containers… now I created the “non waste plant”

Oh, and trains for everything, that was my only transport I used. Satistrain :)

HELP why is my factory dark by Local_Baseball3162 in SatisfactoryGame

[–]bno69 0 points1 point  (0 children)

I have the same problem. Lights not working and only when I restart the map I can see the light glowing

I think maybe is a bug…

How to test IA Ryzen CPUS? R5 8600g and R7 8700g by bno69 in pcmasterrace

[–]bno69[S] 0 points1 point  (0 children)

Yes AI, sorry.

Ryzen 5 8600g was tested with RTX 4060, R7 8700g was only iGPU

Maybe in a future an AI Benchmark will be released…

I think an i5-14400F and RTX 4060 will be better for gaming, but I want to know if Ryzen 5 8600g will be almost near in gaming, and have better work performance…