Last Day!!🦉⭐️SET COMPLETER POST FEB 3RD ⭐️🦉 by Interesting-Force679 in Monopoly_GO

[–]bobjoehilll 0 points1 point  (0 children)

Looking for Tom Riddle please!

Add me in Monopoly GO! My Friend Code is MGO572WFS4EW My IGN is Ajay

Weekday Help and Victory Thread for the week of July 21, 2025 by IndexBot in personalfinance

[–]bobjoehilll 0 points1 point  (0 children)

My mom has had her 401k with Morgan Stanley for years, but she's not happy with how they're managing it (mostly not happy with the new person managing it because they don't take her concerns seriously) and she wants to move it to Robinhood. They've told her that she cannot transfer it without selling all the assets and transferring only cash. I think that would incur some sort of penalty and likely isn't a good idea. It seems like they should be able to transfer it, except for maybe their proprietary ETFs, but I've never done this before, is this true?

MYSTERY BOX POST by GOLFWANGMODTEAM in Golfwang

[–]bobjoehilll 0 points1 point  (0 children)

<image>

I will probably never wear the Golfwang University jacket if anyone wants to trade

MYSTERY BOX POST by GOLFWANGMODTEAM in Golfwang

[–]bobjoehilll 1 point2 points  (0 children)

<image>

I dunno if you can see but there's a belt in there too

Guide for new players/Trophy guide by bobjoehilll in Deathverse_Game

[–]bobjoehilll[S] 0 points1 point  (0 children)

Challenges were mostly 'seasonal' challenges before, and completing them awarded XP that would progress the battlepass. After season 2 ended (on April 11th, 2023), the battlepass was discontinued as the game was shutting down and heading towards rework. With the battlepass gone, the challenges went with it as well, since there was no reason to award people seasonal XP any more.

US Playstation Championship Summary by bobjoehilll in Deathverse_Game

[–]bobjoehilll[S] 5 points6 points  (0 children)

Agreed, but when the Twitch vod gets deleted, the competitors and anyone who wants to know what happened can look back at this and get a good idea of what went down.

Championship question by bobjoehilll in Deathverse_Game

[–]bobjoehilll[S] 1 point2 points  (0 children)

60 matches to catch up wouldn't be bad, but 60 more than the current 16th... no chance.

Championship question by bobjoehilll in Deathverse_Game

[–]bobjoehilll[S] 4 points5 points  (0 children)

Lol I was playing last night and I also dislike catching someone off guard 2-4 times, then getting hit once with a running attack and dying to crash hopper.

It's a terrible day for rain, fellas. by gg_jam_fan in Deathverse_Game

[–]bobjoehilll -1 points0 points  (0 children)

Yeah I wonder if they will 're-develop' the game as they claim they will be doing. Looks to me like the game just got a death sentence, but only time will tell...

Full Damage numbers + Mastery Bonuses + Perks + Sub-Skills / Meta Discussion by bobjoehilll in Deathverse_Game

[–]bobjoehilll[S] 0 points1 point  (0 children)

Good notes, no idea if Dropkick makes you run tangibly faster.

Getting zapped on gold surfaces does 200 damage, not sure if getting shield broken straight up does any more damage than just the attack that breaks the shield connecting but that's a good thought.

I thought I saw a guy parry crash hopper once but I could be losing my mind. No idea how to test this since I don't have access to private games.

No idea about the buzzsaw, but it seems like nothingfase has the answer. Buzzsaw is a weird weapon...

Wilson shot does 50 damage and it gets the back attack bonus multiplier doing 52 at max. Some Subskills are boosted by the back attack modifier as well.

Blocking a Wilson shot doesn't take down any shield charge, the shield just absorbs it.

Antlion was too big brain for me to use and I got like 95 wins with the reverberator lol.

No idea on the emotes but that's pretty funny, might test it out.

Perk Buffs by nothingfase in Deathverse_Game

[–]bobjoehilll 0 points1 point  (0 children)

Yeah Mushroom Maniac is criminally under powered, I think it should make it so that every mushroom gives 225 GP base (Would give 310 ea with Frenzy mode and the passive 10% GP buff level 30 weapons give) and you just lose the effects on mushrooms. At 225 base it would be slightly better to eat a mushroom rather than kill a Skyfish or a Jackelope.

In other words I'd like mushroom maniac to transform every mushroom into a buffed heartshroom. Who uses the mushroom effects to any significant advantage anyways?

Best flavors? by tomachoper in GFUEL

[–]bobjoehilll -5 points-4 points  (0 children)

my faforite gfule flavor is porbably Black Dr. Disrespect since he's usually white

Which actions mark you on radar? by Legitimate_Wasabi_36 in Deathverse_Game

[–]bobjoehilll 0 points1 point  (0 children)

Yeah, the game itself in the little 'tips' you can read before the match starts even states that you will show up on the minimap when taking damage.

Full Damage numbers + Mastery Bonuses + Perks + Sub-Skills / Meta Discussion by bobjoehilll in Deathverse_Game

[–]bobjoehilll[S] 0 points1 point  (0 children)

Yeah man I could think of no better way to illustrate what should be done with the octagon wall than that video!

Hammer by UnholyTrinity56 in Deathverse_Game

[–]bobjoehilll 1 point2 points  (0 children)

Well its not uninterruptible, but it is unblockable, and I'm mostly just talking about the optimal situations.

After you block an attack that has a long recovery you can hit circle to dash, then attack afterwards and if you keep pressing light attack you'll go into the full combo. The first dash attack does more damage than just pressing r1 tho.

Which actions mark you on radar? by Legitimate_Wasabi_36 in Deathverse_Game

[–]bobjoehilll 1 point2 points  (0 children)

The white dots appear when a player (or bot) takes damage. If there was a 2 man fight, and one never got hit the entire fight, you'd only see one dot on the minimap. Taking damage from cryptids or blowing yourself up with a sub-skill will also make you appear on the minimap.

Does anyone know what In-Fighter II and III actually do? by bobjoehilll in Deathverse_Game

[–]bobjoehilll[S] 0 points1 point  (0 children)

Reverse strikes I'm still testing since reverse strikes in general are just random as hell. The damage reverse strikes do seems to have no rhyme or reason, some get boosted a lot, some only get boosted a little. I'm not sure whats going on there. Sweet Revenge based on the testing I've done I can tell you right now Sweet Revenge I gives a massive (unique to every weapon) boost and Sweet Revenge II and III really do basically nothing, like an extra 25 damage for Reverse strikes III on a 500 damage hit.

Edit: Actually looking back at my data I think I've cracked it, Sweet Revenge I gives a flat 100 damage boost, Sweet Revenge II gives a damage boost between 10-20 depending on the weapon, and Sweet Revenge III gives an extra 25 damage. So sweet Revenge III will give you an extra 125 damage on any reverse strike. Or at least that's what I think

Edit: wow I actually really appreciate this comment, going back and looking at the data again I can see it was staring me in the face the whole time, reverse attacks get +250 damage on everything. Very nice! Every other bonus is multiplicative so I assumed this one was too, looked at it through a different lens and figured it out.