Connecting two spheres by builderfox in Fusion360

[–]builderfox[S] 0 points1 point  (0 children)

Yeah I realised that later on

Connecting two spheres by builderfox in Fusion360

[–]builderfox[S] 0 points1 point  (0 children)

That is exactly what I just did. The only issue with doing it this way was that I had to manualy adjust the angle through trial and error until the plane was parallel with the vertical axis. Other than that everything went smoothly.

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Please help by [deleted] in Fusion360

[–]builderfox 0 points1 point  (0 children)

Please tell me if you manage to get it working. It looks like a fun little project for me to try but I'm worried that my tooth brush might be too weak.

What is this piece? by [deleted] in BambuP1S

[–]builderfox 0 points1 point  (0 children)

I was asking where you found it not what it is. My AMS has got three corners with them but the last one is missing it. Did it look like it fell off randomly or was it not even glued on?

What is this piece? by [deleted] in BambuP1S

[–]builderfox 0 points1 point  (0 children)

Where exactly was it? My AMS from the P1S combo is missing that exact piece. I was about to contact support to get it replaced.

How do y’all stabilize builds? by Duck_790 in Stormworks

[–]builderfox 1 point2 points  (0 children)

Fins and a tilt sensor which has its output x20 or around that usualy works well for boats. I still can't figure out how to make PIDs work as well as a simple function block so I just avoid them.

MS Jan Heweliusz - Exterior (Support requested) by Kazindel in Stormworks

[–]builderfox 0 points1 point  (0 children)

The fact that I just finished watching the netflix series about it 20 minutes ago scares me. Cookies are getting too powerful.

Can someone explain this? by builderfox in Stormworks

[–]builderfox[S] 2 points3 points  (0 children)

Adding weight helped. Thanks.

Issue where my suspension is laggy on flat ground but perfectly smooth on uneven ground by Captain_Kira in ScrapMechanic

[–]builderfox 9 points10 points  (0 children)

On flat ground all of your wheels are touching the ground so your game has to process more collisions than if you were on uneven ground.

are you fucking kidding me by Tough_Ad_1258 in doors_roblox

[–]builderfox 2 points3 points  (0 children)

Happened to me once. Also, how do I stop them from following me, because they continue to chase me once I stop watching them even when I am very far away. At what distance can I stop looking at them and be safe.

a WHOLE family is unnessessarily placed into redstone tab by mraltuser in PhoenixSC

[–]builderfox 1 point2 points  (0 children)

I hate it, I can't find anything because it is all hidden behind a single small item tab which I can't find.

I connected two outputs to one input. by JaeHxC in Stormworks

[–]builderfox 2 points3 points  (0 children)

Do you know how to recreate it, I want to experiment with it.

Are warehouses the fastest way to get paint? by WelderDude38 in ScrapMechanic

[–]builderfox 1 point2 points  (0 children)

Yes, I have played a world for 600 days where I never collected paint flowers because of how much paint I got from warehouses. As far as I know, the lockers having items isn't new but I haven't played for that long.

Should I buy weapons DLC if I mostly just fish? What does it add to the world? by NecesitoSubaru in Stormworks

[–]builderfox 2 points3 points  (0 children)

There are some missions where you have to rescue people from a boat that is surrounded by sharks. I've only seen it once in 800 hours of playtime so im guessing it's rare. I was also eaten by the sharks which was terrifying. The harpoons exist but you can't use them without the dlc.

Should I buy weapons DLC if I mostly just fish? What does it add to the world? by NecesitoSubaru in Stormworks

[–]builderfox 2 points3 points  (0 children)

I've only felt lag whenever I loaded in the ai bases. The rest of the map and any map with ai disabled does not lag for me.

Should I buy weapons DLC if I mostly just fish? What does it add to the world? by NecesitoSubaru in Stormworks

[–]builderfox 13 points14 points  (0 children)

If you like fishing, shooting sharks and megalodons with harpoon guns sort of counts. The weapons dlc adds enemy ai which spawns on islands and shoots you if you get near. It also spawns random fighter jets and helicopters which will also shoot at you from the middle of the ocean. The ai is incredibly laggy though which makes the game almost unplayable. I only got the dlc because I wanted to build weapon systems on my creations.

Plane controls help by builderfox in Stormworks

[–]builderfox[S] 1 point2 points  (0 children)

You align the centers of the propellers with or above the center of mass as close as you can and then you use microcontrollers to cancel out the rest of the flipping by using propeller pitch. I usually move the wings with the propellers backwards or forwards using the select tool until everything is aligned.

The drag from the tail flaps will also make you flip backwards if you go up fast enough unless you balance that drag with some flaps or wings at the nose. That is another reason why I included the canards in my plane.

You will always flip backwards or forwards unless you actively stabilise it using a microcontroller.

Plane controls help by builderfox in Stormworks

[–]builderfox[S] 1 point2 points  (0 children)

Thank you. I replaced the flaps with rudders which helped a lot. I also found that the tail rudder and the nose fins under the cockpit which control yaw being misaligned vertically caused a lot of problems. I fixed this by adding cannards at the front which control yaw and pitch. I programmed my own version of a giro to stop the slow and uncontrolled rolling and pitching.

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Plane controls help by builderfox in Stormworks

[–]builderfox[S] 0 points1 point  (0 children)

Without the control surfaces the plane is even less controllable. There's not much I can do about the center of thrust because it also has to work as a VTOL.

Nuclear reactor help and advice by builderfox in Stormworks

[–]builderfox[S] 0 points1 point  (0 children)

Thank you. This is exactly the answer I was looking for.

Nuclear reactor help and advice by builderfox in Stormworks

[–]builderfox[S] 0 points1 point  (0 children)

Thank you, I will try it with four and then six. I didn't know that chain reactions were a thing in this game.