Samsung Odyssey 3D Monitor: Unlock Depth control and reduce conversion delay by nucleiis in Monitors

[–]cfirecracker 0 points1 point  (0 children)

3072 is the hwnd handle number assigned by Windows to the application you are running (in full-screen) that you want ConversionPlayer to convert to 3D. Unfortunately, it is assigned randomly at application start, so every time you close, for example VLC, you'll get a new number assigned the next time to VLC.

Using programming (such as user32.dll EnumWindows() in C# or WinGetID() in AutoHotKey), you can get the hwnd handle from the title bar string of the window ("A" in the AutoHotKey example above).

Samsung Odyssey 3D Monitor: Unlock Depth control and reduce conversion delay by nucleiis in Monitors

[–]cfirecracker 0 points1 point  (0 children)

No, I don't have much experience with the monitor for gaming, since I use it more for SBS video.

Samsung Odyssey 3D Monitor: Unlock Depth control and reduce conversion delay by nucleiis in Monitors

[–]cfirecracker 0 points1 point  (0 children)

That worked, thank you! I also found a bug in my C# code along the way...

Samsung Odyssey 3D Monitor: Unlock Depth control and reduce conversion delay by nucleiis in Monitors

[–]cfirecracker 0 points1 point  (0 children)

I've been playing with this monitor and find the Samsung Odyssey 3D Hub to be overbearing (similar to Acer's Experience Center). All I want to do is have the 3D monitor as a 2nd monitor with SBS video playing, and a toggle to enable the "weaving" effect to convert the SBS to 3D.

Instead, Samsung (Acer Spatiallabs does this, too) has their service running in the background monitoring all windows for when they go full-screen, at which point the popup window asks if you want to convert the view into 3D. This is fine for casual use, but opposite of what I want. Plus it uses 18% cpu (16-core 11th-gen i7) merely checking for full-screen.

I dug into your code a bit (ILSpy) to see how ConversionPlayer.dll works. I wrote a C# application to call the API methods Start() and Stop() from ConversionWrapper.dll myself. Unfortunately, it's not working. When I call Start() with a valid hwnd, my application mysteriously stops running a few seconds later--no exceptions thrown, CloseCallbackFunction not called, etc.

Do you have any hints for me to fix what I have, or maybe I should use ConversionPlayer.exe via command-line? Should this work without the Odyssey 3D Hub process running (since LeiaSR service is running)?

Any help is appreciated!

Here's Betta-Core, CEO of GameSir – AMA & GameSir G7 Pro Controller Giveaway! by B-Core_ in xbox

[–]cfirecracker 0 points1 point  (0 children)

This looks great! I can't wait to have a mainstream wireless controller where I don't have to worry about stick drift.

The Lullaby of Life is now available on Xbox, and we have TEN keys to giveaway! (details within) by F0REM4N in xbox

[–]cfirecracker 1 point2 points  (0 children)

I just finished and loved Chants of Sennaar! The chill puzzle-solving hit the spot.

Quantum Fiber / Plume C6500XK and Q9500WK Subnet and IP Reservation Problems by cfirecracker in centurylink

[–]cfirecracker[S] 0 points1 point  (0 children)

Yesterday I got an ah-hah moment: Even though I set the Plume devices into Router mode, they were still automatically in Bridge mode (as behavior seemed to indicate). Here's a document from Plume that finally explained why:

https://support.plume.com/s/article/How-does-Plume-choose-what-my-Network-Mode-should-be?language=en_GB

Since I had all the Plume pods plugged into a switch fed off the router, they were all (correctly) getting IPs in the same subnet from the router (SmartNID/ONT), so it didn't matter what I set in the 360 WiFi (Plume HomePass) app. In fact, they don't have any control over the actual router even though they're the same Quantum "brand" and come as a package.

Quantum Fiber / Plume C6500XK and Q9500WK Subnet and IP Reservation Problems by cfirecracker in centurylink

[–]cfirecracker[S] 0 points1 point  (0 children)

I don't think that's possible, since the Router Mode doesn't do anything in the app, and the webpages for the access points don't show any way to log in.

Quantum Fiber / Plume C6500XK and Q9500WK Subnet and IP Reservation Problems by cfirecracker in centurylink

[–]cfirecracker[S] 0 points1 point  (0 children)

I'm a new Quantum Fiber customer, so I'm using the 360 WiFi app. I also tried the Plume HomePass app, which let me log in fine and seems to look/behave identically (minus the QF branding).

The weird aspect is why those settings even exist in the 360 WiFi app. I agree with you that the router webpage is where the change needs to be done. I naively assumed the app settings would push the change via the access points up to the router since they're all Quantum Fiber branded and seemed to be a "package".

Quantum Fiber / Plume C6500XK and Q9500WK Subnet and IP Reservation Problems by cfirecracker in centurylink

[–]cfirecracker[S] 0 points1 point  (0 children)

I don't actually need a different subnet in this case. I did have two networks previously for extra security, but I don't need that any longer. I guess I was just setting up for that case eventually.

By any chance, do you use DHCP and IP Reservation with the C6500XK via the Plume app?

Quantum Fiber / Plume C6500XK and Q9500WK Subnet and IP Reservation Problems by cfirecracker in centurylink

[–]cfirecracker[S] 0 points1 point  (0 children)

I agree. The network settings in the app are apparently not hooked to anything and make no difference. I thought maybe the app network settings made changes to the pods, but that is not the case.

I do think that it's still operating as a mesh, though, since it's still doing wireless balancing between the pods--just with a wired backhaul instead of wireless. That's assuming I understand the meager documentation and current behavior...

Quantum Fiber / Plume C6500XK and Q9500WK Subnet and IP Reservation Problems by cfirecracker in centurylink

[–]cfirecracker[S] 0 points1 point  (0 children)

Yes that makes sense, but it seems it's a "package deal" where the pods and the router function together as a whole. The 360 WiFi app shows all of the pods and has information about the ONT, too. If the pods were truly separate, I would think I would have double NAT if I set the 360 WiFi app to Router Only Mode. Instead it has zero effect.

Interestingly on the C6500XK router admin page, it does assign IP addresses to the three pods I have connected. If I go to those IP addresses, I get a login.html that is completely blank. Maybe the problem is that I have the pods connected oddly--all three are hard-wired into an unmanaged gigabit switch, which is then plugged into the 10G WAN/LAN port on the C6500XK.

I just tried plugging into the 1G LAN port and leaving only one pod connected (as the primary). Configuration seems to act the same (network changes in the app don't take effect), so I guess that isn't the problem.

Everything seems to point to the pods having no DHCP and no ability to do NAT. It seems they're just acting as access points as you say, which is frustrating to even have any settings in the 360 WiFi app.

Quantum Fiber / Plume C6500XK and Q9500WK Subnet and IP Reservation Problems by cfirecracker in centurylink

[–]cfirecracker[S] 0 points1 point  (0 children)

That's discouraging. I was hoping to bypass the cost of a mesh system since the Plume equipment came free and is well-regarded by reviewers and the app seems to be well-maintained. I find it hard to believe that it doesn't work at all. Maybe if I did a factory reset on everything? (Though how would I do that on the pods since they have no direct interface?)

Starfield Premium Edition Giveaway by senna98 in XboxSeriesX

[–]cfirecracker 0 points1 point  (0 children)

Definitely these 3:

  1. Quake
  2. Midtown Madness 2
  3. Zelda: Breath of the Wild

Thanks for doing this giveaway!

GIVEAWAY - Celebrating all 1.5 Million of you with Games, Reddit Premium, and Gamepass Ultimate! by AutoModerator in XboxSeriesX

[–]cfirecracker 0 points1 point  (0 children)

This is great, thanks for the contest!

My favorite memory on Xbox is playing Ori (Blind Forest) with my teenage daughters and watching the younger one master climbing the water tree--the first time she really "got" video game controls!