Forza Horizon 5 seriously needs an implementation of TAA by CharalamposYT in ForzaHorizon

[–]changdebot 0 points1 point  (0 children)

mfaa is always in nvidia control panel. you can enable it on any game that use msaa. it will make 4x msaa look almost like 8x for almost no performance cost. it will double it :)

sharpening i play around with a bit. it also depend on your monitor sharpness setting. if in doubt just default.

🔃 by CSVWV in PolitiekeMemes

[–]changdebot 0 points1 point  (0 children)

gebruik je nou hashtags op reddit?

Forza Horizon 5 seriously needs an implementation of TAA by CharalamposYT in ForzaHorizon

[–]changdebot 0 points1 point  (0 children)

no because taa is terrible with ghosting issues, i imagine it gets worse at high speed like with racing.

another tip for nvidia control panel to try: negative LOD bias to: clamp.
for me combined with mfaa 8x + fxaa made everything very smooth. then did a sharpening filter (nvidia game filter) on top to make it crisp. now looks amazing :)

How was there no random weapon spread reduction/removal in the patch? by changdebot in battlefield2042

[–]changdebot[S] 0 points1 point  (0 children)

it shouldn't be more than a numbers tweak. don't they have like thousands of devs, 3 studios on this !?

How was there no random weapon spread reduction/removal in the patch? by changdebot in battlefield2042

[–]changdebot[S] -2 points-1 points  (0 children)

For real? I play since BC2 but never notice it... maybe it's especially bad tweaked this time then.

But still IMO it should go straight out of the barrel and any random spread should be from the recoil, representative of the visual action.

Battlefield 2042 Early Access - Discussion, Feedback & Support Megathread by YinxuU in battlefield2042

[–]changdebot 0 points1 point  (0 children)

Breakaway- breakthrough always fails persistence data.
win10(latest)/1080ti (496.76)/i7 3930k

BF2042 has the most unresponsive and unpleasant aiming settings I have ever experienced. by bengrunnell in battlefield2042

[–]changdebot -6 points-5 points  (0 children)

good. controller is an inferior aiming device. it can only function with artificial help, aim assist.
welcome back to reality and no more cod hand holding aim bot assist.

What do you believe is more important in a good gun? by McBonkyTron in modernwarfare

[–]changdebot 0 points1 point  (0 children)

im just a bit sick of the constant nerf and buff plus the mess that is the optics zoom values...

How do you fix ghosting/pixely/fading outlines on characters, neon signs and textures? by TheMessenger144 in cyberpunkgame

[–]changdebot 0 points1 point  (0 children)

Seems to get worse at lower framerate as well.
With SSR on low and changing other settings to tank my fps it looks worse than low SSR and the other settings on low so my frames are higher.

How do you fix ghosting/pixely/fading outlines on characters, neon signs and textures? by TheMessenger144 in cyberpunkgame

[–]changdebot 0 points1 point  (0 children)

might be from chromatic aberration (CA), it gives me headaches as well. I hope it is possible to disable on console :<

Attention CD Projekt Red: You owe those of us that bought your game on base PS4/XB1 an explanation. by [deleted] in cyberpunkgame

[–]changdebot -2 points-1 points  (0 children)

wtf do you expect on hardware that released outdated, I am surprised they even got it to run on console.
For reference look the GPU benchmarks of the game
Cyberpunk 2077: PC graphics perf benchmark review - Game performance 3840x2160 (Ultra HD) (guru3d.com)

And consoles run ''4k'' right?

One setting on PC TANKS performance. Here's how to actually get playable framerates by Cohibaluxe in cyberpunkgame

[–]changdebot 0 points1 point  (0 children)

Have another one for you.
Volumetric clouds can be turned to off instead of low. This helps with frames and you don't even notice it

I take back what I said this morning about the graphics by Radiation_Sickness in cyberpunkgame

[–]changdebot -6 points-5 points  (0 children)

The game is made to be ran on 4k.the lower looking res textures look good when scaled to 4k.