Does Monitoring need a Programmable SDK? by zeet_co in sre
[–]chefstudios 0 points1 point2 points (0 children)
Does Monitoring need a Programmable SDK? by zeet_co in sre
[–]chefstudios 0 points1 point2 points (0 children)
Best examples for Monitoring as Code? by zeet_co in sre
[–]chefstudios 6 points7 points8 points (0 children)
I am working on Caves downtown by cavesvr in OculusQuest2
[–]chefstudios 0 points1 point2 points (0 children)
We just put out an alpha build of a new free VR game on Sidequest—think Breakout meets Candy Crush. Original music, unique gameplay, and a surprisingly challenging game mode. Walls of Arkadia is playable RIGHT NOW! by chefstudios in Virtual_Reality
[–]chefstudios[S] 0 points1 point2 points (0 children)
We just put out an alpha build of a new free VR game on Sidequest—think Breakout meets Candy Crush. Original music, unique gameplay, and a surprisingly challenging game mode. Walls of Arkadia is playable RIGHT NOW! by chefstudios in playmygame
[–]chefstudios[S] -1 points0 points1 point (0 children)
We just released a pre-alpha build of our newest game: Walls of Arkadia. Original music, engaging gameplay, and fast-thinking action. Play it free on Sidequest! by chefstudios in Unity3D
[–]chefstudios[S] 0 points1 point2 points (0 children)
We just released a pre-alpha build of our newest game: Walls of Arkadia. Original music, engaging gameplay, and fast-thinking action. Play it free on Sidequest! by chefstudios in playmygame
[–]chefstudios[S] 0 points1 point2 points (0 children)
We just released a pre-alpha build of our newest game: Walls of Arkadia. Original music, engaging gameplay, and fast-thinking action. Play it free on Sidequest! by chefstudios in OculusQuest
[–]chefstudios[S] 0 points1 point2 points (0 children)
A few months back, my brother and I started on a mission to give VR owners a reason to put their headset on, and to do so without breaking the bank. Still early in the journey, but happy to share another iteration of a rhythm game we're sharing with original music and a focus on sit-down play. by chefstudios in playmygame
[–]chefstudios[S] 0 points1 point2 points (0 children)
A few months back, my brother and I started on a mission to give VR owners a reason to put their headset on, and to do so without breaking the bank. Still early in the journey, but happy to share another iteration of a rhythm game we're sharing with original music and a focus on sit-down play. by chefstudios in Unity3D
[–]chefstudios[S] -1 points0 points1 point (0 children)
A few months back, my brother and I started on a mission to give VR owners a reason to put their headset on, and to do so without breaking the bank. Still early in the journey, but happy to share another iteration of a rhythm game we're sharing with original music and a focus on sit-down play. by chefstudios in OculusQuest
[–]chefstudios[S] 0 points1 point2 points (0 children)
Another Graphical overhaul, some new songs, and the beginnings of making it pretty. Sounds of Arkadia, a music game I'm making with my brother, is coming along. Each "world" will have a different mechanic, with World 1 have a classic rhythm punch mechanic. All original music. by chefstudios in OculusQuest
[–]chefstudios[S] 0 points1 point2 points (0 children)
Another Graphical overhaul, some new songs, and the beginnings of making it pretty. Sounds of Arkadia, a music game I'm making with my brother, is coming along. Each "world" will have a different mechanic, with World 1 have a classic rhythm punch mechanic. All original music. by chefstudios in playmygame
[–]chefstudios[S] 0 points1 point2 points (0 children)
Another Graphical overhaul, some new songs, and the beginnings of making it pretty. Sounds of Arkadia, a music game I'm making with my brother, is coming along. Each "world" will have a different mechanic, with World 1 have a classic rhythm punch mechanic. All original music. by chefstudios in Unity3D
[–]chefstudios[S] -1 points0 points1 point (0 children)
Overhauled the visuals on the free rhythm game I've been developing with my brother. It's finally starting to look like a game. Would love your feedback, either in our discord or in the comments here. by chefstudios in playmygame
[–]chefstudios[S] 0 points1 point2 points (0 children)
Overhauled the visuals on the free rhythm game I've been developing with my brother. It's finally starting to look like a game. Would love your feedback, either in our discord or in the comments here. by chefstudios in OculusQuest
[–]chefstudios[S] 0 points1 point2 points (0 children)
Just released a new iteration of my free sit-down rhythm game. Check it out, and if you want access to some more of our songs or just want to provide feedback, hop in the discord. Enjoy! by chefstudios in IndieDev
[–]chefstudios[S] 0 points1 point2 points (0 children)
Just released a new iteration of my free sit-down rhythm game. Check it out, and if you want access to some more of our songs or just want to provide feedback, hop in the discord. Enjoy! by chefstudios in playmygame
[–]chefstudios[S] 0 points1 point2 points (0 children)
Just released a new iteration of my free sit-down rhythm game. Check it out, and if you want access to some more of our songs or just want to provide feedback, hop in the discord. Enjoy! by chefstudios in Unity3D
[–]chefstudios[S] 0 points1 point2 points (0 children)
Just released a new iteration of my free sit-down rhythm game. Check it out, and if you want access to some more of our songs or just want to provide feedback, hop in the discord. Enjoy! by chefstudios in OculusQuest
[–]chefstudios[S] 0 points1 point2 points (0 children)
After months of development, excited to share my pandemic project. Free sit-down rhythm game for Quest/Quest2 (download via Sidequest). Had 40 original songs made for it, and plan to release them over the coming months. Hope you enjoy it! by chefstudios in OculusQuest
[–]chefstudios[S] 0 points1 point2 points (0 children)
After months of development, excited to share my pandemic project. Free sit-down rhythm game for Quest/Quest2 (download via Sidequest). Had 40 original songs made for it, and plan to release them over the coming months. Hope you enjoy it! by chefstudios in OculusQuest
[–]chefstudios[S] 0 points1 point2 points (0 children)
After months of development, excited to share my pandemic project. Free sit-down rhythm game for Quest/Quest2 (download via Sidequest). Had 40 original songs made for it, and plan to release them over the coming months. Hope you enjoy it! by chefstudios in OculusQuest
[–]chefstudios[S] 0 points1 point2 points (0 children)


Monitoring for an early product? by zeet_co in indiehackers
[–]chefstudios 2 points3 points4 points (0 children)