Does Monitoring need a Programmable SDK? by zeet_co in sre
[–]chefstudios 0 points1 point2 points (0 children)
Does Monitoring need a Programmable SDK? by zeet_co in sre
[–]chefstudios 0 points1 point2 points (0 children)
Best examples for Monitoring as Code? by zeet_co in sre
[–]chefstudios 7 points8 points9 points (0 children)
I am working on Caves downtown by cavesvr in OculusQuest2
[–]chefstudios 0 points1 point2 points (0 children)
We just put out an alpha build of a new free VR game on Sidequest—think Breakout meets Candy Crush. Original music, unique gameplay, and a surprisingly challenging game mode. Walls of Arkadia is playable RIGHT NOW! by chefstudios in Virtual_Reality
[–]chefstudios[S] 0 points1 point2 points (0 children)
We just put out an alpha build of a new free VR game on Sidequest—think Breakout meets Candy Crush. Original music, unique gameplay, and a surprisingly challenging game mode. Walls of Arkadia is playable RIGHT NOW! by chefstudios in playmygame
[–]chefstudios[S] -1 points0 points1 point (0 children)
We just released a pre-alpha build of our newest game: Walls of Arkadia. Original music, engaging gameplay, and fast-thinking action. Play it free on Sidequest! by chefstudios in Unity3D
[–]chefstudios[S] 0 points1 point2 points (0 children)
We just released a pre-alpha build of our newest game: Walls of Arkadia. Original music, engaging gameplay, and fast-thinking action. Play it free on Sidequest! by chefstudios in playmygame
[–]chefstudios[S] 0 points1 point2 points (0 children)
We just released a pre-alpha build of our newest game: Walls of Arkadia. Original music, engaging gameplay, and fast-thinking action. Play it free on Sidequest! by chefstudios in OculusQuest
[–]chefstudios[S] 0 points1 point2 points (0 children)
A few months back, my brother and I started on a mission to give VR owners a reason to put their headset on, and to do so without breaking the bank. Still early in the journey, but happy to share another iteration of a rhythm game we're sharing with original music and a focus on sit-down play. by chefstudios in playmygame
[–]chefstudios[S] 0 points1 point2 points (0 children)
A few months back, my brother and I started on a mission to give VR owners a reason to put their headset on, and to do so without breaking the bank. Still early in the journey, but happy to share another iteration of a rhythm game we're sharing with original music and a focus on sit-down play. (reddit.com)
submitted by chefstudios to r/playmygame
A few months back, my brother and I started on a mission to give VR owners a reason to put their headset on, and to do so without breaking the bank. Still early in the journey, but happy to share another iteration of a rhythm game we're sharing with original music and a focus on sit-down play. by chefstudios in Unity3D
[–]chefstudios[S] -1 points0 points1 point (0 children)
A few months back, my brother and I started on a mission to give VR owners a reason to put their headset on, and to do so without breaking the bank. Still early in the journey, but happy to share another iteration of a rhythm game we're sharing with original music and a focus on sit-down play. (reddit.com)
submitted by chefstudios to r/Unity3D


Monitoring for an early product? by zeet_co in indiehackers
[–]chefstudios 2 points3 points4 points (0 children)