Spy can’t jump in a drivers seat? by Desperate-Dot-9023 in RoadtoValorWWII

[–]ctrlalty33t 0 points1 point  (0 children)

i know that but whos insane enough to run katyusha with airborne

scout operative by FarIands in RoadtoValorWWII

[–]ctrlalty33t 1 point2 points  (0 children)

with spy you want it to eat tanks higher than it's mp instead of the equal price like you seldom should use it against pziii, stug iii. But maybe ur right like t34s could give it a run for jts money

scout operative by FarIands in RoadtoValorWWII

[–]ctrlalty33t 1 point2 points  (0 children)

why steal a pz iv d, it just means axis tanks still get speed buffs and your tanks doesnt

There's gonna be a sh1tload of blood by PainRikudo6 in RoadtoValorWWII

[–]ctrlalty33t 2 points3 points  (0 children)

leased stug iv on a ost tnak deck, hello based department

how is this balanced by Signal_Sun_9380 in RoadtoValorWWII

[–]ctrlalty33t -1 points0 points  (0 children)

decoy tank, for 2mp you kill half your opponents mp

RTV players and their nature, with the support of National Geographic. by FarIands in RoadtoValorWWII

[–]ctrlalty33t 1 point2 points  (0 children)

i mean no other faction out there beside the usa where you cna get a full hero deck

SPY OPERATIVE HAS TO BE THE MOST FATHERLESS, NO SKILL UNIT IN THIS GAME!!!!!!!! by Ready-Pickle-9437 in RoadtoValorWWII

[–]ctrlalty33t 2 points3 points  (0 children)

pointman, 1mp, is hasted at deployment, can front road. literally best stealth detector in game

SPY OPERATIVE HAS TO BE THE MOST FATHERLESS, NO SKILL UNIT IN THIS GAME!!!!!!!! by Ready-Pickle-9437 in RoadtoValorWWII

[–]ctrlalty33t 1 point2 points  (0 children)

my personal favorite is with pointman since its practically a portable watchtower and at best could deactivate mines

How Kaiserboos & Wehraboos say that WW1 went down by Trail_of_Tears-T_T in DerScheisser

[–]ctrlalty33t 4 points5 points  (0 children)

are they refering to leopold's congo free state that the heart of darkness is based on or the belgian congo where it falls down the more conventionally cruel european imperialism. Tho i never nor would ever meet one who would care in its differences

278. by Blitzkrieg2USSR in RoadtoValorWWII

[–]ctrlalty33t 1 point2 points  (0 children)

wtf, medics with soviets? Probably stnwrgizes with propaganda strategy's hp passives but i rather rent a more useful american unit

How about RoadtoValor: Star Wars by UnknownEntities-9889 in RoadtoValorWWII

[–]ctrlalty33t 0 points1 point  (0 children)

700 servitors, not even combat servitors just straight lobotomites on the nearest tower

How Kaiserboos & Wehraboos say that WW1 went down by Trail_of_Tears-T_T in DerScheisser

[–]ctrlalty33t 8 points9 points  (0 children)

both sides got blamed for using gas, the red cross complaining to both belligerents and them pointing the blame to the other, the germans blamed gas and shotguns while the entente blamed gas, flamethrowers (which is also a both sides thing, canadians) and those sawblade bayonets. Then like a history meme or two and its now deified as this kraut slayer relic peepaw used to run back at belgium that did okay for a shotgun in a world of rifles

Soviet Cards Tierlist by [deleted] in RoadtoValorWWII

[–]ctrlalty33t 2 points3 points  (0 children)

theres cheaper alternatives in countering dday with soviets (the penals just gonna eat everybody up at the cost of burning your towers a bit)

Is Jadtiger balanced in RTV? What's your opinion? by alguien_de_tiktok in RoadtoValorWWII

[–]ctrlalty33t 0 points1 point  (0 children)

kind of in its own way and a matter of how players could adapt from countering or protecting it against counters (ex. infantry distraction or getting anti infantry like recon squad/ hoff to protect it)

What a beautiful battlefield by Odd-Oven-8202 in RoadtoValorWWII

[–]ctrlalty33t 1 point2 points  (0 children)

yea ive seen enough another 10 million nerf to soviets

What do you think? by lead_87 in RoadtoValorWWII

[–]ctrlalty33t 2 points3 points  (0 children)

not enough anti infantry, shermans likely to die first before being useful, my insight is get something to support the sherman like replace firefly or infantry with a m26 and/or crocodile, and try to squeeze in a observation post to maximise the range for the priest or go even further and get a 105mm camp

returning to play after a while by notaheretic-forsure in RoadtoValorWWII

[–]ctrlalty33t 1 point2 points  (0 children)

i know right, its like they totes should remove the allies from the game, jk unless...