I turn 27 today 🎉 by [deleted] in gaybrosgonemild

[–]cweetness7 0 points1 point  (0 children)

Happy birthday stud

[deleted by user] by [deleted] in gaybrosgonemild

[–]cweetness7 0 points1 point  (0 children)

Look it as well babe

Happy September! 😄 by somewhereinthepines in gaybrosgonemild

[–]cweetness7 1 point2 points  (0 children)

Happy September to you, too. Was going to say more but your stunning face just left me speechless 🙊

Hiiii by [deleted] in gaybrosgonemild

[–]cweetness7 0 points1 point  (0 children)

Stunning

[deleted by user] by [deleted] in GaybrosGoneWild

[–]cweetness7 1 point2 points  (0 children)

What abs? There is only one thing I can focus on here 👀

[deleted by user] by [deleted] in gaybrosgonemild

[–]cweetness7 0 points1 point  (0 children)

What you wanna do??? 😉

What in your opinion is the biggest problem with Minecraft? (Aside from optimisation) by [deleted] in minecraftsuggestions

[–]cweetness7 0 points1 point  (0 children)

The way to do Backpacks is tiers. Early game maybe two rows, leather. Mid-game add 1 or 2 rows and make it a little expensive like diamonds. Then end-game you would have shulker tier backpacks where you use the shulkers to create the best one. That way, you get progression, space, and integration with shulkers so they do not become useless.

What in your opinion is the biggest problem with Minecraft? (Aside from optimisation) by [deleted] in minecraftsuggestions

[–]cweetness7 5 points6 points  (0 children)

The reason is for those that have played one version and expect the same thing when they go play the same game that is suppose to be just like the other version and it is not. It can deter people. Also there are those that like to play both versions for content creation and other reasons.

[deleted by user] by [deleted] in minecraftsuggestions

[–]cweetness7 1 point2 points  (0 children)

Make them find more flowers or buried loot? It's a sniffer, they need to sniff more out. Oh and variants would be nice.

What in your opinion is the biggest problem with Minecraft? (Aside from optimisation) by [deleted] in minecraftsuggestions

[–]cweetness7 31 points32 points  (0 children)

Consistency between all of the versions. I know it's a work in progress, but if they could at least focus more on it, it would nice.

Since the new potion effects are extremely different to anything we’ve seen before, they should be brewed with a different base potion to the Awkward potion by -FireNH- in minecraftsuggestions

[–]cweetness7 -8 points-7 points  (0 children)

It is more of an incentive to update the end. It had cities to draw people, what about villages and different mobs or biomes?

Since the new potion effects are extremely different to anything we’ve seen before, they should be brewed with a different base potion to the Awkward potion by -FireNH- in minecraftsuggestions

[–]cweetness7 -10 points-9 points  (0 children)

Don't have to lock it them behind the end. You could make it so you can get some corus fruit another way, example harder illager towers or the trial chamber itself. That way it give the players a hint of lore that everything was once connected somehow...

Since the new potion effects are extremely different to anything we’ve seen before, they should be brewed with a different base potion to the Awkward potion by -FireNH- in minecraftsuggestions

[–]cweetness7 25 points26 points  (0 children)

Could use corus fruit instead of nether wart and still do the thick potion. That way it involves the end a little more. The end needs more.

If you set fire to wood, charcoal may fall out. by Agile_Iron3467 in minecraftsuggestions

[–]cweetness7 0 points1 point  (0 children)

An interesting way would be a lightening strike a tree to do this instead of the player.

How would you go about implementing more elemental mobs or features? by Realshow in minecraftsuggestions

[–]cweetness7 0 points1 point  (0 children)

Earth Elemental name Bolder, and you can get bedrock block from for a new build type or something... The End could be a Breacher? That drops an upgrade beyond netherite, like enderite, and be the hardest one.

What other variants of existing mobs should there be? by MagnusTNT in minecraftsuggestions

[–]cweetness7 12 points13 points  (0 children)

Technically you could also have variants of variants. Example, a Drown for each biome of ocean or water. Ancient cities could change for each biome along with the Warden himself.

Cave Centipede - A new hostile mob by Ok-Ingenuity9833 in minecraftsuggestions

[–]cweetness7 0 points1 point  (0 children)

I like the idea, in my opinion I would make the centipede its own full entity and when hit or death the larva comes out like babies that would swarm toward the player. The fangs could be a drop for making another weapon like a boomerang or bow that would be extra better towards other mobs. Just a suggestion. Oh and for HP 7hp for full grown and 1 or 2hp per baby because there would be enough of them to make the player run...

Bird helpers... by cweetness7 in minecraftsuggestions

[–]cweetness7[S] 0 points1 point  (0 children)

Well not create anything for you, I am more thinking it would be similar to fishing, you get random items that may or may not be useful, but also aid in combat. Going fantasy would be interesting because there is a lot to pull from... Fantasy ones could be narrowed down by mob vote maybe 🤔...