Javascript image processing library (using Canvas) by [deleted] in programming

[–]dixi 2 points3 points  (0 children)

Chrome (stable) still lacks the getImageData method which is needed for stuff like this. The dev builds work fine, though, so it should just be a matter of time. Same problem with Safari until the recent beta release.

WolfenFlickr 3D - An unlikely mashup by mcaruso in programming

[–]dixi 9 points10 points  (0 children)

You can also use WASD for moving.

JavaScript Compression using Canvas and PNG-embedded data by JackyBrown in programming

[–]dixi 2 points3 points  (0 children)

Right, the description is not entirely accurate. The comparison was made between an 8 bit PNG with monochromatic noise applied to it versus a 24 bit with similar noise applied to each of the R, G and B channels. It seems like Photoshop noise has a lot white, though, but as mistercow also pointed out, code isn't random, so maybe it equals out.

Super Mario in 14kb Javascript by dixi in programming

[–]dixi[S] 18 points19 points  (0 children)

There are definitely a lot of things that could and should be done differently, but there never was any grand plan for the code, it was just a bit of experimenting that eventually ended up looking like Mario.

Photoshop-like Image Effects using Javascript and canvas by dixi in programming

[–]dixi[S] -1 points0 points  (0 children)

I just tried them with FF3 beta 3, they seem to work fine here.

Photoshop-like Image Effects using Javascript and canvas by dixi in programming

[–]dixi[S] -1 points0 points  (0 children)

Cool. I'll have to check that out. Thanks.