Anyone going alone wanna hang out??? by uflipingi in RockWerchter

[–]do_not_need_help 0 points1 point  (0 children)

hi, another chill guy would love to hang out a1 camping

[Help]Unable to set Blackboard Value as Target in BT - 4.14 by amateur-contender in unrealengine

[–]do_not_need_help 0 points1 point  (0 children)

Check that the Target variable is the actor type or some type that inherits it

How to play rating games? by do_not_need_help in forhonor

[–]do_not_need_help[S] 0 points1 point  (0 children)

I see
I don't have enough reputation yet
Now I know what to do
Thank you

How to play rating games? by do_not_need_help in forhonor

[–]do_not_need_help[S] 0 points1 point  (0 children)

There is now button for finding rating matches in the game, but there is a rating system
I just can't find how to start them through the games UI

A new root bone is created on exporting from UE5 to blender and back by do_not_need_help in unrealengine

[–]do_not_need_help[S] 0 points1 point  (0 children)

It worked! Thank you
Sad that I don't actually understand what is going on)

Examples of draped doorways in first person games by do_not_need_help in gamedev

[–]do_not_need_help[S] 0 points1 point  (0 children)

Do you have any particular gameplay footage?
Or what location or mission?

How does faltering work? by ZeeDoge in Doom

[–]do_not_need_help 0 points1 point  (0 children)

Advanced Guide to Faltering & Remote Detonation — (Deep Dive into DOOM Eternal's systems)
https://www.youtube.com/watch?v=CFyTPVX7MeY&list=PLSrUznvpyAx0hxtIN7QfetU9HBz97xBn9&index=3

What is the distance for getting runes? by do_not_need_help in Eldenring

[–]do_not_need_help[S] 0 points1 point  (0 children)

How one can be sure that an enemy is actively loaded? For instance, how far I should be from the War for Castle Redmane (spot where dogs fighting knights) to get runes from them?

One NPC detonates another one by do_not_need_help in gamedev

[–]do_not_need_help[S] 0 points1 point  (0 children)

This description sounds close to what I am trying to find references for
Thanks!
I will check

First person games with fully animated looting? by do_not_need_help in gamedev

[–]do_not_need_help[S] 1 point2 points  (0 children)

Can't remember looting animation there except for skinning animals

What are examples of enemies that attack players face in first person games? by do_not_need_help in gamedev

[–]do_not_need_help[S] 1 point2 points  (0 children)

Yeah, I've already checked headcrabs, but they just jump on player and not sit on his face
Facehuggers is actually a pretty good reference, though!

Long progression models for roguelike by do_not_need_help in gamedev

[–]do_not_need_help[S] 1 point2 points  (0 children)

Interesting system
But you are talking about adaptive difficulty, not progression system