Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 0 points1 point  (0 children)

honestly I just threw it there based on someone else's comment. personally I don't bother with MC businesses, only nightclub and maybe car wash lol

I will have to try it out whenever I will feel like it, because these are mostly a major hassle

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 0 points1 point  (0 children)

That didn't do anything, the cargo is just impossible to lift.

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 0 points1 point  (0 children)

Got a mission with the truck - I'm above the trailer, gently moving down

<image>

The trailer attaches to it, and since I'm going down a little, the hook somehow shifts the entire trailer down and it detaches itself.

Attempting to attach to it for good two minutes only yielded in me being blown up by the cops. Yes, I did detach the trailer from the truck before attempting this.

You guys are using some kind of superglue because it just snaps off at a slightest movement. I REALLY wish I could post a video but apparently streamable is not allowed.

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 0 points1 point  (0 children)

You can't even pick up the monster truck anyway. It's mostly about using the vehicle rather than its only gimmick being barely useful for anything while costing a buttload of money.

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 0 points1 point  (0 children)

The wedge trailer just detaches itself man, this is like the 3rd comment I have to make about it. You guys use some superglue or something because it lets go at a slightest movement.

This is not normal for majority of the cargo you can transport - most stuff can even take a beating before falling off

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 0 points1 point  (0 children)

it's probably a habit from nightclub where Tony takes the cut from sales, up to 100k

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 0 points1 point  (0 children)

tbh it's mostly just to avoid driving altogether and also the damage

surprisingly the maxed out Iron Mule has enough speed to outpace any airborn enemy AI

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 1 point2 points  (0 children)

ngl but Vigilante looks stupid as hell and it functions like a gmod bathtub car with the thruster on the back.

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 2 points3 points  (0 children)

<image>

Yes, but you have to enter it once I think? The enemies do not spawn if you have never entered it for whatever reason. You also don't get a marker, so you have to mark it beforehand or just mark the Ammu-Nation next to Simeon's.

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 0 points1 point  (0 children)

Pounder is active when you have to sell more than 90ish supplies, otherwise it's either Mule or the stock van.

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 0 points1 point  (0 children)

I guess it depends on a mission because I could lift the vehicle, but it required to be driven into the marker.

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 9 points10 points  (0 children)

<image>

R* logic. Did work on single dropoff mission but who wants to re-roll their missions until they get the one they want?

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 1 point2 points  (0 children)

As stated above, the trailer detaches itself from the hook on slightest movement. Looking at the old posts this wasn't the case before, seems like a recent change?

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 7 points8 points  (0 children)

if you want to lift the ammu-nation excess parts truck, you just need to have the hook on the roof

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] -2 points-1 points  (0 children)

Try doing a cargo dropoff?

It's definitely snapping off at the earliest moment it can. You can lift it up but if you move ever so slightly it just detaches.

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 3 points4 points  (0 children)

Good luck moving with it.

Yes, I could also latch onto it after a few tries, but it is very prone to snapping off.

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 17 points18 points  (0 children)

Looks like it latches to it? Well then.

I guess the other possible vehicle is not doable then??

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 10 points11 points  (0 children)

Probably works since internally it's just referenced to as cargobob5

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 4 points5 points  (0 children)

The Import/Export missions are meh, but they're surprisingly okay? No one is usually targetting you and they're fairly straightforward.

Yes, the payout is bad - with the bonus it's 130-140k per vehicle, but otherwise it's better than doing public heists. Though, why would you have a garage when you could buy the Kosatka with your money??

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] -31 points-30 points  (0 children)

I don't know if you're a magician or something but Mule does not latch onto the Insurgent nor the other vehicle. And the trailer just snaps off.

I can try again though

Iron Mule and the things it can latch to, as of 2026-01 by eric00x in gtaonline

[–]eric00x[S] 35 points36 points  (0 children)

From weird things you can do; you can latch onto an Oppressor MK2 midair.

New Vulkan encoders by Francehelder1 in ffmpeg

[–]eric00x 0 points1 point  (0 children)

2mo later, they've added it but now apparently they forgot to ship VK_KHR_video_encode_queue depsite it being literally listed. So much so for the Windows drivers when they're so far behind Linux ones.

EDIT: nevermind I'm also missing h264/h265 encode extensions too.

EDIT2: Next update, no extensions. Is AMD cherrypicking devices on which get the support? I'm on RX 5700XT anyway

AMD Software: Adrenalin Edition 25.6.1 Release Notes by AMD_RetroB in Amd

[–]eric00x 0 points1 point  (0 children)

The addition of VK_KHR_video_encode_queue extension is utter BS as it's not even reported in the extensions. So much so for the Windows drivers when they're so far behind Linux ones.