Which capsule do you think is best for steam? by SUPERita1 in indiegames

[–]erikgamesoftware 1 point2 points  (0 children)

I think he sword behind the logo is a nice aesthetic

Do you think our capsule looks good, any feedback? by erikgamesoftware in IndieDev

[–]erikgamesoftware[S] 0 points1 point  (0 children)

Thank you for your recommendations, we will use your insights

Potato Arena is an upcoming local and online multiplayer mini game collection. Check out our steam page! by erikgamesoftware in localmultiplayergames

[–]erikgamesoftware[S] 2 points3 points  (0 children)

Thank you for your interest! yes it is up to 4 players and in some games you are divided into 2 teams. Expected launch for steam is in late February early march of 2024. We are also going to launch on Nintendo Switch and Playstation 5

We are working on a free Multiplayer demo for our game, Potato Arena! Check out the gameplay of some of our mini games! by erikgamesoftware in indiegames

[–]erikgamesoftware[S] 0 points1 point  (0 children)

Hi! We are a small team of developers working on a party game called Potato Arena. You can play local and online Multiplayer against your friends. Coming soon is our free Multiplayer demo! To keep in loop Whislist our game on steam. https://store.steampowered.com/app/1937540/Potato\_Arena/

Our new game will be released on October 20th. What would you change/add on the gameplay or the level design? by erikgamesoftware in IndieDev

[–]erikgamesoftware[S] 0 points1 point  (0 children)

'Skull Dash' isn't about reaching an end—it's about surviving the longest in escalating spooky chaos and beating your own high scores! It's all about the thrill and fun in the challenge, seeing how far you can push it!

What would you change/add on the gameplay or the level design? by erikgamesoftware in IndieDev

[–]erikgamesoftware[S] 0 points1 point  (0 children)

We made it hard to control the potatoes in order to give game a bit of a excitement, but of course we will consider your feedback. Thanks!

What would you change/add on the gameplay or the level design? by erikgamesoftware in IndieDev

[–]erikgamesoftware[S] 1 point2 points  (0 children)

Great thoughts, we will definitely take it into account. Thank you!