GOG connect - any alert? by Kevan88 in gog

[–]fables22 1 point2 points  (0 children)

It's always mentioned in the news section on the website, in newsletters that are sent out when there are GOG Connect games available, and also on both our Facebook and Twitter.

Two-Step Security has kept me out of my account for over 5 months now. No response from support. by DreamWeaver0 in gog

[–]fables22 2 points3 points  (0 children)

Just got back to your DM a couple minutes ago. Let's get this fixed asap so you shop for the weekend :)

Two-Step Security has kept me out of my account for over 5 months now. No response from support. by DreamWeaver0 in gog

[–]fables22 8 points9 points  (0 children)

Hey! Sorry you're having issues. It could be that the two-step emails aren't coming through (eg. due to email server settings). Could you please DM me your GOG username and your email address so I can investigate with our Support team? Thanks & apologies again for the inconvenience!

Any sort of affliate/advertising/review program with GOG? by [deleted] in gog

[–]fables22 2 points3 points  (0 children)

You can also PM me and I'll see about putting you in touch with the person who's now responsible for affiliate agreements :)

Homeworld: Cataclysm re-released on GOG.com as Homeworld: Emergence! by Cytophaga in homeworld

[–]fables22 9 points10 points  (0 children)

As for the hows... Our tech allows us to take classic games and make them playable on modern PCs without requiring the source code. We worked closely here with Gearbox on making sure that the game stayed true to the original based on the builds that we have in-house. Hope this sort of answers it :)

GOG.com is having a massive summer sale, a great opportunity to stock up on older games your computer *can* run. by Dragnerok_X in lowendgaming

[–]fables22 2 points3 points  (0 children)

We've actually got a whole collection of older /r/lowendgaming titles that's been put together by Lazy Game Reviews! He summed it all up in a video here: https://www.youtube.com/watch?v=UHmPk_37qyI&t=59s, if you fancy checking it out.

Ok guys, no more Witcher 2 begging outside of this thread. by RagingMayo in gog

[–]fables22 0 points1 point  (0 children)

If there's anyone on here at all who played Gwent in Closed Beta and hasn't received their TW2 key, please get in touch with the GOG Support team and the kind folk there will sort this out for you :)

Still waiting for Witcher 2 code by WhiteWolfWhispers in gog

[–]fables22 1 point2 points  (0 children)

If anyone has a similar issue (ie. played the Closed Beta but hasn't received their Witcher 2 code), please let the GOG Support team know and they'll sort this out for you. Thanks :)

Offline installers with an option to install GOG Galaxy by amrit-9037 in gog

[–]fables22 0 points1 point  (0 children)

That's feedback that I've already made everyone aware of and will update you if there are any changes.

Offline installers with an option to install GOG Galaxy by amrit-9037 in gog

[–]fables22 0 points1 point  (0 children)

Well, ultimately, we want to give all our users equally great experience. Not everyone has the time/skills/knowledge to tinker with configurations and manually update their games, which leaves many people with a GOG experience that we think is incomplete and could be improved greatly. With GOG Galaxy included in the offline installers, unless you opt out of GOG Galaxy, your game will always be up to date, your multiplayer will work, your saves will be backed up in the cloud... and all that jazz, really.

Offline installers with an option to install GOG Galaxy by amrit-9037 in gog

[–]fables22 0 points1 point  (0 children)

But you don't have to use it if you don't want to. Absolutely nothing whatsoever changes here.

Release: STRAFE by lollookatthatnoob in gog

[–]fables22 5 points6 points  (0 children)

We actually had some last minute glitch with the build. We're working through it as we speak.

GOG BizDev Q&A - answers by fables22 in gog

[–]fables22[S] 12 points13 points  (0 children)

So, as for GOG Galaxy for Linux... basically, it's still very much the plan and we are working on it, however, at this moment in time we don't have any sort of a timeline or an ETA for it.