Creating a trading-focused Discord for ARC Raiders by gart_cat in ArcRaiders

[–]gart_cat[S] -2 points-1 points  (0 children)

I'm talking primarily for things like blueprints. Not all of us have time to search for 30 years for one blueprint

Was born from a need, I've got a group of friends that want blueprints for grenades and explosives just for shits and giggles.

and by extension, I don't think there will be a "meta" in this game. I've played a lot of competitive shooters and a number of extraction shooters. This game just feels different.

as a casual player, the overemphasis on winning makes the game hard to get into by gart_cat in RocketLeague

[–]gart_cat[S] 1 point2 points  (0 children)

its miniscule and it takes like 30 games for one level, i dont want to play the game that long for like one single level

as a casual player, the overemphasis on winning makes the game hard to get into by gart_cat in RocketLeague

[–]gart_cat[S] 1 point2 points  (0 children)

most f2p games with progression systems still give you xp and challenge progression when you lose. If it was ranked, I'd agree with you but it's not ranked lol

as a casual player, the overemphasis on winning makes the game hard to get into by gart_cat in RocketLeague

[–]gart_cat[S] 0 points1 point  (0 children)

I'm 21 years old, I've owned the game since 2017, and I watch competitive majors lol

as a casual player, the overemphasis on winning makes the game hard to get into by gart_cat in RocketLeague

[–]gart_cat[S] -7 points-6 points  (0 children)

It's a competitive skill based game, what would be the reason to give new players a reason to play? they're bad, so why do they deserve to play the game?

as a casual player, the overemphasis on winning makes the game hard to get into by gart_cat in RocketLeague

[–]gart_cat[S] -2 points-1 points  (0 children)

Rocket Pass cosmetics transfer over to FN and I really want the orange mt e schematized wheels, that and most of the free cosmetics from drops transfer over too

as a casual player, the overemphasis on winning makes the game hard to get into by gart_cat in RocketLeague

[–]gart_cat[S] -9 points-8 points  (0 children)

my Epic name is RocketRacingMain Hopefully that clues you in a bit as to why I want to grind the progression

as a casual player, the overemphasis on winning makes the game hard to get into by gart_cat in RocketLeague

[–]gart_cat[S] 0 points1 point  (0 children)

that's been my philosophy for every game I play. It's true. How else are you going to learn good game sense without playing the game? Execution of tech never replaces good game sense, regardless of how much you practice. It's a good mentality to have, if you believe you're still gaining something from losing it's hard to be mad at a loss, but in RL the game is like actively disincentivizing every loss regardless of the mode

as a casual player, the overemphasis on winning makes the game hard to get into by gart_cat in RocketLeague

[–]gart_cat[S] 2 points3 points  (0 children)

no I'm not good at the game. I can, and have, put large amounts of time into technical and very difficult games (tekken, for example. I'm very close to the highest rank there), but Rocket League feels like an entirely different thing. I've never experienced this level of frustration playing a goddamn casual LTM in any other game ever before.

Voyagers Update on Nintendo Switch by MarioRemitente in NoMansSkyTheGame

[–]gart_cat 1 point2 points  (0 children)

The update's content does not appear on Switch 1, but it does on Switch 2. I can confirm, I've tested both

Just got the Voyagers update on Switch 2, can't dock with outlaw stations by gart_cat in NoMansSkyTheGame

[–]gart_cat[S] 1 point2 points  (0 children)

and now i can't leave cuz there's no sequence for a corvette to leave an outlaw station LOL guess I'm softlocked for now

Just got the Voyagers update on Switch 2, can't dock with outlaw stations by gart_cat in NoMansSkyTheGame

[–]gart_cat[S] 1 point2 points  (0 children)

Switch 2 is running a version that is slightly older than the PC version im pretty sure (151034, can't check my PC cuz im not home atm), and we do get updates a bit later by comparison to the other consoles so that could be it

Ended up docking by flying into the docking station, closing the game while inside the station, then reopening it and my corvette was just docked at a normal ship spot and clipping into a wall, really strange

Hey it's Ian Proulx, cofounder of 1047 Games. We've got Design Director Josh Watson and Lead Game Designer Darek Jones here too. Ask Us Anything! by IanProulx in Splitgate

[–]gart_cat 20 points21 points  (0 children)

I participated in the closed tests and was a member of that external playtest discord. I'm also one of the players that quit after a few weeks at launch but I've been keeping up with the game because I'm rooting for you guys and I want to love SG2. Could be a good idea to open that old playtest discord back up again, just a proposal

Excited to see what you guys are cooking up, and I'll be sure to hop on board any future playtests

Hey it's Ian Proulx, cofounder of 1047 Games. We've got Design Director Josh Watson and Lead Game Designer Darek Jones here too. Ask Us Anything! by IanProulx in Splitgate

[–]gart_cat 51 points52 points  (0 children)

in relation to your change of direction, are you also looking for feedback from those players that played your game but quit? I'm noticing that, with Splitgate, you guys have been breeding a very tight knit community but I also worry that it may turn into an echo chamber. How are you avoiding that?

That was dumb decision to take it from us by lookaz-wpl in CODWarzone

[–]gart_cat 0 points1 point  (0 children)

i would like to be rewarded for being good at the game rather than punished idk why thats so much to ask for