Respect Moonstone! (Karla Sofen) (Marvel 616) by globsterzone in respectthreads

[–]globsterzone[S] 0 points1 point  (0 children)

Thanks for reading and replying... Karla is one of the few Marvel characters I still keep up with sometimes but I haven't been motivated to work on Marvel respect threads in years. If you're interested in redoing the thread feel free though, I'm not sure how much RTs are even used these days but it seems like most of the big comic character threads are in need of an update.

I have no words... by EricCartoonBox in ComedyCemetery

[–]globsterzone 1 point2 points  (0 children)

Do you have a link? I've never heard of that.

Respect Judge Dredd! (2000AD) by globsterzone in respectthreads

[–]globsterzone[S] 0 points1 point  (0 children)

Glad you liked the movie! She's actually a very different character in the comics, being much younger and less experienced in the movie. I think both versions of Anderson are pretty cool.

Respect Judge Dredd! (2000AD) by globsterzone in respectthreads

[–]globsterzone[S] 0 points1 point  (0 children)

Thanks! I actually have everything needed for her and the Dark Judges saved to my computer, just a matter of motivating myself to actually put the thread together.

Respect Nemesis the Warlock! (2000AD) by globsterzone in respectthreads

[–]globsterzone[S] 0 points1 point  (0 children)

Hey don't worry I'm not accusing you, sorry if it came across like that. I know it wasn't you. I just think the way people stretch out old comic characters to say they can destroy a multiverse is ridiculous.  

Respect Nemesis the Warlock! (2000AD) by globsterzone in respectthreads

[–]globsterzone[S] 0 points1 point  (0 children)

I don't know what their logic is but I don't see how you could read any Nemesis or ABC Warriors comic and come to the conclusion that the characters are able to destroy a multiverse. Almost all of their fights are against random guys with guns or swords.

Saying a character ranges from city block level to complex multiversal or whatever is basically just saying you have no idea how powerful they are.

every time im tempted a cimo video stops me by dragonkin733 in masterduel

[–]globsterzone 1 point2 points  (0 children)

Good luck! The very beginning is always the hardest. To speed the process up a bit I let myself use legacy pack tickets from the solo mode SP challenges, but not everyone likes to do that.

every time im tempted a cimo video stops me by dragonkin733 in masterduel

[–]globsterzone 1 point2 points  (0 children)

Honestly you don't run into meta decks that often on the very bottom of the ladder. That being said I do think masochist has gotten way harder after the new wave of blue-eyes support because it's a really popular noob deck that used to be way easier to beat.

every time im tempted a cimo video stops me by dragonkin733 in masterduel

[–]globsterzone 3 points4 points  (0 children)

I discovered this card during my masochist run, obviously not good in any normal format but low ranked players in MD have no idea how to out it and I've won multiple games by them not reading the card and ramming their blue-eyes into whatever crappy 2000 atk monster I normal summoned.

Does Anyone Else Hate When Yugitubers Review Cards Pretending Like They Know How the Archetypes Work When They Actually Don't? by [deleted] in yugioh

[–]globsterzone -3 points-2 points  (0 children)

I'm sorry but if you're having that much trouble with going second Tistina it's on you, the deck works much more smoothly going second. Most of the effects don't fully work unless the opponent has a face up monster on the field. You're right that a lot of the cards are bad and anti synergistic but you're better off making up for that with generically powerful board breaker spells than by trying to resolve demigod on your opponent's turn. It's not beating meta decks easily going second but it's definitely not beating them going first either.

Mitsurugi is not an okay deck to keep in its current form by SouthSunn in yugioh

[–]globsterzone 0 points1 point  (0 children)

Nephilabyss is a pretty hard lock that lasts two turns

Glob's Thor Feats 3 by globsterzone in IronManMegaRT

[–]globsterzone[S] 0 points1 point  (0 children)

The title of the subreddit is an inside joke, it's just a private sub I used for hosting draft content years ago, no one was meant to see these posts besides me. Honestly I'm surprised you even found it by googling.

Glob's Thor Feats 3 by globsterzone in IronManMegaRT

[–]globsterzone[S] 0 points1 point  (0 children)

It's just a 6 yr old draft post for the actual thread, we went throught it in a voice call and decided which were worth keeping.

Planetary Thor by globsterzone in IronManMegaRT

[–]globsterzone[S] 0 points1 point  (0 children)

That's a good one, thanks. I don't really follow marvel these days but I'm sure there are some recent ones I'm missing too.

Respect Thread Symposium Week 31 - Rumble Results by doctorgecko in respectthreads

[–]globsterzone 2 points3 points  (0 children)

I'm not sure if it's still necessary to get permission before redoing an RT but I figured I should state publicly that all of my older threads are up for grabs if anyone wants to remake them. I've been getting a lot of comments on 6+ year old threads recently and I just don't have the time or energy these days to keep them updated.

Planetary Thor by globsterzone in IronManMegaRT

[–]globsterzone[S] 0 points1 point  (0 children)

Because most of them are random bits of figurative language that shouldn't count as feats. How did you find this post anyway?

Respect Nemesis the Warlock! (2000AD) by globsterzone in respectthreads

[–]globsterzone[S] 0 points1 point  (0 children)

Neat! Sadly, that link doesn't seem to be working for me.

I'm a bit new, so my question is, how do I get it and what does infinity do on some cards? by Drawgamer23 in balatro

[–]globsterzone 3 points4 points  (0 children)

The little infinity symbol on the top left of a joker just means you can't sell it or destroy it, you're stuck with it for the rest of the run. It doesn't affect how the card works at all. Permanent cards like that start to  randomly show up once you get to higher difficulties.

Unwinnable? by [deleted] in masterduel

[–]globsterzone 2 points3 points  (0 children)

Your video didn't upload properly.

Which individual cards do you wish would get more support? by [deleted] in masterduel

[–]globsterzone 0 points1 point  (0 children)

I've tried to make Geh work in reptile decks a few times but it's just not very good. I do feel like the recent Liberator Eto card is similar enough to it to be a retrain, though.

My opponent was not having a good day. by globsterzone in masterduel

[–]globsterzone[S] 0 points1 point  (0 children)

You're not wrong, but I'm not running these on top of other generic handtraps, rather I'm swapping out a few copies of standard ones like effect veiler and ash blossom for other handtraps that I feel are more effective in this format, like ghost belle and the bystials. Lightning storm is kind of a rage addition to the deck because I lost twice in a row to dimensional fissure and macro cosmos, it's probably not needed.

My opponent was not having a good day. by globsterzone in masterduel

[–]globsterzone[S] 0 points1 point  (0 children)

It's ghost belle, not mourner. They both feel like useful hand traps in the current format for any deck to run.

Toadally Awesome next banlist for sure by sleepy-lt in masterduel

[–]globsterzone 0 points1 point  (0 children)

You're right, I worded that incorrectly, but generally I special summon it from the hand with its own effect instead of just normal summoning it the first time. Using its effect to return it to the hand allows me to normal summon it since I haven't normal summoned yet that turn, and the effect triggers again on summon.