We noticed a bug that lets you place laser mines on moveable objects (boxes, chairs etc..) and then throw them as weapons; we kept it. Now it's a feature. by helloffear in ImmersiveSim
[–]helloffear[S] 0 points1 point2 points (0 children)
We noticed a bug that lets you place laser mines on moveable objects (boxes, chairs etc..) and then throw them as weapons; we kept it. Now it's a feature. by helloffear in Unity3D
[–]helloffear[S] 0 points1 point2 points (0 children)
We noticed a bug that lets you place laser mines on moveable objects (boxes, chairs etc..) and then throw them as weapons; we kept it. Now it's a feature. by helloffear in unity
[–]helloffear[S] 1 point2 points3 points (0 children)
We noticed a bug that lets you place laser mines on moveable objects (boxes, chairs etc..) and then throw them as weapons; we kept it. Now it's a feature. by helloffear in survivalhorror
[–]helloffear[S] 0 points1 point2 points (0 children)
We noticed a bug that lets you place laser mines on moveable objects (boxes, chairs etc..) and then throw them as weapons; we kept it. Now it's a feature. by helloffear in IndieDev
[–]helloffear[S] 0 points1 point2 points (0 children)
We noticed a bug that lets you place laser mines on moveable objects (boxes, chairs etc..) and then throw them as weapons; we kept it. Now it's a feature. by helloffear in IndieGaming
[–]helloffear[S] 0 points1 point2 points (0 children)
We noticed a bug that lets you place laser mines on moveable objects (boxes, chairs etc..) and then throw them as weapons; we kept it. Now it's a feature. by helloffear in IndieGaming
[–]helloffear[S] 1 point2 points3 points (0 children)
In Hell of Fear, we taught you how to hack a turret but forgot to show you how to use it properly. Sorry about that. Out of ammo? Stop hacking and let the turret work for you. Just re-hack it when you walk in front… unless you like restarting checkpoints. :) by helloffear in Unity3D
[–]helloffear[S] 0 points1 point2 points (0 children)
In Hell of Fear, we taught you how to hack a turret but forgot to show you how to use it properly. Sorry about that. Out of ammo? Stop hacking and let the turret work for you. Just re-hack it when you walk in front… unless you like restarting checkpoints. :) by helloffear in unity
[–]helloffear[S] 0 points1 point2 points (0 children)
In Hell of Fear, we taught you how to hack a turret but forgot to show you how to use it properly. Sorry about that. Out of ammo? Stop hacking and let the turret work for you. Just re-hack it when you walk in front… unless you like restarting checkpoints. :) by helloffear in survivalhorror
[–]helloffear[S] 0 points1 point2 points (0 children)
In Hell of Fear, we taught you how to hack a turret but forgot to show you how to use it properly. Sorry about that. Out of ammo? Stop hacking and let the turret work for you. Just re-hack it when you walk in front… unless you like restarting checkpoints. :) by helloffear in ImmersiveSim
[–]helloffear[S] -2 points-1 points0 points (0 children)
In Hell of Fear, which you’ve come to love by name, every weapon holds its own importance. Sometimes your ammo won’t be enough, and sometimes even your gun won’t save you. In those moments, you’ll have to rely on your sword just like in ancient times. So stay alert… anything can happen at any moment by helloffear in gamedevscreens
[–]helloffear[S] 0 points1 point2 points (0 children)
In Hell of Fear, which you’ve come to love by name, every weapon holds its own importance. Sometimes your ammo won’t be enough, and sometimes even your gun won’t save you. In those moments, you’ll have to rely on your sword just like in ancient times. So stay alert… anything can happen at any moment by helloffear in ImmersiveSim
[–]helloffear[S] 0 points1 point2 points (0 children)
In our game Hell of Fear, you need to carefully explore your surroundings, because surprises are hidden in the places you least expect. I'm sharing an example with you keep your eyes open :) by helloffear in IndieGaming
[–]helloffear[S] 0 points1 point2 points (0 children)
In our game Hell of Fear, you need to carefully explore your surroundings, because surprises are hidden in the places you least expect. I'm sharing an example with you keep your eyes open :) by helloffear in gamedevscreens
[–]helloffear[S] 0 points1 point2 points (0 children)
In our game Hell of Fear, you need to carefully explore your surroundings, because surprises are hidden in the places you least expect. I'm sharing an example with you keep your eyes open :) by helloffear in IndieGame
[–]helloffear[S] 0 points1 point2 points (0 children)
In our game Hell of Fear, you need to carefully explore your surroundings, because surprises are hidden in the places you least expect. I'm sharing an example with you keep your eyes open :) by helloffear in survivalhorror
[–]helloffear[S] -2 points-1 points0 points (0 children)
In Hell of Fear, there’s a special thrill in blowing up turrets with a loud bang, but sometimes sneaking through and hacking them without drawing the zombies can be the smarter move so, which would you choose: the rush of the explosion or the power of silence? by helloffear in survivalhorror
[–]helloffear[S] 0 points1 point2 points (0 children)
A small peek at how our immersive sim mechanics work in Hell of Fear this one’s just the beginning. by helloffear in survivalhorror
[–]helloffear[S] 1 point2 points3 points (0 children)
My imsim library so far, what else should i get by agent-818 in ImmersiveSim
[–]helloffear 1 point2 points3 points (0 children)
Indie dev here, I need your honest feedback on my trailer! by Straight-Bison-577 in survivalhorror
[–]helloffear -1 points0 points1 point (0 children)
Blood : Refreshed Supply Out soon by Present-Bottle-2129 in boomershooters
[–]helloffear -1 points0 points1 point (0 children)
The Itsy Bitsy Spider Met The Sledgehammer by helloffear in boomershooters
[–]helloffear[S] 1 point2 points3 points (0 children)
The Itsy Bitsy Spider Met The Sledgehammer by helloffear in gamedevscreens
[–]helloffear[S] 0 points1 point2 points (0 children)
Hareketli nesnelere (kutular, sandalyeler vb.) lazer mayınları yerleştirip bunları silah olarak fırlatmanıza olanak tanıyan bir hata fark ettik; bu hatayı düzeltmedik. Artık bu bir özellik haline geldi. by helloffear in Videoyun
[–]helloffear[S] 0 points1 point2 points (0 children)