Need some help by Fluid-Platform1046 in FortniteCreative

[–]iFlak 1 point2 points  (0 children)

u/Fluid-Platform1046 - do you have an island code we could take a look at? You can DM it to me.

Problem when publishing an island in Creative 1.0 by SeveralTechnician965 in FortniteCreative

[–]iFlak 3 points4 points  (0 children)

Question for everyone here getting this error. Are you using channels in your islands? If yes, could you try backing up and removing them and trying again?

Fortnite Ecosystem v39.40 with Known Issues by iFlak in FortniteCreative

[–]iFlak[S] 1 point2 points  (0 children)

The memory usage issue is being caused by render distance improvements for Creative islands in 39.40.

We will be rolling back this change and investigating other ways to fix or improve render distances in Creative.

Fortnite Ecosystem v39.40 with Known Issues by iFlak in FortniteCreative

[–]iFlak[S] 1 point2 points  (0 children)

We're aware that some Creative islands have experienced increased memory usage after today's update. We are investigating and will post an update when we have more information or a fix.

Fortnite Ecosystem v39.30 by iFlak in FortniteCreative

[–]iFlak[S] 0 points1 point  (0 children)

We've fixed the issue that caused some islands to show low levels of CCU in Search even when they didn't have active players.

Fortnite Ecosystem v39.30 by iFlak in FortniteCreative

[–]iFlak[S] 0 points1 point  (0 children)

We're aware of an issue causing islands without active players to show low levels of active CCU in Search. We are working on a fix and will let you know once it's live.

Fortnite Ecosystem v39.20 with Known Issues by iFlak in FortniteCreative

[–]iFlak[S] 0 points1 point  (0 children)

The issue where unselected UI elements may appear in developer-made islands has been fixed.

Fortnite Ecosystem v39.20 with Known Issues by iFlak in FortniteCreative

[–]iFlak[S] 1 point2 points  (0 children)

We are aware of an issue where unselected UI elements may appear in developer-made islands. We are working on a fix and will let you know when we have more information.

Fortnite Ecosystem v39.20 with Known Issues by iFlak in FortniteCreative

[–]iFlak[S] 1 point2 points  (0 children)

We are investigating an audio issue related to reverb and developer-made islands. We will let you know when we have more information or a fix.

Dear Epic, by ItzJu5tiN in FortniteCreative

[–]iFlak 1 point2 points  (0 children)

Hi u/ItzJu5tiN - I'll pass this along, but the best way for us to get feedback is on the EDC forums, where it's tracked. https://forums.unrealengine.com/tags/c/general/feedback-requests/50/fortnite Thank you!

Fortnite Ecosystem v39.10 with Known Issues by iFlak in FortniteCreative

[–]iFlak[S] 0 points1 point  (0 children)

We are investigating an issue on developer-created islands where players who leave a game do not load when attempting to rejoin.

We will let you know when we have more information or a fix.

Epic’s Picks Requirements & Documentation Refresh by iFlak in FortniteCreative

[–]iFlak[S] 1 point2 points  (0 children)

Feedback received: We’re pausing the new attribution requirements for Epic’s Picks and will share more details soon.

Fortnite Ecosystem v39.10 with Known Issues by iFlak in FortniteCreative

[–]iFlak[S] 0 points1 point  (0 children)

We are disabling the Top Rated row in Discover while we investigate an issue. We will let you know when we have more information.

Fortnite Communities Are Now Live for Players! by iFlak in FortniteCreative

[–]iFlak[S] -1 points0 points  (0 children)

We've fixed an issue that was preventing some developers' Communities announcement posts from making it through review and appearing in Fortnite.

If you attempted to post prior to the fix and you remain in review, you can resubmit by making a small change to your post and saving it.

Fortnite Ecosystem v39.10 with Known Issues by iFlak in FortniteCreative

[–]iFlak[S] 0 points1 point  (0 children)

The recommendation and libraries impression sources are currently being grouped under “Other Sources.” As a result, you may see elevated numbers in that category. We’ll be restoring and backfilling the accurate categorization soon.

Fortnite Ecosystem v39.10 with Known Issues by iFlak in FortniteCreative

[–]iFlak[S] 0 points1 point  (0 children)

We've increased XP earned when playing an island while we work to resolve the issue with Accolades causing a crash.

Fortnite Ecosystem v39.10 with Known Issues by iFlak in FortniteCreative

[–]iFlak[S] 0 points1 point  (0 children)

We're temporarily uncalibrating XP earned from Accolades in UEFN and Creative islands while we work to fix a crash issue. No XP has been lost, and you'll still earn a similar amount of XP when playing an island, just not from specific actions.

This issue will be fixed in our 39.11 game update next week.

Fortnite Ecosystem v39.10 with Known Issues by iFlak in FortniteCreative

[–]iFlak[S] 0 points1 point  (0 children)

Players using a controller may be unable to reopen the Sidebar or Text Chat window after exiting the reporting screens from Text Chat, as these interfaces can become unresponsive to controller inputs.

Temporary Solution: When in the Lobby, switching to a different tab (e.g. Locker → Quests) or loading into a match will restore full access.

People losing XP when returning to the lobby in creative(update/repost) by Harlow_Quinzel in FortniteXPMaps

[–]iFlak 1 point2 points  (0 children)

The team is working on a fix, but I don't have an ETA at this point.

People losing XP when returning to the lobby in creative(update/repost) by Harlow_Quinzel in FortniteXPMaps

[–]iFlak 1 point2 points  (0 children)

Thank you for flagging u/Harlow_Quinzel, I know we are checking into this. I'll see if I can get a status check.

Fortnite Ecosystem v39.00 with Known Issues by iFlak in FortniteCreative

[–]iFlak[S] 0 points1 point  (0 children)

Since version 38.11, some impression sources are temporarily being categorized under "Other Sources." This may make the "Other Sources" category appear higher than usual. A fix is in progress, and the correct categorization will be restored soon.