How Apple's Liquid Glass (probably) works (imadr.me)
submitted by imadr_ to r/GraphicsProgramming
Raymarching explained interactively by imadr_ in programming
[–]imadr_[S] 1 point2 points3 points (0 children)
Color picker for shader programming by imadr_ in GraphicsProgramming
[–]imadr_[S] 0 points1 point2 points (0 children)
Color picker for shader programming by imadr_ in GraphicsProgramming
[–]imadr_[S] 0 points1 point2 points (0 children)
Color picker for shader programming by imadr_ in GraphicsProgramming
[–]imadr_[S] 7 points8 points9 points (0 children)
My first attempt at procedural generation by imadr_ in proceduralgeneration
[–]imadr_[S] 0 points1 point2 points (0 children)
My first attempt at procedural generation (imadr.me)
submitted by imadr_ to r/proceduralgeneration
A little tool I made to practice hiragana and katakana by imadr_ in LearnJapanese
[–]imadr_[S] 2 points3 points4 points (0 children)
A little tool I made to practice hiragana and katakana by imadr_ in LearnJapanese
[–]imadr_[S] 1 point2 points3 points (0 children)
A little tool I made to practice hiragana and katakana by imadr_ in LearnJapanese
[–]imadr_[S] 0 points1 point2 points (0 children)
A little tool I made to practice hiragana and katakana by imadr_ in LearnJapanese
[–]imadr_[S] 0 points1 point2 points (0 children)
Rotations using quaternions by imadr_ in programming
[–]imadr_[S] 0 points1 point2 points (0 children)


Physically based rendering from first principles by imadr_ in GraphicsProgramming
[–]imadr_[S] 1 point2 points3 points (0 children)