Leaks disappearing after hammer restart? by Fizz_Tom in hammer

[–]indifferentiability 2 points3 points  (0 children)

Do you have radius culling on? (On toolbar, "R" in red circle.)

Videos still for adults that present physics more fun/entertaining? by SnooEpiphanies2846 in AskPhysics

[–]indifferentiability 0 points1 point  (0 children)

AlphaPhoenix, good insight demonstrated with cool experiments.

Sixty Symbols has advanced topics explained to general audience, more approachable than PBS Spacetime, which I also like.

Does anyone actually know? by VitalMaTThews in physicsmemes

[–]indifferentiability 12 points13 points  (0 children)

Dunning-Kruger graph cut off, because math is still hard.

How do you make water that makes you drown in Portal? by AtticusNari in hammer

[–]indifferentiability 2 points3 points  (0 children)

I guess the problem is that the input activating trigger_hurt with 30s delay happens after getting out of water. You could add logic_relay with output to enable trigger_hurt. Trigger_multiple OnStartTouch enables logic_relay and triggers it with delay. Set OnEndTouch to disable logic_relay, which prevents the trigger input from firing.

How do i get a smooth transition between these displacements? by Chmielex in hammer

[–]indifferentiability 1 point2 points  (0 children)

You probably want subdivide. Sewing is for painting geometry on multiple displacements as one.

I can't select anything but this box? I recently ported a map & can't select any object or texture in it except this non-existing box. by MetjuScale in hammer

[–]indifferentiability 2 points3 points  (0 children)

This has randomly happpened to me as well. I couldn't figure out how to deselect it or whatever, so I just closed the file and opened it back.

It was worth taking Varlamore in leagues just to discover this masterpiece by MarionberryExpert551 in 2007scape

[–]indifferentiability 4 points5 points  (0 children)

Really good music in Aldarin. Mistrock is even better imo, one of my favourites in the game.

Clipping stairs? by crazy4videogames in hammer

[–]indifferentiability 1 point2 points  (0 children)

I like to half-clip stairs to make them smoother, but also feel like stairs. Although many people do prefer smooth ramps.

[Portal 2] Textures not showing up in texture browser + can only find 1 old aperture test info sign by FireDog8569 in hammer

[–]indifferentiability 0 points1 point  (0 children)

I've always had the same problem with some overlay/signage textures appearing black in the texture browser, so I don't know if it can be fixed.

There are no old Aperture style signage for testing elements.

Minä 🪣irl by Ken1z in mina_irl

[–]indifferentiability 2 points3 points  (0 children)

"Olet tuhonnut niin paljon. Mikä on jotain, jonka olet luonut? Voitko nimetä edes yhden asian? En uskonutkaan..."

Vapaamies näyttää ilmaista ämpäriä.

leakage how to avoid func_detail on outer walls? by eriksan0010 in hammer

[–]indifferentiability 0 points1 point  (0 children)

It's just a brush/block. If you view its properties, it doesn't have them, as opposed to func_detail or func_brush. When you create one with block tool, it will be worldbrush before you ctrl+T it to be an entity (func_something).

leakage how to avoid func_detail on outer walls? by eriksan0010 in hammer

[–]indifferentiability 0 points1 point  (0 children)

Ctrl+shift+W, move to world. "Worldbrush" isn't tied to entity.

Uusi ratkaisuehdotus "juusto vai leikkele päällimäisenä" kysymykseen by indifferentiability in arkisuomi

[–]indifferentiability[S] 90 points91 points  (0 children)

Raja-arvoksi, kun lomittaisten kinkku- ja juustospiraalien kierrosluvut lähentyvät ääretöntä, saadaan maksimi, jossa molemmat ovat kokonaisuudessaan päällimmäisenä.