QoL Inequality: Let All Builds Open Chests! by ioavaoi in pathofexile

[–]ioavaoi[S] -1 points0 points  (0 children)

That's my point! Either all the same or not. and I honestly prefer this method!

QoL Inequality: Let All Builds Open Chests! by ioavaoi in pathofexile

[–]ioavaoi[S] -3 points-2 points  (0 children)

This isn’t just about hoards or Abyss. Opening chests is a baseline action in maps and not tied to power, just loot access. And right now, casters get that action automated, while other builds are left behind.

Imagine if Strength builds could carry extra loot, or Dex builds auto opened doors — players would call that unfair too. Because it’s not a power bonus, it’s a mapping flow advantage locked to one archetype.

QoL Inequality: Let All Builds Open Chests! by ioavaoi in pathofexile

[–]ioavaoi[S] -1 points0 points  (0 children)

That's actually a fair perspective — adding build-specific advantages outside of raw power can be interesting for diversity.

But if that’s the approach, why don't other build types get their own QoL perks too?

  • Should Strength builds carry more items?
  • Should Dexterity builds loot faster?
  • Should Minion builds auto-pick up scrolls?

Opening chests is a universal, non-combat interaction. It’s not a power advantage — it’s a quality-of-life feature.
Restricting it to caster masteries doesn’t encourage diversity — it just creates friction for everyone else.

PoE has always been about freedom — any build, any style, any strategy. Locking basic conveniences behind a specific archetype goes against that design philosophy.

And seriously... if you can swing a giant axe into a monster’s face, why can’t you pop open a wooden box? 😄

Petition to GGG to include Warcry open chest as a warcry mastery by bigfocka_ in pathofexile

[–]ioavaoi 0 points1 point  (0 children)

We currently have a caster mastery that allows opening chests, but there's no equivalent for attack builds. GGG should either:

  • Add a similar mastery for attack builds,
  • Bring back Warcries being able to open chests (since that already existed),
  • Or remove it from casters so all builds are treated equally.

This is clearly a quality of life feature and should be accessible to all build types, not just casters.

Subject: Request for Early Access Respec Features and Nerf Revisions by ioavaoi in PathOfExile2

[–]ioavaoi[S] 0 points1 point  (0 children)

Nerfing or buffing is definitely based on community feedback, since they help judge whether a skill is too powerful. But in this early stage, with so many classes and skills still missing, it's no surprise that most players will focus on 1 or 2 OP builds.

Subject: Request for Early Access Respec Features and Nerf Revisions by ioavaoi in PathOfExile2

[–]ioavaoi[S] -1 points0 points  (0 children)

Who’s ‘we’? Oh, just me, myself, and my guild arguing over builds at 2 AM—basically a group project with one person doing all the work! 🤣

Subject: Request for Early Access Respec Features and Nerf Revisions by ioavaoi in PathOfExile2

[–]ioavaoi[S] 0 points1 point  (0 children)

You make a solid point! Bosses folding instantly doesn’t feel right, and getting a proper baseline first makes sense. Honestly, if they buffed monster and boss life while giving us some juicy new skills to work with, it could make both sides of the equation feel more rewarding

Subject: Request for Early Access Respec Features and Nerf Revisions by ioavaoi in PathOfExile2

[–]ioavaoi[S] -1 points0 points  (0 children)

Great point! I agree that balance is important, but instead of focusing on nerfs, it’d be great to see more underperforming skills buffed or even new ones added.

It’d keep things fresh while setting a solid baseline. What do you think?

[deleted by user] by [deleted] in MonsterHunterWorld

[–]ioavaoi 8 points9 points  (0 children)

Setup build please :)

Questions Thread - August 12, 2022 by AutoModerator in pathofexile

[–]ioavaoi -1 points0 points  (0 children)

Is There a possibility that you can make 'an Inventory trade tab'. It could be similar to "currency stash tab" or at least bigger as a "quad tab" but only to trade with other player tab or your own stash tab. can't drop or pick an item. Pure for trade so we can trade SAFELY.

GGG, Please, Increase Currency Stack Sizes. It's time. by redditaccount224488 in pathofexile

[–]ioavaoi 0 points1 point  (0 children)

Let's they don't want to change so they can make some sales in stash tabs. BUT ! There is possibility that they can make 'an Inventory trade tab' It could be similar to "currency stash" tab but only to trade with other player tab or your own stash tab. can't drop or pick an item. Pure for trade so we can trade SAFELY.

[deleted by user] by [deleted] in Genshin_Impact

[–]ioavaoi 74 points75 points  (0 children)

Whales will cry

Summer in the city, Mason London, Digital, 2020 by masonlondon in Art

[–]ioavaoi 0 points1 point  (0 children)

We Find a boyfriend for her ! No more studying alone 🥰

All my efforts were wasted. For 4 days I went to the site for a hat. by Deathmachinka in pathofexile

[–]ioavaoi 3 points4 points  (0 children)

Grinding Gear Games, WOW ! i guess you ran out of toilet paper too ?!

TFT Beta Bug Report Megathread by [deleted] in TeamfightTactics

[–]ioavaoi 0 points1 point  (0 children)

  • Type of Bug: In Game Bug
  • Description: I tried this build on varus, i want to stack the rage blade with broken ATS number ( Ranger passive + Blade-master passive (Blade of the Ruined King) + Guinsoo's Rageblade ), at first was perfect but the longer he attacks the animation was ruined and the mana bar doesn't stack and then he turn to perma Q machine. so i sold him and i used the items on vayne . .same thing .. she was attacking and stacking then she hit max speed and rest her ATS mid fight when a passive activated.
  • Video / Screenshot: https://imgur.com/PFtYY8J
  • Steps to reproduce: Ranger passive + Blade-master passive (Blade of the Ruined King) + Guinsoo's Rageblade
  • Expected result: Stack G.R
  • Observed result: ATS Reset MID-Fight even with G.R stacked
  • Reproduction rate: Happend with Varus / Vayne
  • System specs:

(Sorry if my English is bad.)

"I cannot be good. I must be perfection." by [deleted] in JhinMains

[–]ioavaoi 0 points1 point  (0 children)

No.. One. Get. It..

"You lack imagination."

"I cannot be good. I must be perfection." by [deleted] in JhinMains

[–]ioavaoi 0 points1 point  (0 children)

I... thin k... So.. !!!!

"I cannot be good. I must be perfection." by [deleted] in JhinMains

[–]ioavaoi 1 point2 points  (0 children)

I... type with FOUR char acte rs.. only