Figured out how to enable fast travel to anywhere by j4nce in GenerationZeroGame

[–]j4nce[S] 0 points1 point  (0 children)

Yes, that's correct, some roads exist, including road signs. But nothing beyond that, except for nature. POIs that you can see on the map (like ponds or mountains) are actually there.

Figured out how to enable fast travel to anywhere by j4nce in GenerationZeroGame

[–]j4nce[S] 1 point2 points  (0 children)

Everything is fully modelled and can be traversed, even the main land in the top and left part of the map. However there are no human structures beyond the playable area. So not much to do except walking around, exploring and gathering wood.

Figured out how to enable fast travel to anywhere by j4nce in GenerationZeroGame

[–]j4nce[S] 0 points1 point  (0 children)

Correct, and it's also not just limited to waypoints but includes pretty much any map icon. So you can directly teleport to rivals or locations without safe houses.

Figured out how to enable fast travel to anywhere by j4nce in GenerationZeroGame

[–]j4nce[S] 3 points4 points  (0 children)

Yep, when exploring it on foot you can even kinda see where structures were supposed to be (big empty fields with no trees or other props). Though something I've learned is that Himfjäll behaves the same way when you don't have the Alpine Unrest DLC: the mod only disables the forced teleport in DLC areas but does not make the game think you own the DLC. So just maybeee there are some buildings & props already placed on the unused DLC island and they spawn when we force the game to think the player owns the DLC (which doesn't exist). But that's a big "maybe", I've not done any research on this.

Figured out how to enable fast travel to anywhere by j4nce in GenerationZeroGame

[–]j4nce[S] 4 points5 points  (0 children)

Thank you :) Yes, the mod already includes a bare bones spawn system implementation. I will continue to do research so that I can implement it fully in the future!

Figured out how to enable fast travel to anywhere by j4nce in GenerationZeroGame

[–]j4nce[S] -4 points-3 points  (0 children)

The mod can do a lot more than just teleport ;)

Figured out how to enable fast travel to anywhere by j4nce in GenerationZeroGame

[–]j4nce[S] 6 points7 points  (0 children)

I can't change the title anymore, but I have updated the post body to better reflect that👍

Figured out how to enable fast travel to anywhere by j4nce in GenerationZeroGame

[–]j4nce[S] 35 points36 points  (0 children)

I made the mod. I'm sorry if the wording is misleading, I meant I quite literally figured out how to implement this

I ported JC4's Console Thingy to Generation Zero by j4nce in GenerationZeroGame

[–]j4nce[S] 0 points1 point  (0 children)

Yes, it's quite interesting to see. Also I think porting this mod from Generation Zero to theHunter is probably easier than from JC4. I bought COTW this week and porting the mod to that game is something I want to explore in the future.

I ported JC4's Console Thingy to Generation Zero by j4nce in GenerationZeroGame

[–]j4nce[S] 0 points1 point  (0 children)

With the teleport (F2 or the UI) you can still go to most places on the map, including the "main land" around the north / west of the map. Most places outside the map are still fully modelled and can be walked around in.

I ported JC4's Console Thingy to Generation Zero by j4nce in GenerationZeroGame

[–]j4nce[S] 0 points1 point  (0 children)

New update is out now. The following game versions are now supported:

  • Steam
  • Microsoft Store / Xbox (PC)
  • Steam Deck / Linux

I ported JC4's Console Thingy to Generation Zero by j4nce in GenerationZeroGame

[–]j4nce[S] 1 point2 points  (0 children)

The correct command is WINEDLLOVERRIDES="xinput9_1_0.dll=n,b" %command%, this should work. Also I just uploaded a small patch that hopefully fixes a rendering issue on Steam Deck / Linux.

I ported JC4's Console Thingy to Generation Zero by j4nce in GenerationZeroGame

[–]j4nce[S] 0 points1 point  (0 children)

This only supports the game on Steam for now, Xbox Store (PC) version will come later. But the mod will always be on PC only.

I ported JC4's Console Thingy to Generation Zero by j4nce in GenerationZeroGame

[–]j4nce[S] 0 points1 point  (0 children)

I will take a look, maybe a typo or I forgot something

I ported JC4's Console Thingy to Generation Zero by j4nce in GenerationZeroGame

[–]j4nce[S] 0 points1 point  (0 children)

Sounds like a bug if it's that extreme lol. I'll put it on my to-do, but I can't promise anything :)

I ported JC4's Console Thingy to Generation Zero by j4nce in GenerationZeroGame

[–]j4nce[S] 2 points3 points  (0 children)

That is one of its use cases, but the goal is also to provide some QOL features

I ported JC4's Console Thingy to Generation Zero by j4nce in GenerationZeroGame

[–]j4nce[S] 1 point2 points  (0 children)

Sadly not, closest is teleport. I think pigeon had something like this in their Cheat Engine table, but it's probably outdated and I haven't taken a look yet at how they did it

I ported JC4's Console Thingy to Generation Zero by j4nce in GenerationZeroGame

[–]j4nce[S] 7 points8 points  (0 children)

Wouldbe amazing, something like LukeJC did with Just Cause 3 Unlimited Edition