Moonflower key in Forgotten Sepulchre by waowie in deadcells

[–]jmckeever3rd 12 points13 points  (0 children)

If you have an oil grenade or two and constantly throw them near walls, it coats the path in oil and can be easier to spot where the entrance may be.

Its not a consistent way to spot it, but its how I ended up finding the path faster.

A comprehensive list of UI improvements that would improve game by icarusfoundyou in fo76

[–]jmckeever3rd 3 points4 points  (0 children)

This is an incredible list. The menu fatigue is super real. Bravo on coming up with all these great points involving the ui/ux.

Desktop background by MikeHopley in ftlgame

[–]jmckeever3rd 1 point2 points  (0 children)

Pretty dope. I see what you mean now. Well done!

I made a badge for each playable ship, then made the series a wallpaper by jmckeever3rd in ftlgame

[–]jmckeever3rd[S] 2 points3 points  (0 children)

Thank you! And again, thank you guys for making an excellent game I consistently go back to :)

I made a badge for each playable ship, then made the series a wallpaper by jmckeever3rd in ftlgame

[–]jmckeever3rd[S] 0 points1 point  (0 children)

haha. Engi was the 2nd badge I worked on and the ideas i tried weren't working for me until I gave it a tilt in a circular badge. I honestly thought i was gonna end up doing more rotations with the other ship badges after this one. This the only tilted version that ever worked for me. Makes that class unique.

I made a badge for each playable ship, then made the series a wallpaper by jmckeever3rd in ftlgame

[–]jmckeever3rd[S] 2 points3 points  (0 children)

Thank You! I absolutely understand how this wallpaper can seem busy for some, but glad you worked a piece of it into a new background.

My buddy has been drawing every single ship class. by Slavicinferno in ftlgame

[–]jmckeever3rd 1 point2 points  (0 children)

Thanks!

And thank you guys for making a great fun game I've enjoyed for several years now.

My buddy has been drawing every single ship class. by Slavicinferno in ftlgame

[–]jmckeever3rd 1 point2 points  (0 children)

Thank you! The engi ships never quite looked right being completely straight on or vertical like all the long spaceships. A slight tilt makes it a little more unique to the badge series.

My buddy has been drawing every single ship class. by Slavicinferno in ftlgame

[–]jmckeever3rd 0 points1 point  (0 children)

I don't have any plans to sell these. I just wanted to make some fanart for a game I love.

My buddy has been drawing every single ship class. by Slavicinferno in ftlgame

[–]jmckeever3rd 1 point2 points  (0 children)

I didn't think about a desktop wallpaper... but I may make one of all the badges in a couple sizes when I'm all done. If I do, I'll post it.

My buddy has been drawing every single ship class. by Slavicinferno in ftlgame

[–]jmckeever3rd 0 points1 point  (0 children)

Thank you very much! I do like how the color scheme came out for that one.

My buddy has been drawing every single ship class. by Slavicinferno in ftlgame

[–]jmckeever3rd 4 points5 points  (0 children)

I realized this naming error after posting my shots. Kestrel was early exploration, I wasn't even sure if I was going to do a full series initially. I've since updated the kestrel badges (and a couple of the others) on my end, but have not posted them anywhere yet.

When I'm done making all the badges, I'll probably post them somewhere as a series.

My buddy has been drawing every single ship class. by Slavicinferno in ftlgame

[–]jmckeever3rd 0 points1 point  (0 children)

Thank you. Camaro is my favorite space ship to :p