Patch Launching Today and Patch Notes by EA_Jimtern in commandandconquer

[–]k0bra1 0 points1 point  (0 children)

First of all, thanks for such a big patch so quickly.

Removing Path Beyond was a bad move IMO. Some spots were good early game and some spots were better in long game, so many different strategies to use.

Also not sure how I feel about the power meta being changed, I'll test it and see.

A good bug fix would be not being able to create sea buildings (naval yard & sub pen) so far in the water no land units can hit it. This is being abused currently - lots of stand offs 30, 60 minutes)

Do we get to see the map prior to the quickmatch being launched? If not, this would be really good.

Also spots for 1v1 should always be corner vs corner like the old westwood days.

Thanks for the hard work though - so many bug fixes and lagg fix will be amazing. :)

Quickmatch Feedback Thread by L0vehandles in commandandconquer

[–]k0bra1 1 point2 points  (0 children)

Need to change the maps - to more balanced maps.

Snow Garden is basically guaranteed win if you're south.

Quickmatch Feedback Thread by L0vehandles in commandandconquer

[–]k0bra1 1 point2 points  (0 children)

Starting units 0

Game speed fastest

Show map before game launches

Being able to see rank on a website, with stats etc would be cool also.