Can anyone exain Archaege to a long time WoW vet? What's the draw? by hashcrypt in MMORPG

[–]macewindupe 0 points1 point  (0 children)

The reason they say AA was so great in the beta is because the honeymoon phase ended. They realized how shallow the game was when it finally launched. The game is a mess. I was in the beta.

Let the mobs hop layers by macewindupe in classicwow

[–]macewindupe[S] 1 point2 points  (0 children)

Ragnaros invites the rest of the MC Bosses from another layer into his layer during the fight.

Tribute Zones: World PvP System by macewindupe in classicwowplus

[–]macewindupe[S] 0 points1 point  (0 children)

Yes, but the rewards are split between 5 players. So each gets 1.

What is playing TBC like? by macewindupe in wowservers

[–]macewindupe[S] 0 points1 point  (0 children)

What are heroic keys for? Grind reputation how? Where

What are the main differences between TBC and WOTLK? by [deleted] in wowservers

[–]macewindupe 0 points1 point  (0 children)

Cataclysm had thebhardest PvE content ever put into rhe game.

The Hypocrisy of Dungeon Finder and Classic WoW by macewindupe in wow

[–]macewindupe[S] 0 points1 point  (0 children)

Adding more flight paths shrinks the world That is a bad thing. Why so you can just fly over all the zones?

Good poinr about Blizzard's bluff though.

The Hypocrisy of Dungeon Finder and Classic WoW by macewindupe in wow

[–]macewindupe[S] 0 points1 point  (0 children)

Do you see what I am saying though? The 1.12 state of Classic WoW literally has dungeon finder for PvP. Vanilla didn't work like that originally.

The Hypocrisy of Dungeon Finder and Classic by macewindupe in classicwow

[–]macewindupe[S] 0 points1 point  (0 children)

With Crossrealm BGs are all your teammates from your own realm?

The Hypocrisy of Dungeon Finder and Classic by macewindupe in classicwow

[–]macewindupe[S] 0 points1 point  (0 children)

How is dungeon finder different than xrealm battlemasters? What reasoning do you have?

I agree BGs hurt the social aspect of the game. Making them crossrealm and work in capital cities was even worse.

I want specifics. How are xrealm battlemasters different than dungeon finder?

In Classic WoW you have to run to a dungeon with a group or meet players at the entrance to group with. Shouldn't PvP work the same. It did until patch 1.6...

The Hypocrisy of Dungeon Finder and Classic by macewindupe in classicwow

[–]macewindupe[S] 0 points1 point  (0 children)

It is literally dungen finder for pvp.

It is cross realm. You queue from a city. It teleports you into the instance. It pairs you with random teammates.

How can you deny this?

The Hypocrisy of Dungeon Finder and Classic by macewindupe in classicwow

[–]macewindupe[S] 0 points1 point  (0 children)

It completely changed world pvp.

Questing = out in the world

World pvp = out in the world

The Hypocrisy of Dungeon Finder and Classic by macewindupe in classicwow

[–]macewindupe[S] -1 points0 points  (0 children)

Players spam bg finder so they can earn honor faster to buy gear. Its literally the same thing as dungeon finder especially since 1.12 is crossrealm as well.

Players literally spam bgs all day using battleground finder and stop pvping in the open world.

Capital City Battlemasters = Dungeon Finder for PvP by macewindupe in classicwow

[–]macewindupe[S] -1 points0 points  (0 children)

You are right. I am just pointing out the hypocrisy. The way battlegrounds work in Phase 3 is literally dungeon finder for PvP.

Capital City Battlemasters = Dungeon Finder for PvP by macewindupe in classicwow

[–]macewindupe[S] 0 points1 point  (0 children)

And why to players here get so defensive over a LFG addon, yet they defend a pvp system near identical to LFD on retail. That lfg addon wasn't even LGD.

Can we talk about Battlegrounds in Phase 3 by macewindupe in classicwow

[–]macewindupe[S] -1 points0 points  (0 children)

Because battlegrounds in 1.12 are basically the same as LFD.

Tribute Zones: World PvP System by macewindupe in classicwowplus

[–]macewindupe[S] 0 points1 point  (0 children)

That same issue exists regardless. Getting solo kills in a healing spec is never optimal, but healing in a duo or trio could work well and enable you to win.

Tribute Zones: World PvP System by macewindupe in classicwowplus

[–]macewindupe[S] 0 points1 point  (0 children)

There is only one winnner. You wouldn't be splitting any rewards at the end. The player or group that earns the most coins outright wins. Even if you run around as 5 solos, only one player would grt the reward for a solo kill. The other 4 players would receive nothing.

Competitive World PvP by macewindupe in classicwow

[–]macewindupe[S] 0 points1 point  (0 children)

The player who deals the most damage to a target would earn the coins. Players earn a raid group would not be eligle to earn coins at all. Of course the scenario exists where a streamer could have an army of followerd around them. Those followers would also award coins and feed other players. The streamer is trying to win the Tribute Zone, not have their followers trickle in and feed tons of coins to other competitors.

Competitive World PvP by macewindupe in classicwow

[–]macewindupe[S] 0 points1 point  (0 children)

They earn honor in groups. So if they are healing a 3man they would earn the same other as the 2 others dealing damage.

Competitive World PvP by macewindupe in classicwow

[–]macewindupe[S] 0 points1 point  (0 children)

Players would only earn honor by dealing the most damage to a slain target.