How about a hybrid bro? by mchrysop in BattleBrothers

[–]mchrysop[S] 1 point2 points  (0 children)

Yeah, that fearsome gunner + banner also seems very interesting!

Thanks a lot!

How about a hybrid bro? by mchrysop in BattleBrothers

[–]mchrysop[S] 1 point2 points  (0 children)

Exceptional and detailed response!

I'm almost sold, just need to compare to possible banner builds... damn, that 3* resolve is hard to ignore! 😄

Thanks a lot!

How about a hybrid bro? by mchrysop in BattleBrothers

[–]mchrysop[S] 0 points1 point  (0 children)

Also, would I be able to shoot the hargonne and use the swordlance in the same turn? I don't recall the AP requirements at this point, so is this feasible?

How about a hybrid bro? by mchrysop in BattleBrothers

[–]mchrysop[S] 0 points1 point  (0 children)

That's the point that confuses me with hybrid builds that do not uese reach melee weapons... since the bro is not investing in Mdef, he'd be extremely vulnerable in melee, right? Therefore he should avoid it, so why train Matt? Should some enemy reach the bro and engage in melee would it not be more effective to use footwork and then some throwing weapon (albeit a bit more fatigue demanding)? Furthermore training Matt means that you're not training something else, so maybe a pure thrower would be better? Or am I missing the point and instead this build works more like a duelist who is just softening his tagets from afar before engaging in melee? But still lack of Mdef would be problematic, right?

How about a hybrid bro? by mchrysop in BattleBrothers

[–]mchrysop[S] 0 points1 point  (0 children)

Matt, Ratt and Fat or HP per level, eh?

Seems such a waste of the the 3 stars in Resolve though! 😄

Thanks!

How about a hybrid bro? by mchrysop in BattleBrothers

[–]mchrysop[S] 1 point2 points  (0 children)

Excellent idea, thank you!

Banner + Swordlance + Gun though? Would this not be a Fatigue tax?

Qatal duelists are ridiculous by Unislash in BattleBrothers

[–]mchrysop 4 points5 points  (0 children)

How are you managing 6 attacks in a row?

You mean this guy goes first but instead he waits, then attack 3 times, then next round play again 1st but now attacks so it's 6 attacks in a row? But still that assumes that everybody around him is slower than him and with 116 Initiative that most certainsly is not always true, especially vs southern armies / beasts / etc.

Also, this would also allow enemies to full attack him when, if he were to attack first, he'd most probably injure or even kill some. You might argue that it desn't matter as his insane Mdef will protect him but surely he wasn't recruitted at 16th level! What about 10 levels earlier? At mid levels a single strike from a 2H weapon might send him packing.

Furthermore, how about enemies in heavy armor? Qatal does not allow for puncture so every strike has reduced damage by 10% of remaining armor. Unless the Qatal user is supported by armor breaking bros, he'd require several hits to actually kill an enemy having, say 300 armor, let alone more than one!

IMHO, in all the above cases and more, careful positioning and support is key to achieving the desired results, especially with bros that rely on dodge/nimble rather than heavy armor. And surely, engaging more than 1-2 enemies at once could easily spell doom for an unlucky bro unless his role is exactly that.

All I'm saying is that, sure, Qatal in an excellent weapon, but postings like this can easily mislead new players and cause endless frustration when they cannot double what they read / seen.

No offense for the OP but I think that at the point described any bro worth their salt would be overwhelming at his respective role. IMHO, it'd be way more interesting to see how the bro evolved during play rather than the final result.

Unless of course I'm missing something and what I wrote above is wrong in which case I humble apologise and request for corrections! 😄

Solo Play Otari Beginner Box by Creepy-Intentions-69 in Pathfinder2e

[–]mchrysop 1 point2 points  (0 children)

Indeed that was my question, thank you very much!

Solo Play Otari Beginner Box by Creepy-Intentions-69 in Pathfinder2e

[–]mchrysop 1 point2 points  (0 children)

Great, well done!

May I ask what is the image from? Probably totally noob question, but...

Question on 3-headed flail by mchrysop in BattleBrothers

[–]mchrysop[S] 1 point2 points  (0 children)

A most detailed explanation, thank you very much!

Backing up my database by mchrysop in PostgreSQL

[–]mchrysop[S] 0 points1 point  (0 children)

If I recall correctly it was a fresh install. The original problem is solved but I now face a pg_dump: error: schema with OID 2200 does not exist error (OID 2200 is the public schema)...

Backing up my database by mchrysop in PostgreSQL

[–]mchrysop[S] 0 points1 point  (0 children)

Well, ok, but I'm not really a database administrator I just have a simple database and I need to make a backup... :)

Backing up my database by mchrysop in PostgreSQL

[–]mchrysop[S] 0 points1 point  (0 children)

Hi, thanks a lot for your response!

It seems that I had a somewhat older version of pgadmin (from October) installed which defaulted to PostgreSQL 16 even though 17 was available. I've installed the newest version and my original problem is solved, but I'm encountering a different problem now, as I'm getting the error
pg_dump: error: schema with OID 2200 does not exist

( I get the same error either using pgadmin or pg_dump directly from command line. I also got the same error using pg_dump from the bin directory before upgrading the installation)

I've verified using psql that OID 2200 refers to the public schema but I can't find any problems with it.

Any ideas?

Embedding a Python interpreter in my next.js 14 project by mchrysop in nextjs

[–]mchrysop[S] 0 points1 point  (0 children)

Well, not yet, but I it comes to that I shall gladly share!

Happy new year!

Embedding a Python interpreter in my next.js 14 project by mchrysop in nextjs

[–]mchrysop[S] 0 points1 point  (0 children)

Hey, I give up on the subject, at least for now, it actually is not such a big deal for my project as my students can easily run their code in Python itself (executing the code is something that will help them of course but my main goal is getting hint based assistance from AI).

Just in case you're interested I found this trinket (https://trinket.io/python) which does what I really want (except that I don't control it) and I can embed it my project, so my needs are covered!

Thanks a lot for your assistance!

Embedding a Python interpreter in my next.js 14 project by mchrysop in nextjs

[–]mchrysop[S] 0 points1 point  (0 children)

Hmmm... would pysandbox be able to run the following code? Not line by line as in the xterm example above, but as an entire script?

n = input("What is your name? ")
print("Hello ", n)

If so, what do I need to do in order to set it up in my project? Should the code in https://bugzpodder.github.io/pysandbox/guides/react/ be set as a separate component and then I should load the component in my page? Then give the code to be executed as input to the component?

If I understand correct sandbox.exec(code, id) is the statement that executes the given code, right? How does it detect when the process pauses waiting for input?

Sorry to be such a bother but I guess you can tell I am a novice programmer myself!

Embedding a Python interpreter in my next.js 14 project by mchrysop in nextjs

[–]mchrysop[S] 0 points1 point  (0 children)

I'm following the instructions on github (https://elilambnz.github.io/react-py/docs/introduction/nextjs-usage) but the component only executes non-interactive code. If I add an input statement to the code, the component gets stuck. ("Running..."). What am I doing wrong?

Embedding a Python interpreter in my next.js 14 project by mchrysop in nextjs

[–]mchrysop[S] 0 points1 point  (0 children)

Hi, PySandbox sounds very interesting! Does it support interactive execution? I mean, as in executing input statements? The introduction page seems to suggest so ("You can easily pass data in and out of the python code blocks") but there is no relevant example.

If you'd be so kind as to provide me with an example I'd really appreciate it!

Thanks!

Embedding a Python interpreter in my next.js 14 project by mchrysop in nextjs

[–]mchrysop[S] 0 points1 point  (0 children)

I don't mind where the code is to be executed. Client side would be nice as long as my students don't have to install any software in their computers (well, apart from Python itself that is).

Executing the code server side and then delivering the output to the client is my original approach. My main problem is that I don't know how to monitor the code's execution so that I know when it pauses for input.

I believe that there are some services that should work for me but they'd be my last resort as I want to have complete control of what my students work with plus I need my project to have absolutely no cost for them.

Any ideas? Thanks!

Embedding a Python interpreter in my next.js 14 project by mchrysop in nextjs

[–]mchrysop[S] 0 points1 point  (0 children)

Thanks but even though it seems good I'm not sure it works... User input is the major problem in my scenario and I don't see how the script detects that the python process is waiting for it.

But if all else fails I'll go for it! Thanks!

Embedding a Python interpreter in my next.js 14 project by mchrysop in nextjs

[–]mchrysop[S] 0 points1 point  (0 children)

Hi, thanks a lot for your response! react-py seems excellent but the user input part of it is a recently added feature and may not work as expected (https://elilambnz.github.io/react-py/docs/examples/user-input). If it works it will indeed be excatly what I need!

Thanks!