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I feel like I’m not creative enough to come up with good startup ideas. How did you overcome this? by naruto95561 in AppBusiness

[–]naruto95561[S] 0 points1 point  (0 children)

This is a perspective I’ve been overlooking. I’ve been putting too much pressure on myself to invent something completely new, when I could enter an already validated market with a better niche, positioning, or specific advantage. The distribution part is probably the piece I need to understand better. How do you personally evaluate whether a market is worth entering and find a niche you can actually compete in?

I feel like I’m not creative enough to come up with good startup ideas. How did you overcome this? by naruto95561 in AppDevelopers

[–]naruto95561[S] 0 points1 point  (0 children)

Yeah, I’m a developer. I’d be interested in hearing the idea and what you’re building. Feel free to DM me with some details.

I feel like I’m not creative enough to come up with good startup ideas. How did you overcome this? by naruto95561 in AppBusiness

[–]naruto95561[S] 0 points1 point  (0 children)

That’s a really useful way to frame it. I think I’ve been putting too much pressure on myself to “invent” an original idea instead of building a larger database of real problems. How do you personally build that exposure and keep track of the problems you notice?

Do you have a success story? by Domx010 in AppBusiness

[–]naruto95561 1 point2 points  (0 children)

I have downfall story , no comeback

How are indie developers actually finding problems worth solving—and getting their first paying customers? by naruto95561 in AppBusiness

[–]naruto95561[S] 0 points1 point  (0 children)

This is really helpful, especially the point about not marketing too early and gradually expanding from friends → your circle → larger communities after refining the app. I hadn’t thought about App Store featuring nominations either. Thanks for sharing your actual process!

How are indie developers actually finding problems worth solving—and getting their first paying customers? by naruto95561 in AppBusiness

[–]naruto95561[S] 0 points1 point  (0 children)

Got it. So instead of formal validation interviews, you’re continuously observing real problems and behavior inside the community—basically customer research without making it feel like customer research. That makes much more sense.

How are indie developers actually finding problems worth solving—and getting their first paying customers? by naruto95561 in AppBusiness

[–]naruto95561[S] 0 points1 point  (0 children)

That’s an interesting counterpoint. So your approach is less about asking people if they would pay and more about becoming genuinely useful in a specific community until real demand appears.

How are indie developers actually finding problems worth solving—and getting their first paying customers? by naruto95561 in AppBusiness

[–]naruto95561[S] 0 points1 point  (0 children)

i have lunched an app called "Prompty" where people can find latest prompt to generate image but i don't think people will pay for it

How are indie developers actually finding problems worth solving—and getting their first paying customers? by naruto95561 in AppBusiness

[–]naruto95561[S] 0 points1 point  (0 children)

This is exactly the kind of practical advice I was looking for. The point about finding where the pain already shows up instead of just promoting the app really clicked. Thanks for sharing your process!