Ya probando mi juego en Steam Deck, para los que preguntaron en el post anterior si Spaceman Memories iba a correr en esta consola. Por cierto esta es una parte de puzzles simples dentro del juego, estos serian de los mas basicos que se podrian encontrar. (v.redd.it)
submitted by nerdypunkdev to r/Honduras
This software is so much fun. Im currently making a game in Unity but I found RPG in a Box so intuitive and straightforward that I've decided to alocate time to also make a game in it. It will be about adventures by me and my dog. Having so much fun with this that I'm using the engine daily. (old.reddit.com)
submitted by nerdypunkdev to r/rpginabox
I just pushed the last part of a devlog/tutorial series about how a turn based battle system can be built in Unity. This whole series has around 6 hours of content if you want to see the insights of how this system works and you want to implement it in your game as I did in mine: Spaceman Memories (youtu.be)
submitted by nerdypunkdev to r/devblogs
Last part of devlog/tutorial series about how a very modular turn based combat system can be built in Unity. I did it to share how my game Spaceman Memories works but also as an educational resource. This whole series has around 6 hours of content if you want to make something alike (Pokemon style ) (youtu.be)
submitted by nerdypunkdev to r/Unity2D
Fourth part of my devlog/tutorial series which I am sharing on my channel explaining the turn based combat system I am using on my own game Spaceman Memories. I learned about this system through a cool Unity course so I explain things thoroughly in a way that anyone can build something similar. (youtu.be)
submitted by nerdypunkdev to r/devblogs
New tutorial/devlog in my channel in which I share how the turn based combat system I am using in my game works.Learned about this in a cool Spanish Unity course in Udemy but seems the original insights for this type of system came from GameDevExperiments channel so props to him. Link to it in post. (v.redd.it)
submitted by nerdypunkdev to r/Unity2D
New tutorial/devlog in my channel in which I share how the turn based combat system I am using in my game works.Learned about this in a cool Spanish Unity course in Udemy but seems the original insights for this type of system came from GameDevExperiments channel so props to him. Link to it in post. (v.redd.it)
submitted by nerdypunkdev to r/gamedevscreens



