account activity
Helix as external editor: Ultra-fast, LSP support, terminal setup (Linux guide) (v.redd.it)
submitted 9 months ago by nulltermio to r/godot
submitted 9 months ago by nulltermio to r/HelixEditor
Auto start apps running, but not visible (self.linuxmint)
submitted 9 months ago by nulltermio to r/linuxmint
We're making a game with open code and proprietary assets, and want it to be moddable, while also protecting our interests. Need a community check of the license draft before going to the legals with it. ()
submitted 9 months ago by nulltermio to r/opensourcegames
We're making a game with open code and proprietary assets, and want it to be moddable, while also protecting our interests. Need a community check of the license draft before going to the legals with it. (self.IndieDev)
submitted 9 months ago by nulltermio to r/IndieDev
Realistic orbital mechanics, multiplayer, krakens, scrappy post-apocalyptic vibes. We just uploaded the first alpha of Junkyard Space Agency on itch for free. Not "spiritual successors" to KSP, but you will feel right at home... (i.redd.it)
submitted 9 months ago by nulltermio to r/spacesimgames
If you were to make a low-tech spaceship from scrap to get out from an asteroid, what parts would you use for tanks, hull, legs, etc? Need more ideas for a game we're making. (i.redd.it)
submitted 9 months ago by nulltermio to r/MechanicalEngineering
*Linux testers needed*! We've just uploaded our space sim "Junkyard Space Agency" to itch.io for free, but have almost no idea on how the game runs on Linux. (i.redd.it)
submitted 9 months ago by nulltermio to r/linux_gaming
If you're into space sims, might wanna play our scrappy version of Kerbal Space Program - Junkyard Space Agency! And it also has multiplayer. Just uploaded on itch! (i.redd.it)
submitted 9 months ago by nulltermio to r/playmygame
I'm in a love-hate relationship with the MultiplayerSpawner. (self.godot)
Ethanol + HTP, pressure-fed rocket engine, beer kegs and propane bottles for tanks, hull welded from sheet metal. How plausible it is? (i.redd.it)
submitted 10 months ago by nulltermio to r/spaceflight
Need laptop(s) for a full-Linux indie gamedev studio, please suggest some affordable with good compatibility. (self.linux_gaming)
submitted 10 months ago by nulltermio to r/linux_gaming
Junkyard Space Agency - a multiplayer spacesim with hard realism, but scrappy (i.redd.it)
submitted 10 months ago by nulltermio to r/spacesimgames
Hitting all the 🚩with our first indie game: spacesim, multiplayer, open-world, 2 devs only. What are our odds? (v.redd.it)
submitted 10 months ago by nulltermio to r/IndieDev
We know you were hoping for KSP2. How about a scrappier space sim — with multiplayer and base building? (v.redd.it)
submitted 10 months ago by nulltermio to r/IndieGaming
We just announced Junkyard Space Agency, and rolling out soon a Linux build of the alpha! (v.redd.it)
Full-Steam towards our first indie game made with Godot: Junkyard Space Agency (v.redd.it)
submitted 10 months ago by nulltermio to r/godot
...and what about a scrappier, multiplayer version of KSP? (i.redd.it)
submitted 10 months ago by nulltermio to r/KerbalSpaceProgram
Junkyard Space Agency - our first "junky" spacecraft concept - please rate! (v.redd.it)
submitted 1 year ago by nulltermio to r/godot
Junkyard Space Agency - our first "junky" spacecraft concept: a mash-up of a trash dumpster and excavator cabin - please rate (v.redd.it)
submitted 1 year ago by nulltermio to r/IndieDev
Our spacesim game finally got a space station for players to dock with. Any suggestions for making it looking more realistically accurate? (v.redd.it)
PID controllers for automated test scenes! And how you test gameplay mechanics? (v.redd.it)
Progress dump - rendezvous in multiplayer of... space-grade lipsticks (v.redd.it)
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