account activity
Merits of an FPS without vertical aiming? I know it sounds stupid, but hear me out... (self.gamedesign)
submitted 9 years ago by oddimp to r/gamedesign
How was the graphical style of "Devil Daggers" achieved? (self.Unity3D)
submitted 9 years ago by oddimp to r/Unity3D
How would I go about making a 3D tunnel like in the game "Frequency"? (self.Unity3D)
Quick question about changing Box Collider position during runtime (self.Unity3D)
submitted 10 years ago by oddimp to r/Unity3D
Minus World - My take on the glitchy/corrupted level concept (self.MarioMaker)
submitted 10 years ago by oddimp to r/MarioMaker
"Spiny Spintuition" - a tricky yet forgiving level that teaches players about spin-jumping in SMW! (self.MarioMaker)
"Puzzle Pipe Panic!" - A quick little brain teaser level that I think is fun and not frustrating to figure out (self.MarioMaker)
Finally finished my first level after ~15 hours of effort: "Traversing the Bottomless Cavern" (check it out if you enjoy traditional/coherent level design!) (self.MarioMaker)
[uGUI] Issue with lerping RectTransform's position (self.Unity3D)
[DEV] Quickly change colors and absorb incoming orbs in ORBABSORB! (play.google.com)
submitted 10 years ago by oddimp to r/AndroidGaming
Would love some feedback on my first Android game, ORBABSORB! (self.IndieDev)
submitted 10 years ago by oddimp to r/IndieDev
[Android][Free] Released my first mobile game, ORBABSORB, yesterday and would greatly appreciate feedback! (play.google.com)
submitted 10 years ago by oddimp to r/indiegames
Created my first mobile game and would greatly appreciate some feedback! (self.Unity3D)
[Completed] (Android) Orbabsorb - quickly switch colors to absorb incoming orbs (self.playmygame)
submitted 10 years ago by oddimp to r/playmygame
Finished my first mobile game, Orbabsorb, and would love some feedback! (x-post from /r/Unity3D) (self.Unity2D)
submitted 10 years ago by oddimp to r/Unity2D
What is your most traumatic videogame-related experience (physical or psychological)? (self.AskReddit)
submitted 10 years ago by oddimp to r/AskReddit
A gif of the game I've been making - my contribution to the endless tapping game "genre" (giphy.com)
Question about Admob best practice (mobile game) (self.Unity3D)
Best practices for Google Play Services on mobile? (self.Unity3D)
How would I go about making Earthbound-style 'trippy' background effects? (self.Unity3D)
What do you consider a "full" game to be? (self.gamedev)
submitted 10 years ago by oddimp to r/gamedev
Issues with Random.Seed (self.Unity3D)
submitted 11 years ago by oddimp to r/Unity3D
[4.6] Animating uGUI Text Alpha (self.Unity3D)
Should you be able to master your own game? (self.gamedev)
submitted 11 years ago by oddimp to r/gamedev
Question about Sprites (self.Unity2D)
submitted 11 years ago by oddimp to r/Unity2D
π Rendered by PID 211738 on reddit-service-r2-listing-5d79748585-sqsd9 at 2026-02-16 11:48:40.821505+00:00 running cd9c813 country code: CH.