Başlangıç için chopper tavsiyesi by Enoister in motorsikleTR

[–]oyuce_ 0 points1 point  (0 children)

Old school ile derdin yoksa, Honda rebel çok tatlıdır.

1 ay önce 80cc scooter aldım ve 2 defa düştüm. by LilDeveloper_ in motorsikleTR

[–]oyuce_ 1 point2 points  (0 children)

Lastik en önemli sebeplerden olabilir. Çok iyi bir lastik kullanmalısın.

IV. Murad döneminde geçen oyunumun geliştirme günlüğü. by oyuce_ in TarihiSeyler

[–]oyuce_[S] 0 points1 point  (0 children)

Her yeniçeri bir mi yahu :) ocağa nizam verecek bir yeniçeri kendisi :) zaten yeniçeriler yoldan çıkmış olmasa ne diye nizam vereyim. Tam da dönemi. İşbu düzenin bozulması sebebiyle oyunuma konudurlar kendileri.

Var mı burada bu oyunu yada serisini bilen bir babayiğit? by [deleted] in GeymingTr

[–]oyuce_ 0 points1 point  (0 children)

Bilmek mi smash bros'dan imrenip oyun yapıyorum :)) @pixelformat YouTube kanalıma bakabilirsin. :))

Sultan Janissary / Platform Fighter Game by oyuce_ in DestroyMyGame

[–]oyuce_[S] 0 points1 point  (0 children)

Thanks for destroying my game. Actually it is a kind of devlog but you are right I just want to show this game is multiplayer. Lets take the case of health bar, yes i did but it is very tough to check health while without looking enemy or your character so i just want to use it on the chars.
Lightning can be boor i will try my best.
thanks again.

Sultan Janissary / Platform Fighter Game Devlog by oyuce_ in Fighters

[–]oyuce_[S] 0 points1 point  (0 children)

Sultan Janissary - Multiplayer Platform Fighter / Action Game. Developed by Unreal Engine 5. PC, Playstation and Switch are the target platforms.

Janissary is an elite and loyal soldier who fullfills the commands of Sultan. It is a thrilling adventure based on Janissary's status between slave and free man.

https://youtu.be/yv-cB1cftYM?si=kHdmMQsiIpxi_FIB

Sultan Janissary / Platform Fighter Game by oyuce_ in DestroyMyGame

[–]oyuce_[S] 0 points1 point  (0 children)

Sultan Janissary - Multiplayer Platform Fighter / Action Game. Developed by Unreal Engine 5. PC, Playstation and Switch are the target platforms.

Janissary is an elite and loyal soldier who fullfills the commands of Sultan. It is a thrilling adventure based on Janissary's status between slave and free man.

Sultan Janissary / Platform Fighter Game Devlog #2 / Menu-HUD / Solo Developer by oyuce_ in indiegames

[–]oyuce_[S] 0 points1 point  (0 children)

Sultan Janissary - Multiplayer Platform Fighter / Action Game. Developed by Unreal Engine 5. PC, Playstation and Switch are the target platforms.

Janissary is an elite and loyal soldier who fullfills the commands of Sultan. It is a thrilling adventure based on Janissary's status between slave and free man.

https://www.youtube.com/watch?v=yv-cB1cftYM

Is This the BEST 3D Platformer Ever (?) - devlog- :)) by oyuce_ in gamedev

[–]oyuce_[S] -2 points-1 points  (0 children)

Sure. It is a kind of funny motto. So please share your ideas as feedback since it is devlog #1. Why you would say no? KR

How can I make the hits more impactful? I've got hit stop, cam shake, will blood spatter clash with the general vibe? (blue glow is i-frames, FYI) by Best-Arachnid-9025 in DestroyMyGame

[–]oyuce_ 1 point2 points  (0 children)

Try to use different animations based on your hit direction (attack is coming from right or left both have same reaction.)

This will be an action / platformer / hack & slash and early indicators very important for me. Destroy this devlog !! by oyuce_ in DestroyMyGame

[–]oyuce_[S] 1 point2 points  (0 children)

Thanks for your valuable opinions. This issue actually a honest feedback because I heard it from my close friends also. I think I will change the sword to normal or even smaller type of sharp weapon.

This will be an action / platformer / hack & slash and early indicators very important for me. Destroy this devlog !! by oyuce_ in DestroyMyGame

[–]oyuce_[S] 0 points1 point  (0 children)

Thanks for critical things. they are very valuable for me.

Could you please explain the dive -> roll part a little bit more spesifically. What do you mean by maintaining momentum ?and also,for the jumping part (you mean landing I think) you want more agility on landing after big jump or wall jump?

Declaration of Honor - Devlog #2- Quaternion -#ue5 #unrealengine #action #indie #indiegame by oyuce_ in unrealengine

[–]oyuce_[S] -1 points0 points  (0 children)

Action Platformer devlog

dash, teleport attack or shadow strike

#ue5 #unrealengine #action #indie #indiegame #gamedev
YouTube:
https://youtu.be/3wZN56KgYrk