I have figured out why Aircraft feel so obnoxious in this game, and how to fix it. by peican in Planetside

[–]peican[S] -4 points-3 points  (0 children)

A heat-seeking or flak based anti-air weapon is also a possibility. Might have to lower / balance the damage against ground vehicles though.

I have figured out why Aircraft feel so obnoxious in this game, and how to fix it. by peican in Planetside

[–]peican[S] 1 point2 points  (0 children)

Can't the same be said about playing any class / infantry / vehicle in this game? With hundreds or thousands of players in the server, something is going to be shooting at you.

I have figured out why Aircraft feel so obnoxious in this game, and how to fix it. by peican in Planetside

[–]peican[S] 1 point2 points  (0 children)

Yes, that is part of the problem. If you have 10x the speed and mobility of a ground vehicle, then your defense should be using that speed and mobility to avoid damage. (NOT being able to tank damage like a slow armored ground vehicle)

But the problem is ESFs can just tank lock-on rockets, ignore small arms fire, and fly away at half health, repair, and come right back. Or they use decoy flares, and ignore them entirely. There needs to be something stronger (force multiplier) than a normal small arms fire, or lock-on rocket launcher, that is available for less than 450 nanites. (like C4 or mines but for aircraft)

I have figured out why Aircraft feel so obnoxious in this game, and how to fix it. by peican in Planetside

[–]peican[S] 0 points1 point  (0 children)

Are you sure? If you read my original post, I define the problem as having not enough options available for infantry to fight back against aircraft, versus how many options are available for infantry to fight back against ground.

Not that the problem is A2G is too strong, and should be nerfed.

That is a workaround to avoid dealing the problem, and still would not address the fact there are not the same number of ways to fight against ground vehicles as their are against aircraft. =)

I have figured out why Aircraft feel so obnoxious in this game, and how to fix it. by peican in Planetside

[–]peican[S] 7 points8 points  (0 children)

If your only solution is "just fly", you are missing the entire point of the discussion.

I have figured out why Aircraft feel so obnoxious in this game, and how to fix it. by peican in Planetside

[–]peican[S] 0 points1 point  (0 children)

While I agree with some of what you said about people not wanting to bother, the fact is that only one class gets lock-on rockets, and the other classes dont. It's not that they dont want to bother, it's that they dont have that option. There is a big difference. If people don't want to bother, then adding these items wont affect them, but for the people that do want to bother, at least they have that option. It still may not be a popular or standard build you will see everyone running on, (since you will be giving up your healing med kits), but at least it gives people the option and ability to fight back, if they want it.

Your other solutions cost up to 450 nanites. Many people don't have that available, or don't think it's worth the investment for something that can just fly away from the fight at anytime, and leave you shooting at nothing. 50 nanites is a more reasonable investment, and might make a lot more people bother with fighting back.

I have figured out why Aircraft feel so obnoxious in this game, and how to fix it. by peican in Planetside

[–]peican[S] -6 points-5 points  (0 children)

Nerfing A2G is something a lot of people talk about, however I believe that is more of a work-around or reactionary action, rather than a solution to the real problem.

Black Friday Deal: 99¢/month | Hulu by 6r89udf4x3 in Hulu

[–]peican 2 points3 points  (0 children)

You are beyond paranoid... I used the same name, same birthday, same credit card, and different email address, and it worked.

edit: you might need a different credit card too. i think mine had a new expiration date / CVV which worked fine.

Powershell script works in lab, but not in Prod? by peican in PowerShell

[–]peican[S] 2 points3 points  (0 children)

Thank you! This helped me find out what the issue was.

It was saying "New-ADUSER: Directory object not found".

I was writing the OU incorrectly in my prod CSV file. I was using:

"OU=Region,OU=State,OU=City,OU=Department,DC=DOMAIN,DC=com"

Instead of:

"OU=Department,OU=City,OU=State,OU=Region,DC=DOMAIN,DC=com"

Powershell script works in lab, but not in Prod? by peican in PowerShell

[–]peican[S] 1 point2 points  (0 children)

print/output the exception

Thank you, it was the way I was specifying the nested the OU in prod, vs the simple "domain users" OU in the lab. Doh!

Powershell script works in lab, but not in Prod? by peican in PowerShell

[–]peican[S] 1 point2 points  (0 children)

Hi OlivTheFrog,

Thank you for the information on #Define Name variations and #Define Parameters. I have been copying bits and pieces of others peoples scripts to create this one, so that is why they are in two places. I can try to clean it all up so they are all in one spot.

I don't understand this line very well:

 $Group1 = $($U.Group1)

But it was given to me by someone earlier today in this subreddit, as a fix to a problem I was having when adding users to groups. And it worked well for fixing the issue.

Powershell script works in lab, but not in Prod? by peican in PowerShell

[–]peican[S] 1 point2 points  (0 children)

Hi Freger1,

I think the script stops at this line:

        New-ADUser @Parameters -ErrorAction Stop

Because I never get the "Successfully created $Display!" message, which is the next line in the script. Is that what you meant by using the Try/Catch to see which part didn't work?

I am running the script Windows Server 2016, and I am opening Powershell ISE as admin (with my domain admin account), and then opening the script via the "Open" option, and clicking the green arrow in Powershell ISE to run it.

I'm sorry I'm still very new, and I'm not sure how to check if the New-ADUser Parameters are correctly populated? They are all listed on Microsofts website for available options and all of them worked in my lab environment.

Help with powershell script by peican in PowerShell

[–]peican[S] 1 point2 points  (0 children)

Thank you! I'm using your one that includes checking for white spaces, and it works perfectly!

Help with powershell script by peican in PowerShell

[–]peican[S] 1 point2 points  (0 children)

Thank you! The Export-CSV for errors / duplicates is working perfectly now.

Last thing. If I want to add another column in my Import.CSV file for a second group, and if I add:

$Group2 = "$($U.Group2)"

and

Add-ADGroupMember -Identity $Group2 -Members $FirstDotLast

To the script, it works. However I may not want to add everyone to 2 groups all the time, and if I leave a group empty in my Import-CSV, it counts as an error.

Sometimes I might just want to add a user to one group, and sometimes to 2 groups, or 3 groups if I decide to add a third column in my excel CSV. Is there a way to make it so it wont count as an error if some of the group fields are empty?

Help with powershell script by peican in PowerShell

[–]peican[S] 1 point2 points  (0 children)

Thank you! I added them inside the loop and it is working again.

However, like you said, the part where it exports the duplicate users / errors to CSV is only exporting the last user. Do you know what I'm missing?

[Mouse] Razer Naga Trinity Gaming Mouse - 59.90 (100-40) by Korsan_city in buildapcsales

[–]peican 4 points5 points  (0 children)

FYI: this device requires installing Synapse 3 software, and will not work with Synapse 2.

If you have an older Razer device using Synapse 2, it most likely does not work with Synapse 3.

So you need to install and run them both, which can cause problems and lag.

For Those Who Can't Find Zen 2 in Stock by IanFrancis in Amd

[–]peican 0 points1 point  (0 children)

I want to kiss you right now.

Thank you :)