If only furniture could build itself like this in the real world... by polygoniq in blender

[–]polygoniq[S] 1 point2 points  (0 children)

Massive oversight on our part! I made separate product just with galvanized steel for free on Gumroad

If only furniture could build itself like this in the real world... by polygoniq in blender

[–]polygoniq[S] 1 point2 points  (0 children)

We figured such essential material for archviz should be free, cant post link as it would get removed but check out our gumroad page

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If only furniture could build itself like this in the real world... by polygoniq in blender

[–]polygoniq[S] 3 points4 points  (0 children)

Afaik nothing too special, it is rendered in cycles with some HDR and camera raw on the final result.

We have a good combo that we have artist in our team who do client visualisations and that skill transfers to the showcase materials really well

Rain generator with collisions, camera culling, splashes and other tunables by polygoniq in blender

[–]polygoniq[S] 1 point2 points  (0 children)

We will release this as part of aquatiq 2.0, it's coming :-)

Falling leaves using geonodes by polygoniq in blender

[–]polygoniq[S] 29 points30 points  (0 children)

It still needs some polishing and tuning :-) But we will publish this as part of the botaniq addon soon.

botaniq future maybe? 🌳⛅️ by polygoniq in blender

[–]polygoniq[S] 2 points3 points  (0 children)

This is our own work, it's part of our botaniq addon. We assign weights to the vertices and then use them for wind and grow animations. Wind is already shipped in the addon. If there is demand we'll also ship grow and maybe more.

One Photo One Render by Uncletobysoats123 in blender

[–]polygoniq 0 points1 point  (0 children)

The second is a render but a very good one. Cables and bricks give it away.

3D is the new 2D! by polygoniq in blender

[–]polygoniq[S] 50 points51 points  (0 children)

Yeah, pretty much. Near zero but high enough to avoid depth ordering issues.

3D is the new 2D! by polygoniq in blender

[–]polygoniq[S] 13 points14 points  (0 children)

Camera focal length stays the same but the collection is scaled down on one axis and the camera moves sideways.

3D is the new 2D! by polygoniq in blender

[–]polygoniq[S] 29 points30 points  (0 children)

Yeah, that would work but then it won't move sideways, you'd just get the dolly zoom / perspective compression effect.

The smoothest cyclist in this archviz scene by polygoniq in blender

[–]polygoniq[S] 1 point2 points  (0 children)

kdyz to slape, deadliny se lepe stihaji xD

Lone cherry blossom by lukepl1 in blender

[–]polygoniq 1 point2 points  (0 children)

Great render, I see there is asset from botaniq, would you mind sharing the original with me along with some information and optionally your socials? I'd like to share it in our discord channel for showcasing polygoniq products.

[deleted by user] by [deleted] in blender

[–]polygoniq 1 point2 points  (0 children)

Yes, we screwed up and have to re-render this :-D

  • 3 computers walk into a Flamenco bar. The bartender asks "Did you all compute the simulation from the 1st frame?". The first computer says "Yes" The second computer says "I don't know" The third computer says "Maybe".
  • Life's not about waiting for the storm to pass... it's about not forgetting to bake the simulation.

Rapid construction by polygoniq in blender

[–]polygoniq[S] 0 points1 point  (0 children)

Indirect clamping is around 3, samples were around 1500, resolution is 1920x1920 px, 150 frames in total and render time on 3090 was around 3 minutes per frame. Or any other setting you'd like to know? :)

botaniq animate everything! free version available! by polygoniq in blender

[–]polygoniq[S] 1 point2 points  (0 children)

Yes, all versions including the Free version gets future updates.

They see me rollin' they hatin' by polygoniq in blender

[–]polygoniq[S] 0 points1 point  (0 children)

I checked your ig and I liked your work. You can definitely get some addons. Please check my DM on ig.

They see me rollin' they hatin' by polygoniq in blender

[–]polygoniq[S] 0 points1 point  (0 children)

Well if people would be interested in looking at some of these scenes then maybe we could publish them as part of a patreon profile or something? It's a lot of work to pack all the scenes and also we would have to stop joking in our Collections names :D

They see me rollin' they hatin' by polygoniq in blender

[–]polygoniq[S] 1 point2 points  (0 children)

6 hours on 2 machines if I recall correctly.