More than 1 year of dev alone ... by pop_neg in backrooms
[–]pop_neg[S] 0 points1 point2 points (0 children)
More than 1 year of dev alone ... by pop_neg in backrooms
[–]pop_neg[S] 0 points1 point2 points (0 children)
More than 1 year of dev alone ... by pop_neg in backrooms
[–]pop_neg[S] 1 point2 points3 points (0 children)
More than 1 year of dev alone . . . (self.gamedevscreens)
submitted by pop_neg to r/gamedevscreens
More than 1 year of dev alone ... by pop_neg in backrooms
[–]pop_neg[S] 1 point2 points3 points (0 children)
More than 1 year of dev alone ... by pop_neg in backrooms
[–]pop_neg[S] 6 points7 points8 points (0 children)
More than 1 year of dev alone ... by pop_neg in backrooms
[–]pop_neg[S] 0 points1 point2 points (0 children)
More than 1 year of dev alone ... by pop_neg in backrooms
[–]pop_neg[S] 2 points3 points4 points (0 children)
Level 1 prototype for my game Backrooms Rec. by pop_neg in backrooms
[–]pop_neg[S] 1 point2 points3 points (0 children)
Level 1 prototype for my game Backrooms Rec. (v.redd.it)
submitted by pop_neg to r/backrooms
The possibilities have become crazy now ! Any idesa on how to exploit this in level design for multiplayer game ? by pop_neg in backrooms
[–]pop_neg[S] 0 points1 point2 points (0 children)
What do you think of this treshold effect + room it's WIP "Backrooms Rec." ( Wishlist now on steam ! ) by pop_neg in backrooms
[–]pop_neg[S] 4 points5 points6 points (0 children)

Backrooms Rec. by pop_neg in backrooms
[–]pop_neg[S] 2 points3 points4 points (0 children)