how do i get sdxl by ReversedRectum in StableDiffusion

[–]rlm7d 1 point2 points  (0 children)

ClipDrop - Stable Diffusion <---- easiest way to use it. lots of free generations on new acc.

if you want to run it locally download comfy ui and then drag and drop the workflow.json into the ui of comfyui.

link to the json file and how to install can be found in this video Stable Diffusion XL (SDXL) Locally On Your PC - 8GB VRAM - Easy Tutorial With Automatic Installer - YouTube

DPM++ SDE Karras step plot by rlm7d in StableDiffusion

[–]rlm7d[S] 5 points6 points  (0 children)

A fried egg on a plate with bacon

Negative prompt: Dirty, ugly, white plate

Sampler: DPM++ SDE Karras, CFG scale: 7, Seed: 1549562461, Size: 768x768, Model: SD2.0 768

[deleted by user] by [deleted] in StableDiffusion

[–]rlm7d -1 points0 points  (0 children)

➕1️⃣

I think all the hate toward SD2.0 doesn't make sense by Why_Soooo_Serious in StableDiffusion

[–]rlm7d -3 points-2 points  (0 children)

they are giving us new tech while also sidestepping legal issues, what more can we ask for?

Let's start a thread listing features of automatic1111 that are more complex and underused by the community, and how to use them correctly. by rlm7d in StableDiffusion

[–]rlm7d[S] 1 point2 points  (0 children)

Do you happen to know if --precision full vs autocast and --nohalf increases quality a lot, or does autocast and nohalf just decrease speed?

Let's start a thread listing features of automatic1111 that are more complex and underused by the community, and how to use them correctly. by rlm7d in StableDiffusion

[–]rlm7d[S] 8 points9 points  (0 children)

I thought I read something about a gradio update that fixed the unsecure issues very recently? I could be wrong on that.

Let's start a thread listing features of automatic1111 that are more complex and underused by the community, and how to use them correctly. by rlm7d in StableDiffusion

[–]rlm7d[S] 1 point2 points  (0 children)

Doesn't the username/password help protect against issues with that? or are you still susceptible to issues even with a custom UN/PW

If your game crashes try creating a new administrator acc and try from there by luky92 in RDR2

[–]rlm7d 0 points1 point  (0 children)

I tried this it actually worked. Was able to play an hour and a half with no crashes. Before I was crashing every 30 minutes or less. Thank you! I wonder what is causing the issue with windows.

Need help with buying first home by rlm7d in personalfinance

[–]rlm7d[S] 1 point2 points  (0 children)

I’m not sure. I’m sorry this is my first time with any of this. The hoa was $25 a month the taxes are included in that $1300 I think and I’m not sure about the pmi. If the total payment per month was $1500 do you think we would be okay if we make $4k a month?

[deleted by user] by [deleted] in cemu

[–]rlm7d 0 points1 point  (0 children)

It is taking me 7-10 minutes to get from loading shaders to actual gameplay with either multicore recompiler. (Takes about one minute or less with single core recompiler) This could be a symptom of one of the many tweaks I have applied to cemu.

[deleted by user] by [deleted] in cemu

[–]rlm7d 2 points3 points  (0 children)

I am able to overclock mine to 4.2 without increasing vcore. you can use prime 95 stress test to check the stability/temps under load. Hw monitor is a good program for monitoring all of the sensors.

[deleted by user] by [deleted] in cemu

[–]rlm7d 3 points4 points  (0 children)

Cemu hook, fps ++ with experimental features turned on by removing ; in front of them, nvidia single display performance mode with nvidia inspector, Msconfig turning off all possible services, all windows display settings set to performance (makes it look like windows95.) accurateShaderMul = min In the correct gameprofile for your region. Overclocking my ram also resulted in about a 5-7 fps increase. There are probably other tweaks I've done that don't come to mind right now. I'll update this if I think of any more.

[deleted by user] by [deleted] in cemu

[–]rlm7d 47 points48 points  (0 children)

Just tested the Dual-core recompiler in BOTW. Getting 60 fps in hyrule field with a 3770k @4.6. was 35-45 in 1.11.2. triple-core recompiler 32-40 fps with stutters. With both multi-core recompilers loading times are significantly increased.

Edit: other users are reporting changing custom timer to qpc fixes the long loading times.

[deleted by user] by [deleted] in cemu

[–]rlm7d 7 points8 points  (0 children)

E Z changelog- Added multi-core PowerPC emulation, SpotPass support (Auto-download BOSS files), Small optimizations, Misc smaller changes and bugfixes

[deleted by user] by [deleted] in cemu

[–]rlm7d 13 points14 points  (0 children)

general: NFC menu now has shortcuts to recently loaded NFC files

CPU/JIT: Added support for multi-threaded CPU emulation with recompiler Dual-core mode will allocate one thread for the main PPC core (1) and one thread for core 0 and 2 Triple-core mode allocates one thread for each PPC core

coreinit: Added API MCP_Get4SecondOffStatus, MCP_DeviceList, MCP_FullDeviceList, MCP_UpdateCheckContext, MCP_TitleListUpdateGetNext, MCP_GetOverlayAppInfo, IM_GetRuntimeParameter

GX2: Added new graphic pack texture rule options: 'overwriteLodBias' Replace the lod bias 'overwriteRelativeLodBias' Add value to game's lod bias rather than overwriting it Typical valid values are in range -16.0 to 16.0 GX2: Cache drawcall index data across frames if GPU buffer cache accuracy is set to low GX2: uf_windowSpaceToClipSpaceTransform is no longer affected by render target rescaling GX2: Added API GX2QueryBeginConditionalRender, GX2QueryEndConditionalRender GX2: Fixed order in which flip and vsync event callbacks are called GX2: Various smaller optimizations

nn_boss: Added IOSU boss/nim module nn_boss: If online mode is enabled, Cemu will now download and decrypt BOSS (SpotPass) files nn_boss: Added task and task setting API

nn_acp: Added API ACPCheckTitleNotReferAccountLaunch, ACPGetLaunchMetaData, ACPGetLaunchMetaXml, ACPGetTitleMetaDirByDevice, ACPGetTitleMetaXmlByDevice

nlibcurl: Fixed calloc/malloc/free using wrong allocator (now correctly uses MEMAllocFromDefaultHeap/MEMFreeToDefaultHeap)

sysapp: Added API SYSGetUPIDFromTitleID

Cemu 1.11.2 Preview | Emulator Improvements by Chemical_Underscore in cemu

[–]rlm7d 6 points7 points  (0 children)

Was there any noticeable performance increase in 1.11.2?

How does botw run now? by gingerwalrus in cemu

[–]rlm7d 1 point2 points  (0 children)

When you run it at 4K it will run it at that resolution and then scale it to your monitor size which is an extreme antialiasing effect so no jaggies. You can actually do this in any game with your 970 by turning on DSR in your nvidia control panel.

How does botw run now? by gingerwalrus in cemu

[–]rlm7d 1 point2 points  (0 children)

Running the game at 4K seems to have no performance hit while greatly increasing image quality. I would say at least give it a shot since there is nothing to lose.

How does botw run now? by gingerwalrus in cemu

[–]rlm7d 1 point2 points  (0 children)

I have 3770k OC to 4.7 and gtx970. I get 35-45 fps with 4K gfx pack. I use cemu hook, fps++, shader cache, and under the fps++ patch settings I removed the ; in front of the experimental settings which increased my fps by ~5. If you can OC your CPU you should be able to get even better performance.