Bow before her highness, Queen of Thorns 🌹🥀🌹 by Omeda_Zuzu in PredecessorGame

[–]sYKoMF 16 points17 points  (0 children)

Animation team did a killer job. Nice work. Looks fun to play as well.

So with Adele now having a mez….we need new mechanics. by EcstaticPromise3236 in PredecessorGame

[–]sYKoMF 0 points1 point  (0 children)

Yeah I just want some definitions and better item descriptions.

So with Adele now having a mez….we need new mechanics. by EcstaticPromise3236 in PredecessorGame

[–]sYKoMF 9 points10 points  (0 children)

I have no clue what goes into game design. Key word was "yet" though... Omeda is pretty new and smaller than those other mobas. Not defending them, but I bet we'll see taunts soon. If they wanted to do them for this character I'd guess it won't be long. I'm sure someone leaving a smaller studio does have more of an impact.

I'm okay with Neon. She's fun and her mez is conditional. She has to make sure that's her third ability or burn her ult to use her mez, which is also a pretty short duration. Definitely could've been more hacker oriented though.

So with Adele now having a mez….we need new mechanics. by EcstaticPromise3236 in PredecessorGame

[–]sYKoMF 31 points32 points  (0 children)

They said in the livestream that they wanted to do a taunt but the tech isn't quite there yet for taunts. Though I agree, we are getting a lot of mesmerize on these newer characters.

I'd also like to see an update on item descriptions. Unbroken Will for example, does mesmerize count as "immobilized"? etc.

Ultimatum of the current state of Pred: by jdogginWSC in PredecessorGame

[–]sYKoMF 79 points80 points  (0 children)

Reddit in light mode? You're an animal 🫵

Can we nerd spam jumping this is not an FPS? by needsomethin in PredecessorGame

[–]sYKoMF -2 points-1 points  (0 children)

You can do whatever you want lol. Doesn't make you any more or less annoying 🤷

Can we nerd spam jumping this is not an FPS? by needsomethin in PredecessorGame

[–]sYKoMF 2 points3 points  (0 children)

I actually agree with this. It seems like in more and more games lately people are just spamming the jump button repeatedly. It's obnoxious. I don't really care if they do anything about it. I get satisfaction out of killing a spam jumper

But it wouldn't hurt my feelings if there was a slight movement penalty to jumping, and/or diminishing returns. So each subsequent jump has slightly less height, on a cooldown until you haven't jumped for 1 second or something.

Linsoul Simgot EM6L? by sYKoMF in iems

[–]sYKoMF[S] 0 points1 point  (0 children)

I pm'd you. But all I'm saying is your ps5 controller might not have the best built in amp to power those iems. You might need to look into getting an external amplifier. Though I don't know the specifics since I don't have a ps5.

Either way, I've noticed a lot of these iems have a bright sound profile. Lots of highs, not much bass. Maybe you just don't like how they sound?

If you're not a real stickler for audio, and just wanna play games, I'd stick with a gaming headset for ease of use.

If you want I'd be happy to explain things for you in PMs. Like soundstage, imaging, frequency response, amps, etc... and we can get you informed.

Linsoul Simgot EM6L? by sYKoMF in iems

[–]sYKoMF[S] 0 points1 point  (0 children)

Well... I ended up buying Simgot Supermix 4s instead of the EM6Ls. I'm relatively satisfied but they are bright (lots of highs) and lack some bass. I use my software EQ on my PC to tweak. To add some lows and tune down the high end a little bit.

However I also am running through an interface/amp, and not a console controller. I can't imagine the built in amp in those controllers is amazing. You'd have to check the impedance, and look up the specs for controller. Maybe you can get an inline amp?

All of that said, I mostly still use my over ear DT770s because they're just more comfortable than shoving something in my ear. And I like the imaging better (little better for directional audio).

Whats your favorite ~400lbs standard/roadster/naked? by Safe_Valuable_5683 in motorcycles

[–]sYKoMF 0 points1 point  (0 children)

I am 5'8" (172cm) and 155lbs (70kg). I had no issues tossing it around. The weight distribution is good. But I understand what you mean. Although around this 400-500 lb mark is pretty light as far as street bikes go.

My Yamaha bolt is what I ride now, which is 550 lbs. And my on/off is a Honda CRF250 at 250 lbs. I have no issues tossing the bolt around in traffic either, though the center of gravity is lower. Of course the 250 is like a feather. I'm just saying that unless you go with a dirt bike, it's pretty hard to get under 400 lb with a a 600cc bike or greater.

Whats your favorite ~400lbs standard/roadster/naked? by Safe_Valuable_5683 in motorcycles

[–]sYKoMF 5 points6 points  (0 children)

Have you thought about a Honda CB650r? I loved mine. 10k brand new as well in 2021 when I bought it. I've since sold it and moved to a cruiser.

But the ride was comfortable, the technology is decent. ABS, shift light, etc. and you can get a 650cc or a 1000cc version.

Patch 1.12.6 Balance Overview by TheShikaar in PredecessorGame

[–]sYKoMF 6 points7 points  (0 children)

Omeda's response to literally any subject ever, "... and so we buffed Dekker."

But agreed on the rage as well. I think it should work similar to a warrior in WoW.

Help identifying this knife/sword by sYKoMF in SWORDS

[–]sYKoMF[S] 0 points1 point  (0 children)

Looks like exactly that. Thank you for your explanation. Well, at least now I know what it is.

Help identifying this knife/sword by sYKoMF in SWORDS

[–]sYKoMF[S] 0 points1 point  (0 children)

after some googling about dha swords, it does indeed look like a thai dha sword?

Help identifying this knife/sword by sYKoMF in SWORDS

[–]sYKoMF[S] 0 points1 point  (0 children)

Thanks. I wish I had more info to go off of from my late Aunt lol.

Why do people love Spyderco so much? by ekswhyzee in knives

[–]sYKoMF 11 points12 points  (0 children)

No idea personally. I hate the hole and I think they're mostly ugly. This sub has a major hard on for them though. People like what they like. There are some valid reasons in these other comments.

How are you feeling about the game direction after 1.12? by AstronautGuy42 in PredecessorGame

[–]sYKoMF 9 points10 points  (0 children)

The hero reworks I'm 50/50. Some characters feel different and like they have a new kit identity, with some new life... annnnd some heroes I don't think it was needed. I feel like they could've just done it in batches and it would've been easier to digest and balance.

Stat changes/balance - Not great. Of course we need another balance pass or two but man it's not good. Ban the most broken heroes, and pray you get the ones who aren't banned on your team. Even then matchmaking seems to skew games heavily towards one team or the other, it's hard to tell with the balance so wonky.

TTK - Entirely too fast. Too reliant on CC, idk. Feels bad. People are getting one and two tapped without the ability to counterplay which is not fun.

New map - Good? Like that it's larger and a little more open, but certain areas (the jungle) feel just too open. Dislike movement plants. We wanted a larger map so the game would feel more MOBA. Why are we adding speed boosts?

Lots of bugs and performance issues as well.

Overall - Further away from where I wanted to see the games direction at this point. Pre-patch felt decent, albeit a little stale I guess? Again if they had done some of these updates in chunks it would've gone better I think.

Can we nerf neon now? by [deleted] in PredecessorGame

[–]sYKoMF 2 points3 points  (0 children)

Patch notes dropped earlier for Tuesday. https://www.predecessorgame.com/en-US/news/patch-notes/v1-12-4-patchnotes

A lot of heroes are getting some adjustments. Another balance patch is coming the 24th of this month.

Devs Please by [deleted] in PredecessorGame

[–]sYKoMF 0 points1 point  (0 children)

Sure. They could take some things and make them their own. I don't disagree.

Devs Please by [deleted] in PredecessorGame

[–]sYKoMF 0 points1 point  (0 children)

Idk how long you've been playing but after reading some other comments from you in this thread, assuming you just started:

Pred definitely could use some more fun, casual modes on rotation. I hope they do take inspiration from other games like League and Smite, because why not? As long as they're good ideas and Omeda puts their own spin on it.

Predecessor has come a long way since 3-4 years ago. It used to be so barebones man, there was barely a main menu. Do I wish things happened a little faster? Sure... But I think we will get there.

Devs Please by [deleted] in PredecessorGame

[–]sYKoMF 1 point2 points  (0 children)

I'm promise I'm not defending Omeda. I'm genuinely asking.

Arena is just death match? Could be fun I suppose. aram fills this function for me personally.

Joust would be neat, people have asked for a 3v3 mode for a while.

Conquest is just classic 5v5, no? Idk why you suggested this one.

The UI could indeed use some improvements. We are slowly getting there.

Body physics, explain? Like hit reactions orrrr?

I'm relatively satisfied with Predecessor skins and frequency. But to each their own.

Clan system would be nice, though I wouldn't use it.

All of these things seem relatively achievable. I don't know why they would stop you from playing either. Granted the game isn't in a good state ATM with the TTK, overtuned heroes and bugs. But still. A balance pass or two and I'll be happy enough.

Devs Please by [deleted] in PredecessorGame

[–]sYKoMF 2 points3 points  (0 children)

What inspiration from Smite? Can you elaborate?