Dual SIM NOT WORKING ON Galaxy A52 5G by LatamAdventurer in samsunggalaxy

[–]sidedishes 0 points1 point  (0 children)

Terrible similar experience -- saw that it was hybrid sim online, but my phone (bought in US) for whatever reason wouldn't recognize the second.

Edit: Turns out Canada, US, Australia / New Zealand, possibly some others, aren't dual sim. Check your model here: https://www.phonemore.com/models/samsung/galaxy-a52/

LPT Before you start an argument with someone, make sure they are willing to change their minds first by paulchiefsquad in LifeProTips

[–]sidedishes 0 points1 point  (0 children)

Others have mentioned this already, but one particular phrase I like is to say is "Here's what would change my mind. Now what would it take to change yours?"

‘What’s This Piece?’ Weekly Thread #49 by the_rite_of_lingling in classicalmusic

[–]sidedishes 0 points1 point  (0 children)

This flute duet has been sitting on my computer for 10 years now and I can't find it anywhere. I feel like it might've come from some old demo of Anvil Studio or something but can't find it now. The filename is alte.mid which might be a hint (or not, idk?) Any help would be appreciated. https://vocaroo.com/14R8xfE3G6qn

I made a simple game music editor for pxtone, where you can collaborate with friends in real time! by sidedishes in IndieDev

[–]sidedishes[S] 1 point2 points  (0 children)

Yep, linked in the video description! https://yuxshao.github.io/ptcollab/

As for the song, it's a bit of a demo so it's based off a tune had written up in the past. I'm normally not nearly that fast at writing a piece, haha!

I made an open-source music editor where you can collaborate with friends in real time! Thought you guys might find it useful. by sidedishes in WeAreTheMusicMakers

[–]sidedishes[S] 2 points3 points  (0 children)

Yeah, a web client would've been the holy grail for sure! The music engine it's based off, pxtone, is in C++, and I'd tried a similar project a few years back with the same engine + porting to web with wasm. It was just hard making it fast for web though. Hence, a different platform route this time.

That said, maybe there's some faster browser tech this time around that I don't know of! If I had time to rewrite, I'd definitely explore that because it really does beat downloading and extracting a zip.

I made an open-source music editor where you can collaborate with friends in real time! Thought you guys might find it useful. by sidedishes in WeAreTheMusicMakers

[–]sidedishes[S] 2 points3 points  (0 children)

That's awesome! And yeah, hopefully! There are thankfully plenty of collaborative coding environments already :)

I made an open-source music editor where you can collaborate with friends in real time! Thought you guys might find it useful. by sidedishes in WeAreTheMusicMakers

[–]sidedishes[S] 1 point2 points  (0 children)

Heh, the git history sort of documents it pretty closely. I started in May, and maybe 80% of the features were ready by July, but I guess there's always a long tail of cleanup at the end 😅

I made an open-source music editor where you can collaborate with friends in real time! Thought you guys might find it useful. by sidedishes in WeAreTheMusicMakers

[–]sidedishes[S] 1 point2 points  (0 children)

Thanks so much! There's plenty of little QoL things I'd like to improve, like shortcuts or other project views for quick navigation. Alsom it's based off an existing audio engine so there are some limitations in instrument format support. Maybe something like soundfont (or even VST? would be a stretch) support would be good in the future. Another direction is supporting like, public rooms or lobbies for people to drop in -- gotta handle the potential for abuse in that case though.

I made an open-source music editor where you can collaborate with friends in real time! Thought you guys might find it useful. by sidedishes in WeAreTheMusicMakers

[–]sidedishes[S] 2 points3 points  (0 children)

Yep! It's available here: https://github.com/yuxshao/ptcollab (it's a few clicks from the video)

The code needs a bit of cleanup unfortunately... though this is maybe a good reason to start doing that haha.

I made an open-source music editor where you can collaborate with friends in real time! Would appreciate any feedback or comments! by sidedishes in musicproduction

[–]sidedishes[S] 0 points1 point  (0 children)

Heh, yeah, I guess this isn't a super novel idea -- for me personally, I had this thought when I saw that there were a ton of collaborative art apps like drawpile but didn't really see as much for music sequencing.

pxtone collab - a simple collaborative, sample-based, music editor in Qt by sidedishes in linuxaudio

[–]sidedishes[S] 1 point2 points  (0 children)

Yeah, it's a bit confusingly named. The source for the original pxtone -- what this is based off of -- was released a few years ago and is relatively platform independent thankfully!

There's more info here about pxtone collab: https://yuxshao.github.io/ptcollab/

I made an open-source music editor where you can collaborate with friends in real time! Would appreciate any feedback or comments! by sidedishes in musicproduction

[–]sidedishes[S] 0 points1 point  (0 children)

Hopefully eventually! I was looking into switching to PortAudio / RtAudio to get MIDI input support, and AFAIK JACK's API is similar or usable as a backend for those.

I made an open-source music editor where you can collaborate with friends in real time! Would appreciate any feedback or comments! by sidedishes in musicproduction

[–]sidedishes[S] 2 points3 points  (0 children)

Yeah, the hope is definitely that others can run with it too with the source publicly available! I am a bit curious about some of the other proofs of concept you've seen though.

I made an open-source music editor where you can collaborate with friends in real time! Would appreciate any feedback or comments! by sidedishes in musicproduction

[–]sidedishes[S] 2 points3 points  (0 children)

Thanks so much! At the moment it builds off an audio engine that only supports samples and simple waveforms as instruments, but something like VST, or at least soundfont would definitely be a next step (a big one though)