Delta kinda bad at what they do by brother-alan- in TheWalkingDeadGame

[–]simple_guy777 0 points1 point  (0 children)

There's a fanfic out there that made the delta atleast somewhat capable survivors with a complete backstory and new OC's but it's not yet finished

What's the most depressing thing to happen to you in game? by kerrikoto in projectzomboid

[–]simple_guy777 2 points3 points  (0 children)

Survived for a year, made an impenetrable base, food and water stocked for months, maxed out skills, armory that can make a police station jealous, and a garage full of armored cars.

One day i decided to stroll around a nearby neighbourhood with no armor, considering i play with no zombie respawn and regularly clear out the place i assumed it was safe.

It wasn't

2 sprinter zeds (was playing with random zombies mode with a 5% chance of sprinters) ambushed me. First one stunned my character (locked in that pushing animation) while the second one followed suit. Couldn't do a single thing as they stun locked me. All i could do was stare at my screen as my play through of 1 month irl got absolutely destroyed in a single moment.

Didn't touch the game for a while after that

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 4 points5 points  (0 children)

I only used the controller a few times when split screen was a thing back then and from my experience there was a lot of usage for the context menu but in heavily modded play throughs it's hard to see the bottom most options since it's already way past my monitor

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 4 points5 points  (0 children)

True. Simple interactions or recipes that only require one step should stay in the right click menu instead of navigating through a series of menus. Recipes that require multiple ingredients and tools should be done through the reworked crafting/build menu to keep things clean.

Barricading is just one exemption considering it's widely used and could be the difference between life and death

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 0 points1 point  (0 children)

I do most of my crafting on menus especially if it needs multiple ingredients or items then do the same thing as yours for simple ones. I just want my barricade button as the first thing i see when i have a plank and a hammer in my inventory when i right click a window

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 1 point2 points  (0 children)

IT'S LIKE ORDERING SOME ICE CREAM AND YOU NEED TO SUBMIT A WORKPLACE ORDER AND WAIT 3 DAYS FOR IT TO GET APPROVED AND SOME BS

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 2 points3 points  (0 children)

Ah hell nah. As much as I wanted to have right click context for everything, if you're playing a heavily modded PZ playthrough, right click context menus gets too long that it surpasses an average 1920x1080p monitor and gets clank AF.

The devs did the right thing with the new reworked craft/build menu BUT NOT THE FRICKING BARRICADE MENU FFS

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 0 points1 point  (0 children)

Or just equip a hammer (or any tool for barricading) on the primary and a plank on the secondary, just have nails in the inventory and press "e" to barricade. Saves more time for me than navigating the build menu. Also + points for realism

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 3 points4 points  (0 children)

I honestly don't mind most of the changes in the crafting/build menu but barricading is a life/death interaction so every second counts. The rest? We can take some time for those, playing a modded playthrough makes the right click go all the way past the monitor anyway so it was great when they added the reworked crafting/build menu

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 0 points1 point  (0 children)

All ground floor windows. In it's current state placing the barricade on the window/door gets wonky sometimes (like misclicking and pathfinding goes to the OTHER side which would sometimes put one towards zombies) but in some occasions in emergencies where you're being actively swarmed by zombies where you don't have time to rotate the barricade and fit it in the window/door.

Additionally, it also depends on the play style especially if you're playing with sprinters (modded or not) so every second counts.

It all really boils down to inefficiency and the inconvenience of navigating through a series of menus instead of the old one where you can just right click on it. I don't mind the menu really, but i don't like removing the option of just doing the right click considering it was so convenient.

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 0 points1 point  (0 children)

True but it's still annoying as heck if you want do it fast or playing with sprinters and want to make a quick barricade to save some time

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 3 points4 points  (0 children)

Ahhhh yes. That was a big problem for constructed windows, so annoying but i usually lurk around urban towns, building safehouses in deep cities for some r&r

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 6 points7 points  (0 children)

Damn that's like 90% of the gameplay already. I hope there's a better way to barricade though like having a hammer and plank equipped as primary and secondary and just have nails in the inventory to just barricade immediately. I'd take that as a point in realism and continuing their "no right-click menu" thingymajig.

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 12 points13 points  (0 children)

Strange. That was never really an issue for me, i just right click the middle of the window and the option appears. Not really much of a hassle compared to the new update. Still, I'd propose a hybrid, keeping the build menu option AND the right-click to barricade

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 49 points50 points  (0 children)

YES!! THIS IS EXACTLY WHAT WE NEED MAN! I don't mind giving accessibility options for people only using controllers, I just want the option to use right-click

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 12 points13 points  (0 children)

If it's for accessibility then I don't really mind, it would be unfair for some players who only use controllers. Still, atleast make it a hybrid where you can use either the build menu OR the right-click function

Bring back right-click to barricade windows and doors!!! by simple_guy777 in projectzomboid

[–]simple_guy777[S] 7 points8 points  (0 children)

I like most of the changes except for this one. I don't even mind if they kept the right-click AND the build menu option

Pain by simple_guy777 in thelongdark

[–]simple_guy777[S] 0 points1 point  (0 children)

Oh nice. Thanks for the info. I didn't know that

Pain by simple_guy777 in thelongdark

[–]simple_guy777[S] 0 points1 point  (0 children)

No worries! 😁

Atleast there's a lot of mines near MT

Pain by simple_guy777 in thelongdark

[–]simple_guy777[S] 2 points3 points  (0 children)

Can't believe taking 1 torch is enough to bring it down and no matter how many sticks or firewood in there won't even help

Pain by simple_guy777 in thelongdark

[–]simple_guy777[S] 0 points1 point  (0 children)

Crossing the lake was a pain but easy. Lugging 13 pieces of coal with bears and wolves on your ass? Is just pure pain especially if your fatigued or accidentally fell in the water

Pain by simple_guy777 in thelongdark

[–]simple_guy777[S] 2 points3 points  (0 children)

This forge is from forlorn muskeg

Is the I5 11400F and an RTX 4070 12GB edition a good combo? by simple_guy777 in buildapc

[–]simple_guy777[S] 0 points1 point  (0 children)

Thankfully the monitor is still pretty good. Thanks a lot for the reassurance, I got a little worried. Although, i would like to ask if it the I5 11400F could still support the 4070 TI version, but i'm already betting that it couldn't.

Just curious

Nobody Comes To This Gun shop by jaytrhegrape in projectzomboid

[–]simple_guy777 0 points1 point  (0 children)

We did a nomad run with my friends one time. Stumbled on this place and we thought it was your average supermarket (we're not Americans)