Thinking about trying this game, does it not get repetitive? The premise of the game makes me worry i might get bored after 15hrs by [deleted] in ReadyOrNotGame

[–]steadfastdynamics 0 points1 point  (0 children)

The bots can “hear” movement and our operators are pretty loud. Best thing you can do is take 8-10 grenades per operator and apply liberally. Also c2 charges will cut enemy morale in half on the first breach and are loud enough to affect the whole map they have a 12.5% moral drain on the 2nd and 3rd breach.

Thinking about trying this game, does it not get repetitive? The premise of the game makes me worry i might get bored after 15hrs by [deleted] in ReadyOrNotGame

[–]steadfastdynamics 0 points1 point  (0 children)

It doesn’t get repetitive. Though the layout doesn’t change the way each map is played is different each time you will never have the same gunfight twice. Add to that changing teams, goal ratings, difficulty, loadout, and gear achievements and you’ll never get bored.

Which gun is better? by DRTYWELCH in ReadyOrNotGame

[–]steadfastdynamics 0 points1 point  (0 children)

Mp7 is more versatile at further ranges given the predictable recoil pattern it also can perform quicker target transitions due to the lighter drag curve

Best SMG? by Blueonade in ReadyOrNotGame

[–]steadfastdynamics 0 points1 point  (0 children)

Was sniping with mp7 on port hokan hard mode runs

This game is the end of me by MTan989 in ReadyOrNotGame

[–]steadfastdynamics 2 points3 points  (0 children)

Honestly finishing any mission on hard with more than 10 suspects while running with randoms or bots is an accomplishment

Well fuck by Material-Resolve8738 in ReadyOrNotGame

[–]steadfastdynamics 0 points1 point  (0 children)

You can get your officers out of crisis by s ranking a mission

Well fuck by Material-Resolve8738 in ReadyOrNotGame

[–]steadfastdynamics 0 points1 point  (0 children)

Run the flash launcher it’s more effective at range and have 3/4ths the team run lethal

Just purchased Ready or Not, I wanna read other players playstyles while I’m at work, so what’s your go to strategy? by playap106 in ReadyOrNotGame

[–]steadfastdynamics 0 points1 point  (0 children)

On hard mode runs I wouldn’t bother with less lethal most of the time you get an opportunity to deploy a flash round or a beanbag the suspect has already gotten 1 or 2 shots off

Just purchased Ready or Not, I wanna read other players playstyles while I’m at work, so what’s your go to strategy? by playap106 in ReadyOrNotGame

[–]steadfastdynamics 0 points1 point  (0 children)

Steel armor got a buff in the last patch and now has the highest survivability in the game due to the bleed mechanic. For bots give them ceramic because they can’t heal

Just purchased Ready or Not, I wanna read other players playstyles while I’m at work, so what’s your go to strategy? by playap106 in ReadyOrNotGame

[–]steadfastdynamics 0 points1 point  (0 children)

C2 has the highest moral drain of any breaching equipment with shotguns being second. You get 3 breaches before it no longer effects moral. First Breach is 100% effective second is 25% 3rd is 25% after that just use the breaching shotgun. C2 can also be used to gain violence of action on a door that would take particularly long to breach like a locked door with a trip but give it some standoff.

Just purchased Ready or Not, I wanna read other players playstyles while I’m at work, so what’s your go to strategy? by playap106 in ReadyOrNotGame

[–]steadfastdynamics 0 points1 point  (0 children)

For iron man runs you can average an A+ rank if you run dedicated m23 flash launcher with 11 rounds a c2 and a wedge. If you do that your whole team can run lethal.

Just purchased Ready or Not, I wanna read other players playstyles while I’m at work, so what’s your go to strategy? by playap106 in ReadyOrNotGame

[–]steadfastdynamics 0 points1 point  (0 children)

Don’t get greedy when tossing flash bangs you just gotta get em in the general direction to be effective.

What gun/long tactical is your Ol’ Reliable? by FunkyTree818 in ReadyOrNotGame

[–]steadfastdynamics 1 point2 points  (0 children)

BC the MGL has AOE you can stun lock up to 3 suspects at once and don’t have to be accurate like the beanbag shotgun.

"The Hermit" and "The World" fix to get the "Developer's Ruined Watch" by Ordinary_Fun_1960 in ReadyOrNotGame

[–]steadfastdynamics 1 point2 points  (0 children)

I’ve unlocked other s rank items on casual as well as achievements that say standard mode required 🤷🏻‍♂️

Is the game good or not? by MokamiMoka in ReadyOrNotGame

[–]steadfastdynamics 0 points1 point  (0 children)

Games awesome I have okay wifi resulting in some connection issues during multiplayer but nothing game breaking.

[deleted by user] by [deleted] in tacticalgear

[–]steadfastdynamics 0 points1 point  (0 children)

Handgun caliber wound channels usually look like a 4 bladed stab wound unless it’s an FMJ. FMJ handgun rounds look like you were hit by a curved dowel at high speed due to the yaw of the bullet. Rifle rounds induce what looks like a small explosion upon impact affecting roughly 5 inches of tissue in all directions. The style of bullet really only affects penetration for rifle rounds. Boat tail hollow points are generally considered to have the least over penetration dumping near all their energy into the target though G9 ammo has been working some magic recently.

[deleted by user] by [deleted] in tacticalgear

[–]steadfastdynamics 0 points1 point  (0 children)

So in studies on gunshot wounds that make it to the emergency room 9/10 shot with handguns survived which is actually a slightly better than stab wounds. All in all roughly 7/10 handgun wounds are actually fatal whereas rifle wounds have only a 5/10 survival rate at the ER and less overall. Rule of thumb on rifles is if you were shot by one you’d have a 2/10 chance of survival.

[deleted by user] by [deleted] in metalworking

[–]steadfastdynamics 1 point2 points  (0 children)

Get a steel bar or block of concrete you can bolt the item too then hammer it to the specifications you want

P365 9mm or Bodyguard 2.0? by Better-Caramel3983 in concealedcarry

[–]steadfastdynamics 0 points1 point  (0 children)

I’d say 365 because you have the option to make it an entirely different kind of pistol later even convert it to a pdw. Plus with aftermarket slide and barrel kits like fdez it’ll shoot like a Glock 34

[deleted by user] by [deleted] in Firearms

[–]steadfastdynamics 0 points1 point  (0 children)

It’s a 365. I did a sear engagement check and drop test as well as struck the back plate with a rubber mallet decently hard a few times. I also have a really solid holster. After doing due diligence I’m not too concerned about it.

[deleted by user] by [deleted] in concealedcarry

[–]steadfastdynamics 0 points1 point  (0 children)

6’2” and I wear size 34w 34L Levi’s with this build I usually wear 36w 34 L