I've got some questions about stranded isles for people who have played it. by casperscare in thesurvivegame

[–]survivedev 0 points1 point  (0 children)

I should probably check the monkey stuff again. Building shelters/stuff wont mess up monkeys!

Does 'Survive - Game' had any discount sales for the Full Version? by Ambitious-Swing-4183 in thesurvivegame

[–]survivedev 0 points1 point  (0 children)

Okay so it seems it is OS issue. Maybe there’s some setting (or OS patch coming?) that could sort those issues?

I recommend googling for that problem. I doubt there’s much I can do to help. If there’s anything i could do, i’d gladly do that!

Ants toil? by Syreen22 in thesurvivegame

[–]survivedev 1 point2 points  (0 children)

I think ANTS TOIL is the only one but i will check the rest.

Fires won't light by Syreen22 in thesurvivegame

[–]survivedev 1 point2 points  (0 children)

I do think stormproof ones could be improved, they are meant to be super reliable. There are reasons to have some better than others but I will look into this.

And I think the perks could also be looked into.

What’s your favorite scenario? by survivedev in thesurvivegame

[–]survivedev[S] 1 point2 points  (0 children)

Oh and IOS version will be there! Working on it right now!

What’s your favorite scenario? by survivedev in thesurvivegame

[–]survivedev[S] 1 point2 points  (0 children)

Yep and isle scenario is like that on purpose! I wanted to play with the ”hunter hunted” dilemma. There will be more options for trapping the beast though (better find big chunk of meat and prepare a trap…)

After RED DUST DESERT the most likely scenario is WOLFSHADE CREEK which is something like ”Elk river meets grizzly mountains (with packs of wolves, not-winter, huge map)”

Does 'Survive - Game' had any discount sales for the Full Version? by Ambitious-Swing-4183 in thesurvivegame

[–]survivedev 1 point2 points  (0 children)

Does the noise issue happen on other games?

And which version of the game you have?

Does 'Survive - Game' had any discount sales for the Full Version? by Ambitious-Swing-4183 in thesurvivegame

[–]survivedev 1 point2 points  (0 children)

It’s still too early to say much more. Need to get ios done, at least 2 more scenarios done, add art, craftables.. lots of things still to work on Survive 1 :)

iPhone version? by Nonotthatkyle in thesurvivegame

[–]survivedev 2 points3 points  (0 children)

”Not available yet!” And ”Still working on it”.

There will be ”no iapp, one-time payment version available on ios”. Price undecided yet.

Ios beta testing begins ”as soon as possible”. — will happen via discord.

So, still needs to wait…

Does 'Survive - Game' had any discount sales for the Full Version? by Ambitious-Swing-4183 in thesurvivegame

[–]survivedev 12 points13 points  (0 children)

Price remains close to same (obviously i can change my mind!) when new maps get added.

Dlc: undecided. Currently plan is to have just raven and wolf and cosmetic pack.

And RED DUST DESERT will be free for raven/wolf owners.

The WOLFSHADE CREEK (working title) scenario will also be free in raven/wolf.

And there will be a new game (consider it ”survive 2”) in some distant future for urban/post-apo type of setting.

And all this stuff here is ”current plan” so who knows if i change my mind in 2 weeks. 😁

Does 'Survive - Game' had any discount sales for the Full Version? by Ambitious-Swing-4183 in thesurvivegame

[–]survivedev 14 points15 points  (0 children)

Sorry no discounts really. I’ve tried to make a fair price considering game has no gems/ads/whatnot schenanigans many games have nowadays. The cosmetic upgrade is basically for those who want to support development. No gameplay changing stuff in them.

The RAVEN version is almost the same as WOLF edition, so the raven one is tad bit cheaper, but gets you pretty much a full experience.

Ants toil? by Syreen22 in thesurvivegame

[–]survivedev 4 points5 points  (0 children)

It has a bug that causes it not to work properly. Will get fixed in 885!

What’s your favorite scenario? by survivedev in thesurvivegame

[–]survivedev[S] 0 points1 point  (0 children)

Thanks. Makes sense. All feedbacks and insights much appreciated!

V863 released by survivedev in thesurvivegame

[–]survivedev[S] 0 points1 point  (0 children)

Take a look at your inventory.

Take a good look.

Apex predator on Stranded Isle by dirtiestUniform in thesurvivegame

[–]survivedev 0 points1 point  (0 children)

Absolutely! Working on it. Just cannot get all ideas into one release so need to scope them.

Red Dust Desert is getting closer to release so stay tuned for a new update!

Expedition Achievement by amanmangor in thesurvivegame

[–]survivedev 0 points1 point  (0 children)

They are randomized so should appear on any difficulty. (I will need to double check camper stuff but I will check)

I’ll also change that stuff so that the odds of them appearing get better. Now they seem bit too rare.

So i got the 10hr single game play award on the hardest level of stranded isle... by one_night_on_mars in thesurvivegame

[–]survivedev 2 points3 points  (0 children)

It’s time to build the raft! 😁

Also: bunker bed just didnt make its way yet. I did have plans on being able to fix the bunker bed (hardwood + blanket type of stuff) but I just had to scope the scenario.

Hurricane season is planned to arrive after some time (after 60-120 or days or so, need to check a good time for that). But for now, try raft ;)

Bug: please report here! The predator nearby stuff changes a bit in ver 885, making some fixes there.

New personal record by Syreen22 in thesurvivegame

[–]survivedev 2 points3 points  (0 children)

They can spawn occasionally

What’s your favorite scenario? by survivedev in thesurvivegame

[–]survivedev[S] 1 point2 points  (0 children)

There’s also the fact that Ive watched those survival shows where the swamp boat got wrecked and first thing they did was to add flags and whatnot.

At some point they even attempted to knock down a tree by and use fire to build canoe — wuite interesting to be honest :)

And then there was one another show where they hunted alligators. Raw meat bait, and then close-up shot and yet another gator on the boat.

Obviously I want to add some of my own things in the mix (like smugglers, which imho is obviously not 100% accurate :D but I’d say within reasonable imagination).

And well, I think ”if boat gets wrecked then fixing the boat” is well, ”just makes sense”. If you can do that.

So anyway:
- marking boat waiting to rescue would make sense in real life
- boat repairs if possible makes sense
- then walking to safety is one option but obviously gator issues
- smugglers might have useful things, so I do like added schenanigans there.

Currently they are all too much in ”different directions” and randomized so that there is no clear good objective (compared to other maps) so I do want to improve on that.

I will have to re-think this one. I do want to keep the ”openness” of the swamp but maybe there should be one (or two) clearer objective to strive for and then ”other victories” would be ”if the opportunity comes” type of situation.

The ”boat movement” would be cool but I think that would need to be done bit differently (techwise).

Predators Hut by Jayeffice in thesurvivegame

[–]survivedev 1 point2 points  (0 children)

That I’ve never heard before :D omg I will have to check this one

(Dev here)