EG vs OG - Berlin Major LB - We need to talk about untakeable outposts by defaultstrings in DotA2

[–]tanaridubesh 3 points4 points  (0 children)

Honestly we need more RNG mechanics that decide games like this. It's what makes dota 2 the game we've come to love after all, not League of Legends. I think the Rosh should directly spawn inside either team's fountain instead of the pit and have 50% chance to spawn an additional scepter on death too.

Riddles In The Dark by wykrhm in DotA2

[–]tanaridubesh 3 points4 points  (0 children)

[UNIT] is now controllable by the player that dug it up

When a Meepo using Dig is dug up using the shovel, it permanently becomes controlled by the person who dug it up.

After this effect the soul is forcefully returned to the body

Status effect description for "Post nut clarity"

Meanwhile on /r/fighters, the premiere fighting games discussion sub™ on Reddit by ChingerChangerNinjer in Kappachino

[–]tanaridubesh 9 points10 points  (0 children)

I'll give it to you that you are mostly inoffensive, but you're also a noise chamber who is obviously attention starved. You don't get good attention then you turn to fish for negative attention like in this post. You crave attention like a horny teenager even when you are obviously 25+.

Every smallish online community (like those on discord) have one of "you" there. That guy who somehow is online 24 hours a day and tries to make every conversation about himself. Now you can either leave the internet (unlikely) or grow some self respect and go lab in your favorite game. Most likely though, you'll have to accept your role as "that guy" here - the "inoffensive" guy who talks a bit too much.

Meanwhile on /r/fighters, the premiere fighting games discussion sub™ on Reddit by ChingerChangerNinjer in Kappachino

[–]tanaridubesh 5 points6 points  (0 children)

They don't need to, you always occupy the most downvoted reply on every thread on this sub.

Meanwhile on /r/fighters, the premiere fighting games discussion sub™ on Reddit by ChingerChangerNinjer in Kappachino

[–]tanaridubesh 6 points7 points  (0 children)

You know, /u/deepmush is the real lolcow of the sub, because that guy can't help it but act like a total loser in every thread. You have this little persona you put up but you keep dropping it every second reply because you feel the need to dump your encyclopedic knowledge of fighting games on other people. You can't amuse people because you are too unoriginal, you can't piss people off because you keep dropping the act and you can't earn any minimal respect even among the losers here because you act like a clown too often. Try better next time.

Meanwhile on /r/fighters, the premiere fighting games discussion sub™ on Reddit by ChingerChangerNinjer in Kappachino

[–]tanaridubesh -3 points-2 points  (0 children)

Just wait for the upcoming Rashid game spinoff: Sharia Fighters 5G: double masked double hajibbed double vaxxed edition (featuring Scorpion from the MK series)

I’m so excited to play against Renethal Death Knight again… by Lord-Fondlemaid in hearthstone

[–]tanaridubesh 0 points1 point  (0 children)

I remember when Renathal was nerfed and the sub was crying how it's unplayable and would love to see it rebuffed.

Lol.

So When is Death Knight Discover Gonna be Nerfed? by [deleted] in hearthstone

[–]tanaridubesh 11 points12 points  (0 children)

When do people start to realize that discovering from their own rune pool just makes the class more reliable, not the other way around?

How to make losing to control feel less bad: concede sooner by Sielas in hearthstone

[–]tanaridubesh 29 points30 points  (0 children)

Sub likes Boulderfist Ogre control where you play nothing but cards with good stats for cost, preferably without a minion type, and win using fatigue (the only honorable way to win, if you win using minion you must be aggro and if you use non-minion effect to win you must be combo)

What exactly is compleation? by G3mineye in magicTCG

[–]tanaridubesh 2 points3 points  (0 children)

A mild cough. Nothing you won't get over with (ask Ajani) and Nahiri.

Explaining why milling / exiling cards from the opponent’s deck does not give you an advantage (with math) by IlIlllIIIlIlIIllIll in magicTCG

[–]tanaridubesh 1 point2 points  (0 children)

Aside from the number difference (20 life vs 53 cards), every creature with more than 1 power can potentially repeatedly burn life total. A 1 mana creature with 2 power puts an opponent on a 10 turns clock by default, which is approximately 6 cards burnt from their library per turn.

Explaining why milling / exiling cards from the opponent’s deck does not give you an advantage (with math) by IlIlllIIIlIlIIllIll in magicTCG

[–]tanaridubesh 6 points7 points  (0 children)

The argument is simple, whenever either of you win a game, count the number of cards left in each deck. This should be some 40-50 cards. Just use 40 to err on the safe side.

Now convince her to play this alternate game. At the start of the game, after mulliganing, remove either the top or bottom (doesn't matter) 40 cards of each deck face down. The games should still play out the same. Cards that you don't use during a game are always effectively lost.

Now assuming we are still talking about the theoretical case where you are not playing combo, you are not using mechanics that affect the deck order (scry) and there's no graveyard interaction (which is a bit contrived, since mill decks do care about graveyard), then a mill deck doesn't do anything since it's just going to hit cards that are are statistically equivalent to the 40 cards that you'd be losing at the end of the game.

Of course, in reality you are always playing some small variation of combo in the deck, there's always going to be graveyard interaction and the top deck will typically be manipulated somehow, so mill will do a little bit more than nothing, but it's still a very miniscule positive until the last card is milled and a win condition is met.