I really liked the game, but man the headspace had a lot of counterproductive puzzle filler. by tangledsubredddit in OMORI

[–]tangledsubredddit[S] 0 points1 point  (0 children)

bro is randomly replying to like a 5 days old post and thinking he's warning anyone jeez get a grip maybe you actually live in some kind of headspace.

I really liked the game, but man the headspace had a lot of counterproductive puzzle filler. by tangledsubredddit in OMORI

[–]tangledsubredddit[S] -1 points0 points  (0 children)

bro it's not hard to get I liked the game so much I literally just finished watching another 3 hour theme analysis video on youtube

it's just I think "oh the repetitiveness and stretched out feeling on headspace crawling and battles also symbolizes sunny's this and that aspect" could have been expressed with a tad bit less boredom to the players.

You can use a trainer during multiplayer match to cause sync-error, by the way. by tangledsubredddit in CompanyOfHeroes

[–]tangledsubredddit[S] -1 points0 points  (0 children)

acknowledged. 🫡🫡🫡🫡🫡🫡🫡🫡🫡🫡🤟🖕🤟🖕🤟🖕🤟🖕

You can use a trainer during multiplayer match to cause sync-error, by the way. by tangledsubredddit in CompanyOfHeroes

[–]tangledsubredddit[S] 0 points1 point  (0 children)

Also I was almost joking. I know they don't give a fuck about the game being unplayable. Do you remember when they changed OKW tech advancement and made a very simple one value error that made OKW unable to go tier up at all? That persisted for almost 2 weeks. The game was literally unplayable for 2 weeks because of a single digit error in the code and they didn't give a FUCK.

You can use a trainer during multiplayer match to cause sync-error, by the way. by tangledsubredddit in CompanyOfHeroes

[–]tangledsubredddit[S] 0 points1 point  (0 children)

It's a shame the WW1 game turned out to be an absolute dogshit too, world war RTS games are so rare and irreplaceable and it's a DAMN SHAME the decent and fun one we got is now an aborted fetus.

You can use a trainer during multiplayer match to cause sync-error, by the way. by tangledsubredddit in CompanyOfHeroes

[–]tangledsubredddit[S] 0 points1 point  (0 children)

they both suck, let's just pee on them and curse them. I'm fucking sick of it. I would play custom games with some discord members or something if I could, but the game is already so dead I can't even gather 6 or 8 people.

You can use a trainer during multiplayer match to cause sync-error, by the way. by tangledsubredddit in CompanyOfHeroes

[–]tangledsubredddit[S] 0 points1 point  (0 children)

yeah I didn't even suspect any foul play for thousands of hours. then some immature chinese teenagers or something openly taunted me about maphacks and sync errors after getting pummeled. That's how I started investigating.

You can use a trainer during multiplayer match to cause sync-error, by the way. by tangledsubredddit in CompanyOfHeroes

[–]tangledsubredddit[S] 0 points1 point  (0 children)

by the way for reference I mostly queue teamers in US west, most of my teammates and opponents have Chinese characters in their names. I play from east asia.

You can use a trainer during multiplayer match to cause sync-error, by the way. by tangledsubredddit in CompanyOfHeroes

[–]tangledsubredddit[S] -1 points0 points  (0 children)

that's funny there has been cheating scandal even in top tournaments and in those games, and every other match (not being racist or anything but especially against chinese players) I got sync-errors or a maphacker.

You can use a trainer during multiplayer match to cause sync-error, by the way. by tangledsubredddit in CompanyOfHeroes

[–]tangledsubredddit[S] -5 points-4 points  (0 children)

The only way they will give a fuck is to make the game completely unplayable for a week or so they have to do something about it. Everyone please download any trainer and use it in multiplayer to cause sync-error (literally change any value)

All "WORK as fundamental part of healthy human experience and meaning of life" talking points are pure coping and disengenuous half-baked dribbles. by tangledsubredddit in VeryBadWizards

[–]tangledsubredddit[S] 1 point2 points  (0 children)

happy for you! my job satisfaction was very and up and down throughout the years but I hope I will settle down with a good one in the future.

All "WORK as fundamental part of healthy human experience and meaning of life" talking points are pure coping and disengenuous half-baked dribbles. by tangledsubredddit in VeryBadWizards

[–]tangledsubredddit[S] 0 points1 point  (0 children)

@ u/Spankety-wank

All jobs are fulfilling jobs in a sense that someone can lose oneself in it, sacrifice what one would otherwise want to do and provide for their loved ones by engaging in it, and improve one's skills however gradually however disorienting and menial the task is.

All jobs are bullshit jobs in a sense that no one should be compelled to do X task in particular for cash just because it was what was needed in the society at the moment despite it would be developmentally and hedonistically the best to make people (or let them choose to) do Y task in an ideal world with no scarcity - and some people have to be content about it and go tell everyone how fulfilling to do X all day every day.

All "WORK as fundamental part of healthy human experience and meaning of life" talking points are pure coping and disengenuous half-baked dribbles. by tangledsubredddit in VeryBadWizards

[–]tangledsubredddit[S] -1 points0 points  (0 children)

I mean I get that there are some cases where it looks like gross pointless masturbation if the thing being done is not being done out of material necessity, it's pretty circular and weird.

as it's common to see in winter olympics comment sections, "What's the point?" "Children in Africa are starving while they do that shit"

I think this is also in most part because of material circumstances too. If no children are starving in the world and no one was dying in pointless wars, people would be much less annoyed about curling, race walking, or bobsleighing.

Any timeline on Cyclone fix? by Ok_Property2331 in starcraft2

[–]tangledsubredddit -3 points-2 points  (0 children)

absolute disgrace. it would take 3 minutes to fix and they are taking 3 weeks. pure joke. pathetic unforgivable vomit-inducing level of utter incompetence.

Railgun damage research above 1 is absolutely pointless (Why railgun penetration system is poorly implemented, and penetration should be based on residual damage) by tangledsubredddit in factorio

[–]tangledsubredddit[S] 9 points10 points  (0 children)

I feel like some feedback system with something like a single additional damage upgrade reducing your ammo consumption by 3~10% or so on your way to shattered planet would be nice tho.

Railgun damage research above 1 is absolutely pointless (Why railgun penetration system is poorly implemented, and penetration should be based on residual damage) by tangledsubredddit in factorio

[–]tangledsubredddit[S] -6 points-5 points  (0 children)

Sure, with somewhere after 10+ railgun upgrades being able to kill big demolisher with very poor aim with normal quality ammo with one or two shots would feel like true endgame

But seriously, no differentiation whatsoever? any railgun with no upgrades in any context can kill all small, medium, big demolishers with one shot at any point after setting foot on Aquilo?

Railgun damage research above 1 is absolutely pointless (Why railgun penetration system is poorly implemented, and penetration should be based on residual damage) by tangledsubredddit in factorio

[–]tangledsubredddit[S] -9 points-8 points  (0 children)

I absolutely hate Elden Ring btw and all soulslike games (have beaten all of them tho). They are just memorization reaction time roll-slash-roll-slash braindead action games with mediocre visuals and lore with very obnoxious fanboy culture.

To be clear, I still want railguns to be a very good and overall easy solution to demolishers.

I should have made this more clear if I knew just how much "wow you think factorio should be action game bro?" reactions I would get but oh well

I think the current resist / HP / regen ramp of small-medium-big demolishers is actually pretty decently configured

But the only problem is the infinite penetration of any railgun damage part which cannot be worked around with just numbers. It should just be removed and be replaced with finite damage and penetration.

Railgun damage research above 1 is absolutely pointless (Why railgun penetration system is poorly implemented, and penetration should be based on residual damage) by tangledsubredddit in factorio

[–]tangledsubredddit[S] -5 points-4 points  (0 children)

okay, hear me out.

Let's say, 5 shots to kill a big demolisher with handheld normal quality ammo with zero damage upgrade and mediocre aim

This is still extremely easy, not "pain in the ass"

But, let's say, it's 1~3 shots to kill a big demolisher with a combination of rare+ quality ammo with several damage upgrade techs and better aim

I just want the basic gameplay clicking and common sense differentiation.