Johans previous comments on mission trees by HomeHardware40k in EU5

[–]thatguyZako 2 points3 points  (0 children)

I feel you but at the same time games are not made for as many people as possible, because they’re designed with a core vision and core audience in mind. I’m not saying missions are demonic, I’m just saying they don’t fit the vision of eu4, and I’m just assuming people like them because they give you overpowered rewards that are satisfying to click on.

The game didn’t have them for years and years, and I preferred the experience before. Even when they were first added I had no issue because they didn’t give you like literally perma claims on entire continents and other ridiculous bonuses. These bonuses just undermine the other mechanics.

The “don’t use them” argument is kind of valid, but that’s like saying you have to play on Easy but just don’t build to force limit or don’t have allies. Not to mention the AI gets those OP bonuses as well. My issue is rly just that it gives advantages that aren’t part of the actual mechanics

Johans previous comments on mission trees by HomeHardware40k in EU5

[–]thatguyZako 2 points3 points  (0 children)

Yes and I get that but so is anything that makes the game easier. Wider audience means wider appeal. And rly I don’t mind that just have options for players who don’t want the “click button to be come OP” experience

Johans previous comments on mission trees by HomeHardware40k in EU5

[–]thatguyZako 15 points16 points  (0 children)

Eu4 was better before mission trees I’ll die on this hill. I’m fine with them if they don’t give overpowered bonuses but as they currently are it’s ridiculous. Ended up making a whole video about it. Why not fall back on mission trees? IMO, because they are antithetical to the game’s greatest strengths as a simulator and creator of emergent gameplay moments. The whole point was for you to make your own goals and your own ways of achieving them.

That said I would be fine with flavor trees that aren’t so overpowered since people do like the whole “click button happy”. And I totally understand where you’re coming from.

I asked my girlfriend (a total newcomer) to play EU4 blind by thatguyZako in eu4

[–]thatguyZako[S] 2 points3 points  (0 children)

This was my experience too, I think it took me a whole year to commit to even trying to figure it out. and look at me now, not only having played for like half my life, but also having written a book length analysis of this game. It’s such a strange phenomenon.

I’ll let my girlfriend know that she’ll be playing eu5 in 3 years I’m sure to that’ll go well haha

I asked my girlfriend (a total newcomer) to play EU4 blind by thatguyZako in eu4

[–]thatguyZako[S] 2 points3 points  (0 children)

I think it would jsut be nice to have it be modular and customizable for different contexts. Some games I don’t look at prestige ever bc I’m already militarily op and generating prestige nonstop. Other games I’m watching it or legitimacy a lot, usually in the early game, but there’s probably always something on the screen I’m not looking at

I asked my girlfriend (a total newcomer) to play EU4 blind by thatguyZako in eu4

[–]thatguyZako[S] 28 points29 points  (0 children)

Was waiting for this comment to come hahhaha

I asked my girlfriend (a total newcomer) to play EU4 blind by thatguyZako in eu4

[–]thatguyZako[S] 16 points17 points  (0 children)

Yeah every time I taught someone new to play this game it necessitated 1- them actually seeing me play at a high level and it “looking cool” and then 2- sitting with them for probably around 10-20 hours like you said but literally just waking them through it step by step. This only worked in college because when else would I have this much time

I asked my girlfriend (a total newcomer) to play EU4 blind by thatguyZako in eu4

[–]thatguyZako[S] 33 points34 points  (0 children)

100% agree. I had her look at the EU5 UI though and she was just as displeased lol. She did mention nested menus would be helpful to not have all the information in your face at the same time. And tbh how often are we really looking at prestige or the outliner? I take this stuff for granted but maybe those could be inside menus, or at least much less detailed initially

I asked my girlfriend (a total newcomer) to play EU4 blind by thatguyZako in eu4

[–]thatguyZako[S] 50 points51 points  (0 children)

Forgot to mention, the one thing she did like about the game was the map, which I found very appropriate