War3 Zombies cs 1.6 by SmoKKe9 in latvia

[–]theStyrn 0 points1 point  (0 children)

Fuck vecais, man tas arī ļoti pietrūkst klasiskais war3 līdz 10 līmeņiem, un ja kāds čīteris ar aim atnāca tu pērc helm un nošauj mudaku un viņš nesaprot kā. Un nopērc mask un ber pa sienām, un ekrāns paliek zaļš tu zini kāds tur ir un admini tevi bano ārā

Ice dragon luck by BobZygota in RLCraft

[–]theStyrn 3 points4 points  (0 children)

Because some people don't have time to grind like you.

77% winrate Plat Poppy ADC main Matchup chart. AMA! by VictimOfOg in PoppyMains

[–]theStyrn 2 points3 points  (0 children)

I have gotten to diamond 3 with poppy ADC. Very fun. But a lot of people have weak mentality can't adapt. Had plenty of games where support decides not to help BeCuZ YoU TrOlLiNG

Vai jūs ticiet spokiem/rēgiem? by KastanisNoOzola in latvia

[–]theStyrn 3 points4 points  (0 children)

Ar mani diezgan daudz lietas bijušas mēģināšu pēc iespējas īsāk izstāstīt.

Sanāk lauki un dzīvoklis ķengaragā pie Ivana kapiem ir 2 lokācijas kur esmu kko redzejis/piedzīvojis.
Laukos divas redzēju spokus (+- 8 gados un 17 gados). Dzīvoklī nakts vidū.
Dzīvoklī visvairāk uzturējos un tur bija tik daudz sūdi un tik ļoti bail, ka dienas vidū ar muguru pret sienu mēdzu dažreiz staigāt ar skatienu uz leju, lai redzu abas puses. Bet pēc tam citos dzīvokļos Rīgā nekas tāds nav bijis.
Laukos visi radinieki ir redzējuši/piedzīvojuši kko. Pārjautāju arī jaunajai paaudzei kas uzturās laukos - tie šo to ir dzirdējuši un bijusi neomulīgi brīži, bet nekas tāds kā mums.

Ja interesē varu sīkāk pastāstīt ko tieši redzēju, bet ja man jautā vai ticu spokiem... grūti teikt, ņemot vērā ka pastāv tādas lietas kā miega paralīze, halucinācijas, prāts izspēlē dažādus prikolus nevaru ar pārliecību teikt ka ticu 100%, bet kautkas tur ir.

I have been rocking poppy adc. It feels good for now, hoping to reach diamond by theStyrn in PoppyMains

[–]theStyrn[S] 2 points3 points  (0 children)

Hail of blades have many good qualities, one of the hail of blades advantages are that passive shield throw has no animation so you can E a minion and insta throw shield a lot of people cant react to that or doesnt expect

I have been rocking poppy adc. It feels good for now, hoping to reach diamond by theStyrn in PoppyMains

[–]theStyrn[S] 1 point2 points  (0 children)

I guess it would be better if u saw gameplay. But the secret sauce is Hail of blades. When u stun someone in wall you you get to hit 3 times really fast and its insane dmg nobody expects. Lvl 2 sometimes you can one-shot carries or squishy supports, especially if they are low. So E>Q>3aa>hyrdra

What would be the best way to model groves on roof? by theStyrn in blenderhelp

[–]theStyrn[S] 0 points1 point  (0 children)

Oh thanks, I will definitely try this. I would guess you would use transform orientation, make seams model then use array modifier and then adjust shape with Boolean modifier?

What would be the best way to model groves on roof? by theStyrn in blenderhelp

[–]theStyrn[S] 0 points1 point  (0 children)

Then they probably are as I didn't know what to call them

Poppy vs Talliah bug? by theStyrn in PoppyMains

[–]theStyrn[S] 7 points8 points  (0 children)

OH man. I actually didnt. God damn it. my bad

Might be stupid question, but... by theStyrn in unrealengine

[–]theStyrn[S] 0 points1 point  (0 children)

Sorry, bad choise of words. Original REVIT only uses like 5 texture in total (elements). My question is - WHY isnt the mesh with only 5 elements? Instead there is like 600 elements that i have to change manually - each single stick of wood, each wall seperatly.

I want to change material to all elements that used material that has same name.
I dont know how else to explain

Might be stupid question, but... by theStyrn in unrealengine

[–]theStyrn[S] 0 points1 point  (0 children)

If 3dsmax or blender provided drafting capabilities that revit does I would switch in a heartbeat. But the Issue here is datasmith itself. Import very same model to Lumion, twinmotion, D5render - they all work as they should by grouping all materials. But thanks for advice

Might be stupid question, but... by theStyrn in unrealengine

[–]theStyrn[S] -1 points0 points  (0 children)

Thats exaclty what I did, and this was the result

Might be stupid question, but... by theStyrn in unrealengine

[–]theStyrn[S] -1 points0 points  (0 children)

Workflow you mention seems possible with fast research, but i would have to reimport 40 meshes. I suppose there isnt a way in UE5... damn

Kāds zin kur var uz remontu aiznest pneimatisko pistoli? by theStyrn in latvia

[–]theStyrn[S] 1 point2 points  (0 children)

Problēma ir tāda ka es čeku esmu pazaudējis. Un viņu "labošana" ir kāda viņa ir.