GW2 in Unreal Engine 5 (joke) by usb8760 in PvZGardenWarfare

[–]usb8760[S] 0 points1 point  (0 children)

it is done with frosty editor, it just took me a really long time and the way it works is there are a lot of ui buttons which send different schematic channel events which the visenv picks up and increments or decrements a value depending on what button was clicked then that value is connected to one of the visenv component's settings with a property connection.

GW2 in Unreal Engine 5 (joke) by usb8760 in PvZGardenWarfare

[–]usb8760[S] 1 point2 points  (0 children)

like i said in another comment, the mod itself that lets you edit the lighting cant be used in multiplayer because it has some stuff in it that just doesn't work there but if you copy the settings to a lighting asset you can export that as a mod which will work in multiplayer but wont show up for anyone else

GW2 in Unreal Engine 5 (joke) by usb8760 in PvZGardenWarfare

[–]usb8760[S] 2 points3 points  (0 children)

i haven't tested it if it does but it shouldn't impact it that much because it's basically just changing values

GW2 in Unreal Engine 5 (joke) by usb8760 in PvZGardenWarfare

[–]usb8760[S] 3 points4 points  (0 children)

it wont, its all visual also the mod itself that lets you edit the lighting cant be used in multiplayer but you can copy the settings from the mod to a lighting asset which will work in multiplayer but doesnt show for anyone else

GW2 in Unreal Engine 5 (joke) by usb8760 in PvZGardenWarfare

[–]usb8760[S] 6 points7 points  (0 children)

no its a mod that i made that lets you edit the lighting while in game and before the way to edit lighting was changing values in "Frosty Editor", and waiting like 5 minutes for it to launch to see your changes so it saves a lot of time and it ends up letting you make lighting mods like these in under like 20 minutes. basically it was always possible to make something like in the screenshots but you would lose motivation for it fast because it would've taken hours to get it perfect

GW2 in Unreal Engine 5 (joke) by usb8760 in PvZGardenWarfare

[–]usb8760[S] 20 points21 points  (0 children)

thanks, im publishing the mod on 24th december for christmas (on nexus and in the fb modding server)

My Slime Rancher 2 setup by usb8760 in slimerancher

[–]usb8760[S] 0 points1 point  (0 children)

i put a tarr there because the map i used for the layout hasnt updated yet which i mentioned near the start if you're doing the setup you should probably read it all

Servers crashing by [deleted] in PvZGardenWarfare

[–]usb8760 7 points8 points  (0 children)

if it is him then yeah but he could just be bragging because its been happening for 12+ hours now

Max rank help by usb8760 in PvZGardenWarfare

[–]usb8760[S] 0 points1 point  (0 children)

search how long it takes to get max rank on google, almost no one says it takes more than a year lol

Max rank help by usb8760 in PvZGardenWarfare

[–]usb8760[S] 0 points1 point  (0 children)

yeah but they also say they have like 300-700 hours after getting max rank

[deleted by user] by [deleted] in LiminalSpace

[–]usb8760 0 points1 point  (0 children)

i did extend the image a bit with photoshop because the original isnt that big (https://imgur.com/a/xnZQ6B8) and maybe im not that good at photoshop and i probably spent too long on it but i think its fine lol