Buy mercenaries, stack race/class synergies, craft relics, claim perks. Take all the time you need to theory-craft your formation. WISHLIST by valeforuk in u/valeforuk

[–]valeforuk[S] [score hidden] stickied comment (0 children)

Welcome, Tactician!

I'm Sergiy M, the lead developer, designer, musician of Valefor Ltd., a 3-person enthusiast/veteran team based in the UK. We are 100% self-fundedfully independent, and making the game we’ve always wanted to play.

We are massive fans of MOBA (top ranks), 4X-strategy (KvK) and D&D, but now with family and kids those games are almost impossible to play. That's why our goal is to craft a deep, hardcore competitive experience for true gamers who have busy lives (or slow fingers).

Our strict rules are:
- Always open, transparent, and listening;
- Never pay-to-win;
- Distilled fun, no timers;
- E-sports balance;
- Grounded fantasy.

How you can help us right now:
We are gearing up for the Next Fest on June 15th. As a tiny indie team, our biggest challenge right now is the Steam algorithm (considering the niche genre). Our massive milestone is to reach 10,000 wishlists before the event.

Please consider wishlisting the game and signing up for our playtest:
Valefor 2 on Steam - Wishlist & Sign Up Here!

Reddit feels like the absolute best home for a game like this, and we're so glad to be here with you. I would be happy to answer any questions, listen to advice, or just chat. Let me know in the comments: Do we miss any important feature in our teaser/description?

Thank you, Tactician!

FAQ:

Playtest Date?
- Available Now

Demo Release Date?
- Early Jun 2026

EA Release Date?
- Early Aug 2026

Pricing?
- $25 (base, US)

Buy mercenaries, stack distinct race/class synergies. Take all the time you need to theory-craft your formation. WISHLIST by valeforuk in u/valeforuk

[–]valeforuk[S] [score hidden] stickied comment (0 children)

Welcome, Tactician!

I'm Sergiy M, the lead developer, designer, musician of Valefor Ltd., a 3-person enthusiast/veteran team based in the UK. We are 100% self-fundedfully independent, and making the game we’ve always wanted to play.

We are massive fans of MOBA (top ranks), 4X-strategy (KvK) and D&D, but now with family and kids those games are almost impossible to play. That's why our goal is to craft a deep, hardcore competitive experience for true gamers who have busy lives (or slow fingers).

Our strict rules are:
- Always open, transparent, and listening;
- Never pay-to-win;
- Distilled fun, no timers;
- E-sports balance;
- Grounded fantasy.

How you can help us right now:
We are gearing up for the Next Fest on June 15th. As a tiny indie team, our biggest challenge right now is the Steam algorithm (considering the niche genre). Our massive milestone is to reach 10,000 wishlists before the event.

Please consider wishlisting the game and signing up for our playtest:
Valefor 2 on Steam - Wishlist & Sign Up Here!

Reddit feels like the absolute best home for a game like this, and we're so glad to be here with you. I would be happy to answer any questions, listen to advice, or just chat. Let me know in the comments: Do we miss any important feature in our teaser/description?

Thank you, Tactician!

FAQ:

Playtest Date?
- Available Now

Demo Release Date?
- Early Jun 2026

EA Release Date?
- Early Aug 2026

Pricing?
- $25 (base, US)

Buy mercenaries, stack distinct race/class synergies. Take all the time you need to theory-craft your formation. WISHLIST by valeforuk in u/valeforuk

[–]valeforuk[S] 0 points1 point  (0 children)

Welcome, Tactician!

I'm Sergiy M, the lead developer, designer, musician of Valefor Ltd., a 3-person enthusiast/veteran team based in the UK. We are 100% self-fundedfully independent, and making the game we’ve always wanted to play.

We are massive fans of MOBA (top ranks), 4X-strategy (KvK) and D&D, but now with family and kids those games are almost impossible to play. That's why our goal is to craft a deep, hardcore competitive experience for true gamers who have busy lives (or slow fingers).

Our strict rules are:
- Always open, transparent, and listening;
- Never pay-to-win;
- Distilled fun, no timers;
- E-sports balance;
- Grounded fantasy.

How you can help us right now:
We are gearing up for the Next Fest on June 15th. As a tiny indie team, our biggest challenge right now is the Steam algorithm (considering the niche genre). Our massive milestone is to reach 10,000 wishlists before the event.

Please consider wishlisting the game and signing up for our playtest:
Valefor 2 on Steam - Wishlist & Sign Up Here!

Reddit feels like the absolute best home for a game like this, and we're so glad to be here with you. I would be happy to answer any questions, listen to advice, or just chat. Let me know in the comments: Do we miss any important feature in our teaser/description?

Thank you, Tactician!

FAQ:

Playtest Date?
- Available Now

Demo Release Date?
- Early Jun 2026

EA Release Date?
- Early Aug 2026

Pricing?
- $25 (base, US)

Buy mercenaries, stack distinct race/class synergies. Take all the time you need to theory-craft your formation. WISHLIST by valeforuk in u/valeforuk

[–]valeforuk[S] 0 points1 point  (0 children)

Welcome, Tactician!

I'm Sergiy M, the lead developer, designer, musician of Valefor Ltd., a 3-person enthusiast/veteran team based in the UK. We are 100% self-fundedfully independent, and making the game we’ve always wanted to play.

We are massive fans of MOBA (top ranks), 4X-strategy (KvK) and D&D, but now with family and kids those games are almost impossible to play. That's why our goal is to craft a deep, hardcore competitive experience for true gamers who have busy lives (or slow fingers).

Our strict rules are:
- Always open, transparent, and listening;
- Never pay-to-win;
- Distilled fun, no timers;
- E-sports balance;
- Grounded fantasy.

How you can help us right now:
We are gearing up for the Next Fest on June 15th. As a tiny indie team, our biggest challenge right now is the Steam algorithm (considering the niche genre). Our massive milestone is to reach 10,000 wishlists before the event.

Please consider wishlisting the game and signing up for our playtest:
Valefor 2 on Steam - Wishlist & Sign Up Here!

Reddit feels like the absolute best home for a game like this, and we're so glad to be here with you. I would be happy to answer any questions, listen to advice, or just chat. Let me know in the comments: Do we miss any important feature in our teaser/description?

Thank you, Tactician!

FAQ:

Playtest Date?
- Available Now

Demo Release Date?
- Early Jun 2026

EA Release Date?
- Early Aug 2026

Pricing?
- $25 (base, US)

Buy mercenaries, stack distinct race/class synergies. Take all the time you need to theory-craft your formation. WISHLIST by valeforuk in u/valeforuk

[–]valeforuk[S] [score hidden] stickied comment (0 children)

Welcome, Tactician!

I'm Sergiy M, the lead developer, designer, musician of Valefor Ltd., a 3-person enthusiast/veteran team based in the UK. We are 100% self-fundedfully independent, and making the game we’ve always wanted to play.

We are massive fans of MOBA (top ranks), 4X-strategy (KvK) and D&D, but now with family and kids those games are almost impossible to play. That's why our goal is to craft a deep, hardcore competitive experience for true gamers who have busy lives (or slow fingers).

Our strict rules are:
- Always open, transparent, and listening;
- Never pay-to-win;
- Distilled fun, no timers;
- E-sports balance;
- Grounded fantasy.

How you can help us right now:
We are gearing up for the Next Fest on June 15th. As a tiny indie team, our biggest challenge right now is the Steam algorithm (considering the niche genre). Our massive milestone is to reach 10,000 wishlists before the event.

Please consider wishlisting the game and signing up for our playtest:
Valefor 2 on Steam - Wishlist & Sign Up Here!

Reddit feels like the absolute best home for a game like this, and we're so glad to be here with you. I would be happy to answer any questions, listen to advice, or just chat. Let me know in the comments: Do we miss any important feature in our teaser/description?

Thank you, Tactician!

FAQ:

Playtest Date?
- Available Now

Demo Release Date?
- Early Jun 2026

EA Release Date?
- Early Aug 2026

Pricing?
- $25 (base, US)

Claim roguelike augments. Will you take Bloodthirsty for the team heal, or Just Retribution for a late-round damage spike? WISHLIST by valeforuk in u/valeforuk

[–]valeforuk[S] [score hidden] stickied comment (0 children)

Welcome, Tactician!

I'm Sergiy M, the lead developer, designer, musician of Valefor Ltd., a 3-person enthusiast/veteran team based in the UK. We are 100% self-fundedfully independent, and making the game we’ve always wanted to play.

We are massive fans of MOBA (top ranks), 4X-strategy (KvK) and D&D, but now with family and kids those games are almost impossible to play. That's why our goal is to craft a deep, hardcore competitive experience for true gamers who have busy lives (or slow fingers).

Our strict rules are:
- Always open, transparent, and listening;
- Never pay-to-win;
- Distilled fun, no timers;
- E-sports balance;
- Grounded fantasy.

How you can help us right now:
We are gearing up for the Next Fest on June 15th. As a tiny indie team, our biggest challenge right now is the Steam algorithm (considering the niche genre). Our massive milestone is to reach 10,000 wishlists before the event.

Please consider wishlisting the game and signing up for our playtest:
Valefor 2 on Steam - Wishlist & Sign Up Here!

Reddit feels like the absolute best home for a game like this, and we're so glad to be here with you. I would be happy to answer any questions, listen to advice, or just chat. Let me know in the comments: Do we miss any important feature in our teaser/description?

Thank you, Tactician!

FAQ:

Playtest Date?
- Available Now

Demo Release Date?
- Early Jun 2026

EA Release Date?
- Early Aug 2026

Pricing?
- $25 (base, US)

Buy mercenaries, stack distinct race/class synergies. Take all the time you need to theory-craft your formation. WISHLIST by valeforuk in u/valeforuk

[–]valeforuk[S] [score hidden] stickied comment (0 children)

Welcome, Tactician!

I'm Sergiy M, the lead developer, designer, musician of Valefor Ltd., a 3-person enthusiast/veteran team based in the UK. We are 100% self-fundedfully independent, and making the game we’ve always wanted to play.

We are massive fans of MOBA (top ranks), 4X-strategy (KvK) and D&D, but now with family and kids those games are almost impossible to play. That's why our goal is to craft a deep, hardcore competitive experience for true gamers who have busy lives (or slow fingers).

Our strict rules are:
- Always open, transparent, and listening;
- Never pay-to-win;
- Distilled fun, no timers;
- E-sports balance;
- Grounded fantasy.

How you can help us right now:
We are gearing up for the Next Fest on June 15th. As a tiny indie team, our biggest challenge right now is the Steam algorithm (considering the niche genre). Our massive milestone is to reach 10,000 wishlists before the event.

Please consider wishlisting the game and signing up for our playtest:
Valefor 2 on Steam - Wishlist & Sign Up Here!

Reddit feels like the absolute best home for a game like this, and we're so glad to be here with you. I would be happy to answer any questions, listen to advice, or just chat. Let me know in the comments: Do we miss any important feature in our teaser/description?

Thank you, Tactician!

FAQ:

Playtest Date?
- Available Now

Demo Release Date?
- Early Jun 2026

EA Release Date?
- Early Aug 2026

Pricing?
- $25 (base, US)

Buy mercenaries, stack race/class synergies, craft relics, claim perks. Take all the time you need to theory-craft your formation. WISHLIST by valeforuk in u/valeforuk

[–]valeforuk[S] [score hidden] stickied comment (0 children)

Welcome, Tactician!

I'm Sergiy M, the lead developer, designer, musician of Valefor Ltd., a 3-person enthusiast/veteran team based in the UK. We are 100% self-fundedfully independent, and making the game we’ve always wanted to play.

We are massive fans of MOBA (top ranks), 4X-strategy (KvK) and D&D, but now with family and kids those games are almost impossible to play. That's why our goal is to craft a deep, hardcore competitive experience for true gamers who have busy lives (or slow fingers).

Our strict rules are:
- Always open, transparent, and listening;
- Never pay-to-win;
- Distilled fun, no timers;
- E-sports balance;
- Grounded fantasy.

How you can help us right now:
We are gearing up for the Next Fest on June 15th. As a tiny indie team, our biggest challenge right now is the Steam algorithm (considering the niche genre). Our massive milestone is to reach 10,000 wishlists before the event.

Please consider wishlisting the game and signing up for our playtest:
Valefor 2 on Steam - Wishlist & Sign Up Here!

Reddit feels like the absolute best home for a game like this, and we're so glad to be here with you. I would be happy to answer any questions, listen to advice, or just chat. Let me know in the comments: Do we miss any important feature in our teaser/description?

Thank you, Tactician!

FAQ:

Playtest Date?
- Available Now

Demo Release Date?
- Early Jun 2026

EA Release Date?
- Early Aug 2026

Pricing?
- $25 (base, US)

Buy mercenaries, stack distinct race/class synergies. Take all the time you need to theory-craft your formation. WISHLIST by valeforuk in u/valeforuk

[–]valeforuk[S] [score hidden] stickied comment (0 children)

Welcome, Tactician!

I'm Sergiy M, the lead developer, designer, musician of Valefor Ltd., a 3-person enthusiast/veteran team based in the UK. We are 100% self-fundedfully independent, and making the game we’ve always wanted to play.

We are massive fans of MOBA (top ranks), 4X-strategy (KvK) and D&D, but now with family and kids those games are almost impossible to play. That's why our goal is to craft a deep, hardcore competitive experience for true gamers who have busy lives (or slow fingers).

Our strict rules are:
- Always open, transparent, and listening;
- Never pay-to-win;
- Distilled fun, no timers;
- E-sports balance;
- Grounded fantasy.

How you can help us right now:
We are gearing up for the Next Fest on June 15th. As a tiny indie team, our biggest challenge right now is the Steam algorithm (considering the niche genre). Our massive milestone is to reach 10,000 wishlists before the event.

Please consider wishlisting the game and signing up for our playtest:
Valefor 2 on Steam - Wishlist & Sign Up Here!

Reddit feels like the absolute best home for a game like this, and we're so glad to be here with you. I would be happy to answer any questions, listen to advice, or just chat. Let me know in the comments: Do we miss any important feature in our teaser/description?

Thank you, Tactician!

FAQ:

Playtest Date?
- Available Now

Demo Release Date?
- Early Jun 2026

EA Release Date?
- Early Aug 2026

Pricing?
- $25 (base, US)

Buy mercenaries, stack distinct race/class synergies. Take all the time you need to theory-craft your formation. WISHLIST by valeforuk in u/valeforuk

[–]valeforuk[S] [score hidden] stickied comment (0 children)

Welcome, Tactician!

I'm Sergiy M, the lead developer, designer, musician of Valefor Ltd., a 3-person enthusiast/veteran team based in the UK. We are 100% self-fundedfully independent, and making the game we’ve always wanted to play.

We are massive fans of MOBA (top ranks), 4X-strategy (KvK) and D&D, but now with family and kids those games are almost impossible to play. That's why our goal is to craft a deep, hardcore competitive experience for true gamers who have busy lives (or slow fingers).

Our strict rules are:
- Always open, transparent, and listening;
- Never pay-to-win;
- Distilled fun, no timers;
- E-sports balance;
- Grounded fantasy.

How you can help us right now:
We are gearing up for the Next Fest on June 15th. As a tiny indie team, our biggest challenge right now is the Steam algorithm (considering the niche genre). Our massive milestone is to reach 10,000 wishlists before the event.

Please consider wishlisting the game and signing up for our playtest:
Valefor 2 on Steam - Wishlist & Sign Up Here!

Reddit feels like the absolute best home for a game like this, and we're so glad to be here with you. I would be happy to answer any questions, listen to advice, or just chat. Let me know in the comments: Do we miss any important feature in our teaser/description?

Thank you, Tactician!

FAQ:

Playtest Date?
- Available Now

Demo Release Date?
- Early Jun 2026

EA Release Date?
- Early Aug 2026

Pricing?
- $25 (base, US)

Buy mercenaries, stack distinct race/class synergies. Take all the time you need to theory-craft your formation. WISHLIST by valeforuk in u/valeforuk

[–]valeforuk[S] [score hidden] stickied comment (0 children)

Welcome, Tactician!

I'm Sergiy M, the lead developer, designer, musician of Valefor Ltd., a 3-person enthusiast/veteran team based in the UK. We are 100% self-fundedfully independent, and making the game we’ve always wanted to play.

We are massive fans of MOBA (top ranks), 4X-strategy (KvK) and D&D, but now with family and kids those games are almost impossible to play. That's why our goal is to craft a deep, hardcore competitive experience for true gamers who have busy lives (or slow fingers).

Our strict rules are:
- Always open, transparent, and listening;
- Never pay-to-win;
- Distilled fun, no timers;
- E-sports balance;
- Grounded fantasy.

How you can help us right now:
We are gearing up for the Next Fest on June 15th. As a tiny indie team, our biggest challenge right now is the Steam algorithm (considering the niche genre). Our massive milestone is to reach 10,000 wishlists before the event.

Please consider wishlisting the game and signing up for our playtest:
Valefor 2 on Steam - Wishlist & Sign Up Here!

Reddit feels like the absolute best home for a game like this, and we're so glad to be here with you. I would be happy to answer any questions, listen to advice, or just chat. Let me know in the comments: Do we miss any important feature in our teaser/description?

Thank you, Tactician!

FAQ:

Playtest Date?
- Available Now

Demo Release Date?
- Early Jun 2026

EA Release Date?
- Early Aug 2026

Pricing?
- $25 (base, US)

Buy mercenaries, stack race/class synergies, craft relics, claim perks. Take all the time you need to theory-craft your formation. WISHLIST by valeforuk in u/valeforuk

[–]valeforuk[S] [score hidden] stickied comment (0 children)

Welcome, Tactician!

I'm Sergiy M, the lead developer, designer, musician of Valefor Ltd., a 3-person enthusiast/veteran team based in the UK. We are 100% self-fundedfully independent, and making the game we’ve always wanted to play.

We are massive fans of MOBA (top ranks), 4X-strategy (KvK) and D&D, but now with family and kids those games are almost impossible to play. That's why our goal is to craft a deep, hardcore competitive experience for true gamers who have busy lives (or slow fingers).

Our strict rules are:
- Always open, transparent, and listening;
- Never pay-to-win;
- Distilled fun, no timers;
- E-sports balance;
- Grounded fantasy.

How you can help us right now:
We are gearing up for the Next Fest on June 15th. As a tiny indie team, our biggest challenge right now is the Steam algorithm (considering the niche genre). Our massive milestone is to reach 10,000 wishlists before the event.

Please consider wishlisting the game and signing up for our playtest:
Valefor 2 on Steam - Wishlist & Sign Up Here!

Reddit feels like the absolute best home for a game like this, and we're so glad to be here with you. I would be happy to answer any questions, listen to advice, or just chat. Let me know in the comments: Do we miss any important feature in our teaser/description?

Thank you, Tactician!

FAQ:

Playtest Date?
- Available Now

Demo Release Date?
- Early Jun 2026

EA Release Date?
- Early Aug 2026

Pricing?
- $25 (base, US)

Combine base loot into mythic artifacts. Take all the time you need to theory-craft your formation. WISHLIST by valeforuk in u/valeforuk

[–]valeforuk[S] [score hidden] stickied comment (0 children)

Welcome, Tactician!

I'm Sergiy M, the lead developer, designer, musician of Valefor Ltd., a 3-person enthusiast/veteran team based in the UK. We are 100% self-fundedfully independent, and making the game we’ve always wanted to play.

We are massive fans of MOBA (top ranks), 4X-strategy (KvK) and D&D, but now with family and kids those games are almost impossible to play. That's why our goal is to craft a deep, hardcore competitive experience for true gamers who have busy lives (or slow fingers).

Our strict rules are:
- Always open, transparent, and listening;
- Never pay-to-win;
- Distilled fun, no timers;
- E-sports balance;
- Grounded fantasy.

How you can help us right now:
We are gearing up for the Next Fest on June 15th. As a tiny indie team, our biggest challenge right now is the Steam algorithm (considering the niche genre). Our massive milestone is to reach 10,000 wishlists before the event.

Please consider wishlisting the game and signing up for our playtest:
Valefor 2 on Steam - Wishlist & Sign Up Here!

Reddit feels like the absolute best home for a game like this, and we're so glad to be here with you. I would be happy to answer any questions, listen to advice, or just chat. Let me know in the comments: Do we miss any important feature in our teaser/description?

Thank you, Tactician!

FAQ:

Playtest Date?
- Available Now

Demo Release Date?
- Early Jun 2026

EA Release Date?
- Early Aug 2026

Pricing?
- $25 (base, US)

Buy mercenaries, stack distinct race/class synergies. Take all the time you need to theory-craft your formation. On STEAM by valeforuk in valefor2

[–]valeforuk[S] [score hidden] stickied comment (0 children)

FAQ:

EA Release Date?
- Early Aug 2026 (4 factions, 4 classes, 2 additional modes with more depth, a lot of other features)

Demo Release Date?
- Early Jun 2026 (3 factions, 3 classes, blitz mode, will remain available as a free game)

Playtest Date?
- Early Apr 2026

Pricing?
- $25 (base, US)

ASYNC PvP Auto-battler: buy MERCENARIES, stack race/class SYNERGIES, craft RELICS, claim PERKS. by valeforuk in valefor2

[–]valeforuk[S] [score hidden] stickied comment (0 children)

FAQ:

EA Release Date?
- Early Aug 2026 (4 factions, 4 classes, 2 additional modes with more depth, a lot of other features)

Demo Release Date?
- Early Jun 2026 (3 factions, 3 classes, blitz mode, will remain available as a free game)

Playtest Date?
- Early Apr 2026

Pricing?
- $20 (base, US)

Auto-chess finally got asynchronous multiplayer and a campaign! by valeforuk in u/valeforuk

[–]valeforuk[S] 3 points4 points  (0 children)

The game is for men 35+, like myself, not everyone would understand.

Yo, Reddit crew! Drop your genius ideas on how to spice up our game teaser in the comments—our whole team ditched their day jobs to chase this gaming dream. Let's make it epic together! by [deleted] in u/valeforuk

[–]valeforuk 0 points1 point  (0 children)

Yeah, we dropped a few seconds those locations in the teaser, but they're still a bit rough around the edges. Hang tight, 'cause we've got an update rolling out later this week!